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Author Topic: Post your mysterious and strange occurrences  (Read 1794 times)

Amalgam

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Post your mysterious and strange occurrences
« on: December 18, 2009, 09:03:17 am »

Post here any bizarre happenings you never figured out the answer to.

So, on my outdoor desert fort I just trained 9 wrestlers to legendary, then swapped them out marksdwarves, hammerdwarves and swordsdwarves, divided evenly. I'm watching my miner dig out a coal vein deep in the mountains when I get a message telling me one of me "Urist Mchammerdwarf has suffocated." My initial reaction is, "what the hell could have caused that?" I zoom over to my barracks (really just a big sandy area) and sure enough, I find the dwarf dead. I was a little irked since I'd been fussing around with the soldier's equipment a lot and the dwarf was near becoming elite. I'd trained all of the dwarves together in very nice armor, though I did give them steel weapons, and the worst injuries I'd seen them get were some minor bruises. Curious to find out the cause of death, I use 'k' to take a look at the tile where his body was. A full set of armor, clothes, backpack&waterskin, all the stuff you would normally expect to find, but one thing that struck me as a little odd was a piece of dog meat where he died. I like to think he died from a sparring injury, but I secretly think he just choked.
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Quietust

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Re: Post your mysterious and strange occurrences
« Reply #1 on: December 18, 2009, 09:23:16 am »

The piece of dog meat just fell out of his backpack, of course, being one of his rations.

Unfortunately, I've played this game enough that nothing seems mysterious anymore, while "strange" things are mostly odd bugs (like fast wagons, or wrestlers that get stuck sparring and starve to death).
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It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

Amalgam

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Re: Post your mysterious and strange occurrences
« Reply #2 on: December 18, 2009, 09:30:46 am »

Heh, I suppose that makes sense, I gave them all one ration. That would explain all the fish on the ground too. I still like the choking explanation though.
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MrFake

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Re: Post your mysterious and strange occurrences
« Reply #3 on: December 18, 2009, 09:37:22 am »

Quote from: MrFake playing Swordbaldness
Urist McPeasant has died of thirst.

Huh!  That's a shame.  Okay.  'z'->stocks->corpses->Urist McPeasant->'v'.

Er...  She's in mid-air?

No.  She's ... up in a tree?!

 ???
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Swordbaldness: a trial of patience.

Quantum Toast

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Re: Post your mysterious and strange occurrences
« Reply #4 on: December 18, 2009, 10:47:07 am »

Check all your dwarves to see if any of them have a +Death Note+.
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mattie2009

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Re: Post your mysterious and strange occurrences
« Reply #5 on: December 18, 2009, 04:01:54 pm »

*writing*
Urist... McHammer... Dwarf... Death... by piece... of meat...
Urist Mc... Peasant... Death from thirst... Up a tree...
Urist McNoble... Death... From Magma...
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Azgog

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Re: Post your mysterious and strange occurrences
« Reply #6 on: December 19, 2009, 11:43:50 am »

A human diplomat just arrived, which is a bit odd since i'm not at war with any human civilizations right now. He went to meet the baroness, complimented the dwarves for having carved a nice place for themselves and then bid farewell and left. I guess the humans' appreciation of dwarven architecture is so high that they had to send a diplomat to tell it.
« Last Edit: December 19, 2009, 11:46:59 am by Azgog »
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Doomshifter

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Re: Post your mysterious and strange occurrences
« Reply #7 on: December 19, 2009, 12:27:59 pm »

*writing*
Urist... McHammer... Dwarf... Death... by piece... of meat...
Urist Mc... Peasant... Death from thirst... Up a tree...
Urist McNoble... Death... From Magma...
He writes in his +Death Note+ with one hand and eats -kitten tallow biscuits- with the other hand.
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denito

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Re: Post your mysterious and strange occurrences
« Reply #8 on: December 19, 2009, 02:33:42 pm »

I genned a world where the dwarves insisted they required pyrite as a catalyst in order to burn coal.  No mods, nothing out of the ordinary in the reaction raws, and the world I genned right before and right after didn't have that problem.  But there it was:  a world where coal doesn't burn by itself.  I never did find any pyrite to test exactly WHAT the result of the coal+pyrite smelter reaction would have been...

In Roger Zelazny's Amber novels, Amber is the only real world; all others, including our Earth, are "shadows" of Amber.  (Like parallel universes.)  In some of the shadows laws of physics are slightly different; for instance gunpowder doesn't work in Amber, but they do discover a pink powder that's inert on Earth but it burns like gunpowder if you're in Amber.  In the stories, people from Amber can "shadow walk" which means they move among these shadows / infinite parallel universes until they reach one with the properties they're looking for.  Even the residents of Amber do not know for sure whether they're "creating" the universes, or just guiding a random search among possible universes:  much like the Dwarf Fortress process of world generation!

So I like to pretend I somehow reached a shadow where coal is inert.
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Hungry

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Re: Post your mysterious and strange occurrences
« Reply #9 on: December 19, 2009, 03:23:40 pm »

Another Amberite? Damn me to counting kittens, I thaught there were others.

Also I had a butcher cancle butchering a kitten, because he couldn't find the thing...after I marked it for butchering.
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Euld

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Re: Post your mysterious and strange occurrences
« Reply #10 on: December 19, 2009, 03:33:54 pm »

I've also lost a champ to somehow suffocating while sparring.  I wrote it off as a wrestling accident, assuming it's happened to others before.

smjjames

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Re: Post your mysterious and strange occurrences
« Reply #11 on: December 19, 2009, 04:15:38 pm »

A whole bunch of forts ago, I had noticed that one dwarf chunk wasn't going away. I checked it out and found that one of my farmers/brewers had been carrying it, for years I think. Somehow he was carrying or holding it when I turned off hauling for them. While it was likely something that I did, but carrying a chunk around for years? eew....

I also had one where a brewer somehow got a mangled lung while doing plant gathering (this was in my early days of playing DF, I don't bother with plant gathering anymore), but there was no sign of a fight and had no other wounds and there was no interruption message which would have alerted me otherwise. This was also the game where I had a few UG river denziens show up on the unit list (UG river wasn't revealed yet), they weren't dead, at least I don't think they were. I passed that off as some sort of freak accident. I shunted him from bieng a gatherer/farmer/brewer to a full time brewer since I didn't want to get him killed. He served the fort very well even though he had some breathing problems. I did assign some apprentices under him to take up the slack when my population got bigger.
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