Frelock:
The Republic shall build 2 cities, one factory, and one bunker.
Grek:
The Glorious Leader of the Nation of Machaka orders the construction of 6 Bunkers, bringing us to a total of 9 bunkers
Luke Prowler:
The defense of our cities is more important any attack we can cause. We must protect the people from the horrors outside. For now. Build 2 cities, 1 factory, 1 defence
Kashyyk:
Build one cities, one factory and two bunkers. If I can prepare a WMD without launching it then I prepare one WMD. If I can't then I build another Bunker.
Errol:
Build two cities, two factories.
Tradanbattlan:
The Sixth House has agreed on building two cities.
Jetsquirrel:
Make 3 cities
Sean Mirrsen:
The great people of Atlantis will bravely stand up to the world's challenge... and build one city and four bunkers in defiance against the imminent danger.
EagleV:
I build 2 cities, and 2 factories.
Neruz:
The Gelatiny Dictates the construction of 2 Cities using 4 Infrastructure and the construction of 2 Bunkers using 2 Infrastructure.
Little:
The United Socialist Smiley Republic builds: 2 Cities, 2 Factories.
Emperor Jonathan:
I build TWO cities using FOUR infrastructure. I build TWO bunkers using TWO infrastructure.
Nirur Torir:
2 points - city
1 point - factory
3 points - 3 bunkers
Archangel:
I shall twice fire my Doomy Doom Raygun of DOOM! at The Republic and use my other four Infrastructure points to build a city and two bunkers.
Fourteen people enter the War Room, upon which they take their seats at the Holographic "WarGames" interface. Across the Table's board, is a map of "Planet A410", where there are neatly labeled "Nations" with their own set of quite ambiguous immobile territories. Upon closer inspection, they notice that there is no more room to expand their borders. In each Nation, there are small little structures dotted about, seemingly serving no purpose other than visual aide. Immediately, they set up entering commands upon their own part of the interface, catching eyes with people across the room that they had talked to in private, before having their actions take place.
Grek makes his own actions a bit simpler than most, simply erecting defenses to near their maximum limit. He shrugs and the Interface enacts his command. Six more structures appear on his side of the map.
The blue armoured Luke, who can barely fit in his command chair, acts conservatively, erecting homes for his "citizens" and a place where they can work. He finishes his turn by preparing a defense effort, garnering him a temporary Defense Point added to his permanent Hard Points.
Kashyyk attempts to set up a Tactical strike with his orbital offensive system, but the interface denies this command. "Can not allocate false Infrastructure." He instead chooses to simply construct a third bunker in place of a prepared strike.
Errol, Tradanbattlan, Jetsquirrel, Sean Mirrsen, and EagleV all set about sprucing up their Nation's Economies and Defenses. Rather uneventful, as the next succession of commands take place in just as swift succession. It seems no one but Archangel had the balls enough to declare war on anyone...yet. Neruz, Little, Emperor Jonathan, Nirur Torir are complete their commands in record time, also opting out for better Economic positions aswell as a few extra defensive bunkers.
Frelock speaks up. "Time to get the ball rolling." His Nation springs up their own set of structures tiny structures. Flying across the map, a two beams of "doom energy" strike Frelock's bunkers, one of them the newly constructed. He frowns as he notices he is now down to but two long term defenses. "War is it, Archangel?" He grins. "For Philosophy!"
Archangel, watching his Launch Sites cool down, then ends his command, by adding a City and Two Bunkers to his Nation's makeup.
Pillow Killer, who was late to the commanding portion of this turn, stumbles in at the last moment. "Heh, sorry. Bathroom." He orders the construction of a couple cities, a factory, and a bunker.
Everyone watches the board dim slightly.They stand from their seats, and leave the War Room to discuss the next turn. Frelock and Archangel trade challenging glances.
End of the Turn Report:
8 Cities
6 Factories
3 Bunkers
At War With: No One. Yet.
8 Cites
6 Factories
5 Bunkers
At War With: No one. Yet.
8 Cities
7 Factories
2 Bunkers
At War With: (Archangel)The Evil Empire
8 Cities
7 Factories
3 Bunkers
At War With: No One. Yet.
6 Cities
6 Factories
9 Bunkers
At War With: No One. Yet.
7 Cities
6 Factories
5 Bunkers
At War With: (Frelock)The Republic
8 Cities
8 Factories
3 Bunkers
At War With: No One. Yet.
8 Cities
8 Factories
3 Bunkers
At War With: No One. Yet.
7 Cities
7 Factories
6 Bunkers
At War With: No One. Yet.
8 Cities
6 Factories
5 Bunkers
At War With: No One. Yet.
8 Cities
8 Factories
3 Bunkers
At War With: No One. Yet.
7 Cities
6 Factories
7 Bunkers
At War With: No One. Yet.
7 Cities
7 Factories
6 Bunkers
At War With: No One. Yet.
8 Cities
7 Factories
4 Bunkers
At War With: No One. Yet.
9 Cities
6 Factories
3 Bunkers
At War With: No One. Yet.
From this point forward, there will be two kinds of "Diplomatic Actions" INGAME. Meaning in the thread. Making peace. And declaring war. When you attack someone for the first time, make sure you include the words "Declare war on" ect. For making peace however, you can not simply say you will have a cease fire take place. You must discuss this through Personal Messaging with the person you are at war with, as this counts in the rules as Subterfuge and Diplomacy.
If you want to get ahead in this game, you must interact out of the thread as well as in the thread. Do note, that you MAY talk to other nations in the thread to incite confusion. This is a well and good activity, and is encouraged. Doing so in a "flavorful" context is also encouraged.
Turn 1 has been completed.