On the fighting back thing - I have a really nice organization scheme, if I do say so myself. Almost everyone is neatly grouped into a squad and a job according to that squad. I have my Black Ops as a six-man abduction group -three torturers, two seductresses, and a doctor (to keep the victim from dying). I have another seductress in my juice-buffing squad (robbing apartments), so if one gets jailed I can replace her, and even if both get jailed, I'll just lose efficiency, not be shut down completely.
Everything is liberal, which sucks, because I can't find anything to fight. I can make bunker gear myself, but flamethrowers sound awesome and I can't find any because all the firefighters are liberal or moderate. Thanks for the advice, though!
How do I make things more conservative? I'm afraid I'll win before I get into the really fun stuff. If I let the CCS do its thing for a while, will it sway public opinion fast enough before everyone turns liberal?
Also, I have compiled some new info up in the first post which is cool, I hope to use all the great information you guys have given me to make a sort of guide for newbies.
EDIT: Ugh. How do I avoid losing so much juice to the friggin' eminent scientists? It's not so bad when they attack my main guy, because he heads the thief squad and can recover quickly, but the others can lose time that I was going to use doing something else. Gunning them down only gets me in trouble, too...