Should I start putting down the animals that are supposed to be interesting?
You can if you want, but like I said earlier, someone will still have to systematically go through the taxonomic groups to find interesting animals that you
didn't put down, so it's not much of a time-saver.
Additionally, a miscellaneous list of animals (i.e. animals not belonging to a particular clade) will make it harder to tackle the project in an coherent fashion -- when we start making creature raws, people will be tempted to just do individual species rather than clades of animals. This is bad. It'll make the project extremely hard to maintain if, for instance, some of the lizards are built off a single
lizard template and some aren't. And the project
will have to be maintained, or it'll become obsolete as new creature abilities get added.
I'm not sure people in here understand how much organization and oversight is needed for such a large (and long-term) collaborative project. We'll probably need
version control (it's a regrettable barrier to entry for people who want to help out, but I don't see a sane way to avoid it). We'll need people reviewing submissions for quality, and people who can adhere to guidelines, and people who are comfortable maintaining other people's raws. We will, unfortunately, need all the boring bureaucratic crap that nobody wants to deal with.
I've always been 90% sure this project will collapse under its own weight, but I'll keep making animal lists for now. They're free for anyone to use for whatever purpose.