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Author Topic: Worldgen rejects wildlife  (Read 879 times)

Lasander

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Worldgen rejects wildlife
« on: December 20, 2009, 12:36:00 am »

I am trying to mod in a creature but worldgen rejects the world whenever it reaches the wildlife portion.  When I remove this creature it gens fine.

Here is my creature as follows.
creature standard:
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entity default
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slink

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Re: Worldgen rejects wildlife
« Reply #1 on: December 20, 2009, 09:50:17 am »

Does the errorlog.txt say anything?  I am wondering if LEADER_TYPE:QUEEN is valid.
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immolo

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Re: Worldgen rejects wildlife
« Reply #2 on: December 20, 2009, 03:42:47 pm »

If you haven't deleted the entry for humans maybe having duplicate [translation:Humans] caused the error.
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darkflagrance

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Re: Worldgen rejects wildlife
« Reply #3 on: December 20, 2009, 03:48:27 pm »

Does the errorlog.txt say anything?  I am wondering if LEADER_TYPE:QUEEN is valid.

Ah. That leader tag is definitely wrong.
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Lasander

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Re: Worldgen rejects wildlife
« Reply #4 on: December 20, 2009, 07:22:20 pm »

Does the errorlog.txt say anything?  I am wondering if LEADER_TYPE:QUEEN is valid.

Ah. That leader tag is definitely wrong.

Ah, I was under the impression I could just define the leader as any name.  I will change it and see what happens.  Would the wiki have a list of valid leader types?
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3

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Re: Worldgen rejects wildlife
« Reply #5 on: December 20, 2009, 10:17:59 pm »

Any of the standard profession tokens are valid. This obviously applies to site leaders as well.
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Lasander

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Re: Worldgen rejects wildlife
« Reply #6 on: December 21, 2009, 12:02:08 am »

Okay, it was complaining about the 3EYES and the Leader tag.
Still rejecting them...  More looking into is needed.  Error log isnt spitting out anything new.
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soul4hdwn

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Re: Worldgen rejects wildlife
« Reply #7 on: December 21, 2009, 07:24:40 am »

Okay, it was complaining about the 3EYES and the Leader tag.
Still rejecting them...  More looking into is needed.  Error log isnt spitting out anything new.

the 3EYEs tag needs to be described somewhere in the body txt file in order to use it. its better (and sometimes easier) to make a body with everything required and have teh creature use it.

the leader tag won't disallow the creature from being created.
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Wirevix

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Re: Worldgen rejects wildlife
« Reply #8 on: December 21, 2009, 05:04:48 pm »

Make sure you go into your init text and turn on "Log World Rejections."  That'll create a text file in your main DF folder that contains the reason for every world rejection during creation.  That could tell you what's going wrong.
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slink

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Re: Worldgen rejects wildlife
« Reply #9 on: December 21, 2009, 07:40:33 pm »

It worked fine for me after I changed QUEEN to KING_CONSORT, and added a body object for 3EYES.  I also had to remove [CIV_CONTROLLABLE] from Dwarves, of course.

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There is only one cat, and all cats are that cat.
Almost losing is sometimes fun.