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Author Topic: Rysith's Semi-Bastard Mod Mafia (Game over, LASD and Vector win!)  (Read 57545 times)

Leafsnail

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #165 on: January 19, 2010, 02:32:43 pm »

Hey, I've noticed something.

My vote on Shades appears to be counting for something now, even thought it didn't previously.  How curious.

Something to do with a rule change?
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ToonyMan

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #166 on: January 19, 2010, 02:39:42 pm »

Vote GlyphGryph.

Wonderful, a three way tie... and we can't even be sure who it's between!

Anyways, not voting, because I want to see what happens with Shades' vote.

But in case it didn't stick last time, I'm going to make sure I'm UNVOTEd

This is scummy.
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GlyphGryph

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #167 on: January 19, 2010, 03:19:21 pm »

Toonyman, care to actually clarify why?
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ToonyMan

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #168 on: January 19, 2010, 03:32:06 pm »

Very very shortly.
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Shades

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Re: Rysith's Semi-Bastard Mod Mafia (Silence, 16 hours to go in Day 1)
« Reply #169 on: January 19, 2010, 05:25:51 pm »

At this time, there is a three way tie for most votes, and a three way tie as to who shall die when night reaches us.
Basing on this the second number tells who dies, the first one is some completely different vote.

Why?

From what I can see there is three groups of equal values. The first is three people with the first number 0 which I think it is safe to ignore. The second group is three people with the first number as 1 and the final group is three people with the second number as 2.

As far as I can tell there is nothing to indicate between groups two and three. We might find out at the end of the day, although knowing Rysith he'll bump off ToonyMan who is in both those two groups and leave us none the wiser.

Personally I think the first number is more likely to be the vote count as that seems to follow votes more accurately.

My vote on Shades appears to be counting for something now, even thought it didn't previously.  How curious.

It didn't previously, only after LASD unvoted me from what I can tell. Whether that is your vote counting or his unvote counting I don't know. I just hope it wasn't the fact I quoted his unvote as that could cause endless problems for town.
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ToonyMan

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #170 on: January 19, 2010, 05:36:02 pm »

Toonyman, care to actually clarify why?

You aren't being helpful in that quote.
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Zai

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #171 on: January 19, 2010, 05:37:23 pm »

At this time, there is a three way tie for most votes, and a three way tie as to who shall die when night reaches us.
Basing on this the second number tells who dies, the first one is some completely different vote.
Nope. For the first numbers (assuming singular numbers (x instead of x,y) count as the first), there is a 3-way tie at 1 between Shades, TM, and AN. For the second numbers, there is a 3-way tie at 2 between Leafsnail, Nirur Torir, and TM. We don't know which is the more important, but the second-number-tie is greater than that of the first-number-tie, and TM is in both ties.

I theorize that the first is the one that counts for voting, and the second is for tie-breakers (to minimize daytime casualties, though it would still be possible in this instance for 2+ people to be lynched if they had the same number in both columns). Perhaps those with a singular number (Shades) have that one number count for both?

Other thing that bothers me was that Rysith explicitly pointed out that FoS's use the blue color, which means they likely have some significance.
This is a very valid point.

Extension.

And Shades, I assume the (main) reason you're voting me is that I didn't have any votes on me before?

[PPE:] Ninjaed by Shades somewhat.
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Leafsnail

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #172 on: January 19, 2010, 05:43:50 pm »

Quote from: Shades
It didn't previously, only after LASD unvoted me from what I can tell. Whether that is your vote counting or his unvote counting I don't know. I just hope it wasn't the fact I quoted his unvote as that could cause endless problems for town.
In which case... Unvote.  Let's see what that does.

Also, extension.
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ToonyMan

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #173 on: January 19, 2010, 05:52:10 pm »

Of course.

Day Extension.
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Nirur Torir

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #174 on: January 19, 2010, 06:01:36 pm »

I already requested an Extension a week ago, but I'll make another request, in case that one didn't stick.
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GlyphGryph

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #175 on: January 19, 2010, 06:03:07 pm »

Quote
You aren't being helpful in that quote.
You aren't being terribly forthcoming or helpful either. What was scummy about what I said?

Because voting for people and accusing them of being scummy without any sort of argument at all is pretty scummy in and of itself. Then you said you would clarify "very very shortly"... and promptly didn't.

You're also using a rather weird writing pattern... short clipped sentences, very few words... you're acting a bit weird in general.

So explain yourself - why did you vote me? And exactly what sort of "helpful" do you expect me to be?

Anyways, I have an idea if anyone's up for it - we're lynching by deadline, not be hammer, so I think it would be an interesting experiment if we all put our vote onto one person and saw what happened to the votecount.

We should actually probably do this after the lynch when we have more time to unvote after we see what happens.
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ToonyMan

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #176 on: January 19, 2010, 06:08:00 pm »

I just told you, start being helpful.

Stop doing nothing and help find scum!  I'm sick of this vote stuff.
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RedWarrior0

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #177 on: January 19, 2010, 06:09:09 pm »

Extension.

Perhaps two rules (most likely 4 and 5, the two that have changed so far)involve:
A. Votes added to the Y axis instead of the X axis
B. Votes calculated by the Y axis instead of the X axis

I do have a feeling that it's math-related, however.
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Rysith

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Re: Rysith's Semi-Bastard Mod Mafia (To move the sun, 12 hours to go in Day 1)
« Reply #178 on: January 19, 2010, 10:55:02 pm »

With a deep rumbling, the earth splits open and a booming voice echos forth, the first voice other than your collective own that you have heard here:

You have willed it, and thus it is done. Twenty four more of your hours before judgment is rendered! However, you are now in a four-way tie for who shall be lynched, assuming that the rules stay as they are now, as you can clearly see!


Magma flies into the air, forming letters in the sky before tumbling back into the chasm. It spells out


Alsark[0,2]
Apostolic Nihilist[0,1]
Halmie[0,1]
Leafsnail[0,2]
Nirur Torir[0,2]
Shades[1,1]
Toonyman[0,2]


Once the magma has fallen, the voice continues

But the rules have changed since last we wrote! Rule Four is now off! Regardless, you had best settle on someone to Judge, lest the judgment be left hanging.

HA HA! Hanging!



With that, the crack closes, leaving you all with vaguely ringing ears.

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Zai

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You have willed it, and thus it is done. Twenty four more of your hours before judgment is rendered! However, you are now in a four-way tie for who shall be lynched, assuming that the rules stay as they are now, as you can clearly see!
Right... It would surely help if we even knew the rules...

...Shades vote on me isn't counted. It would appear he has gained a vote (and column/coordinate/place/number) on himself, though. o,0
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