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Author Topic: What training/preparation do you give your haulers?  (Read 2454 times)

Retro

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Re: What training/preparation do you give your haulers?
« Reply #15 on: December 17, 2009, 05:59:25 pm »

What Kalida said. Gaining a stat from each social skill increasing makes the buggers tough enough. Almost my entire fort is legendary in all social stats at this point, which makes them uberdwaves as-is, no further training is necesary. 1x1 meeting zones ftw.

That works out wonderfully until the first guy gets hammered. Then you have hundreds of supermen going berserk.

You might think, but even with crappy temp housing and a less than mediocre dining room, they're good enough at consoling each other and cheering each other up that nobody flinches, really. I had a failed mandate lead to the death of a random hauler who was apparently friends with all 108 members of the fort and had a wife, and none of them (not even the wife) was less than ecstatic. Checking Dwarf Companion, the worst of them was the baron at 400 or so happiness (150 is ecstatic) because he'd had no possessions, quarters, no royal guard, nothing... for twoish years. Really, I consider this insane happiness spiral sort-of an exploit... but I'm in the middle of a two-plus-month megaproject, so I don't mind. My next fort, however, I think I'll throw a little chaos into the mix. Pure, unfailing happiness is dull, really.

Funk

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Re: What training/preparation do you give your haulers?
« Reply #16 on: December 17, 2009, 06:31:14 pm »

just dumping them is a nice meeting room and haveing them fill there down time chating truns then in to fine haulers.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Lord Shonus

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Re: What training/preparation do you give your haulers?
« Reply #17 on: December 17, 2009, 11:51:10 pm »

Does shooting them with catapults count as training? If so, then I do that.


I was just in it for the peasant shooting, but still.
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Tokkius

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Re: What training/preparation do you give your haulers?
« Reply #18 on: December 17, 2009, 11:54:15 pm »

Training? Pfft. The threat of a magma bath. That's usually sufficient.

Heh. You should see 'em run after I pull that lever!
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SenorOcho

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Re: What training/preparation do you give your haulers?
« Reply #19 on: December 18, 2009, 01:20:37 pm »

I just enable woodcutting on all my civilians and hand out axes galore. After all, what kind of dwarf doesn't carry an axe?
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Shrike

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Re: What training/preparation do you give your haulers?
« Reply #20 on: December 18, 2009, 04:24:11 pm »

I just enable woodcutting on all my civilians and hand out axes galore. After all, what kind of dwarf doesn't carry an axe?

A miner.
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assimilateur

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Re: What training/preparation do you give your haulers?
« Reply #21 on: December 18, 2009, 04:31:53 pm »

I just enable woodcutting on all my civilians and hand out axes galore. After all, what kind of dwarf doesn't carry an axe?

A miner.

A pick is also called a pickax or pickaxe.
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Amalgam

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Re: What training/preparation do you give your haulers?
« Reply #22 on: December 19, 2009, 01:59:44 am »

Previously I hadn't been giving my haulers any training but this sounds like a good idea... I've never done much cross-training stuff xP
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The Scout

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Re: What training/preparation do you give your haulers?
« Reply #23 on: December 19, 2009, 02:35:59 am »

I just enable woodcutting on all my civilians and hand out axes galore. After all, what kind of dwarf doesn't carry an axe?

Would A dead one qualify.
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Blargityblarg

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Re: What training/preparation do you give your haulers?
« Reply #24 on: December 19, 2009, 06:49:35 am »

No, a dead dwarf is no longer dead. A dead dwarf is some carbon and calcium floating around in the magma pool.

Or at least, it should be.
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decius

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Re: What training/preparation do you give your haulers?
« Reply #25 on: December 19, 2009, 04:43:54 pm »

The only time I had a dwarf tantrum was when I accidently had a better barracks than the king's room. (Via one artifact weapon rack.) The king was constantly "Traumatized by a lesser's sleeping arrangments" until he threw a tatrum and then when babbling.

Best noble elimination EVER.
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Retro

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Re: What training/preparation do you give your haulers?
« Reply #26 on: December 19, 2009, 04:57:07 pm »

The only time I had a dwarf tantrum was when I accidently had a better barracks than the king's room. (Via one artifact weapon rack.) The king was constantly "Traumatized by a lesser's sleeping arrangments" until he threw a tatrum and then when babbling.

Best noble elimination EVER.

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darkflagrance

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Re: What training/preparation do you give your haulers?
« Reply #27 on: December 19, 2009, 08:24:43 pm »

I just enable woodcutting on all my civilians and hand out axes galore. After all, what kind of dwarf doesn't carry an axe?

The Hammerer
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Felius

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Re: What training/preparation do you give your haulers?
« Reply #28 on: December 19, 2009, 11:20:43 pm »

I just enable woodcutting on all my civilians and hand out axes galore. After all, what kind of dwarf doesn't carry an axe?

The Hammerer
So the hammer is the symbol of oppression, the symbol of the elite's power over the common folk? :p
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Grendus

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Re: What training/preparation do you give your haulers?
« Reply #29 on: December 20, 2009, 03:00:49 pm »

(...) I haven't had any serious problems in my most recent fortress.

That's exactly what I meant. I've seen the occasional red down arrow, but I have yet to see a tantrum unless I'm barely starting out. If I lost a larger number of dwarves at once, that would probably be a problem as well, but the way I'm running things most of the time*, people are liable to remain ecstatic even after the death a family member, let alone a friend.

*That's not to say that I'm a competent player, rather that I'm pretty cautious.

I had a tantrum once in Dig Deeper when I encountered an orc sniper. He killed 7 or 8 of my dwarves, all of them the friends of the only dwarf who tantrummed (four were unhappy, only one got that bad). He broke one guardsdwarf's legs before another grabbed him and hauled him to the jail. Between talking with his other friends (I have a meeting zone over the jail), eating and drinking from the nearby stockpiles, and assigning him a one tile room from one of the beds right next to his chain, he calmed down pretty fast.

Other than that, never had tantrum problems, unless you count the last dwarf tantrumming after you murdered his 6 embark buddies so you can't kill him.
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