Hi!
Until a few weeks ago (more than a few. But not nearly as many as several.), I had no programming skills. Zip. Naught. Nihil. So, I got a beginner's book and started teaching myself Java (yes, I'm embarrassed about that. The language has disappointed me. Sadly, my hours of searching for one that I, newbie, could switch to have been fruitless). Of course, I've made a few misc trivial programs, but I've only had one - named Code 74 - that I've developed to the stages of "actually using a GUI" and "built in at least kinda an object-oriented style." If anybody wants to see some of the first few versions, I uploaded them
here. (aw... lookat past-me; he just learned how to use a KeyListener! so cute.)
I've discovered that I love programming. It's mostly replaced gaming as something to do in free time (though DFvNext will replace it for a while, I'm sure). Clearly, then, I need some goal to design towards. What should it be? Well, there are two reasons I could program. (1) to teach myself and (2) to create something worthwhile. The first just is a bit boring. Soooo... finally, the whole point of this post. Basically, I'm trying to write a clone of DF. In Java. Even though I have absolutely no prior experience programming. Yeah, I don't think I'll actually come anywhere near.
Supposing that I succeed in making something that is really similar (if quite inferior), without actually using any code or raw files from the game, is there any illegality in freely sharing the game, similar to how Bay 12 Games has done with their games? If it was, I would be very sad. Maybe I could design a game with a similar CP437 keyboard-based interface (that interface I happen to love).
Edit: oh! right! that's what I was forgetting! Toady, are you okay with this?
Edit-edit:
thank you Toady!Edit2: Latest version is
here. Source files are included inside the jar - open it.
--Savok,
hoping that this sort of thing is okayglad that this sort of thing is okay and thankful for the programming advice