Ok, another update:
Had a kobold thief sneak in and out, I haven't seen him in a bit, so I am guessing he died. I had a dwarf go into a strange mood, and he was hanging out at a workshop for a while. Since I had no wardogs or any militia yet, he just ran around removing his clothes until he died. Luckily, he didn't have any family (I think). I attempted to make him a coffin, but I couldn't figure out how to designate it on the graveyard....so he is just chilling outside in the grave without a coffin.
How do I remove a item that is "built." For instance, I accidently built a bed in the middle of my works shops, and now there is a coffin in my main hallway?
Also, is it a good idea to deviate from the tutorial? Start my own fortress? I feel like I am a little congested in my main living area, since the map was tight to start with. I am about halfway through the tutorial, my next bits are traps and setting up a military, which I guess I should go through.
By the way, thanks again for all the help guys, really appreciate it.
Ok.
If you spotted the kobold then the kobold will instantly run away and wont carry on trying to steal stuff...
If you didnt spot the kobold and it stole something then a kobold attack party will come...
This is basically the same with snatchers and goblin theifs, although an attack party wont come...
To remove an item that is built, press q and go over to the thing that you want to remove and a screeen will come up, press x and it should be "Slated for removal".
To look what is IN an item or w/e that is built, press t and go over to the thing you want to see inside, it will give you a list of the things currently inside the workshop.
Some things have nothing beside the item name, which means not in use...
Some thing will have white beside their name meaning that its part of the building.
Some thigns will have a blue "task" beside it, meaning it is currently in use.
Using this, if you have strange moods you can encourage what type of item you want built by forbidding the items you dont want the item to be made out of.
This way you can make something that it wouldnt normally be made out of(kinda...) or just make the item way more valuable.
Yeah, deffinitly deviate from the tutorial.
Its good just to mess around once youve basically got the hang of what the tutorial says and a few functions of the game.
And starting your own fortress will allow you to reinforce the tutorial by actually giving you something random and differnt, teaching you to adapt to stuff and re-learn and remember thigns...
Yea, deffinitly go through traps and setting up military though, otherwise youll get murdered by goblins...