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Author Topic: ASCII RTD Turn ?: I'm not bothering with turns anymore  (Read 8187 times)

RandomNumberGenerator

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Re: ASCII RTD Turn 5: The Pain!
« Reply #30 on: December 21, 2009, 01:00:09 pm »

Strike out with lightning!
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dragnar

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Re: ASCII RTD Turn 5: The Pain!
« Reply #31 on: December 21, 2009, 01:25:15 pm »

Stab the guy who apparently didn't notice I stabbed him... again!
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Jetsquirrel

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Re: ASCII RTD Turn 5: The Pain!
« Reply #32 on: December 21, 2009, 03:47:31 pm »

Call my daggers "stabhappy and ripper" and start stabbign enemy's

Omegastick

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Re: ASCII RTD Turn 6: A world outside the cave
« Reply #33 on: December 22, 2009, 10:19:35 am »



Relm(4-2): After a quick decision to heal yourself you stand around deciding whether you should pray to the gods, do some magic or try and stick your arm back on with a rock.

RNG(6+1): (I'm gonna say a seven is just a big six) You lift your arms into the air a scream a chant in a strange tongue. You hear the sound of wind blowing outside and a large crack tears through the ceiling. Suddenly there is a huge bang, like the sound of a thousand explosions and the ceiling shatters, exposing you to the harsh outside world, before repeatedly thrashing the stone ruin with lightning.(everyone in this turn to go after you gets a -1 to their roll)

Dragnar(2-1): You attempt to stab the cultist but the lightning strikes your hand. (You drop any thing your carrying in your hands)

Jet(5-1): You call your daggers Stabhappy and Ripper and (4) (6), (6) (3) stab the enemy twice, however you also stab yourself.

Ystrar(6-1): Ystrar scrambles onto the open land and climbs atop the ruin, before jumping onto a frightned cultist (4+1) (1) Rips off his arm.

Cultist 1(3-1): The cultist is in so much pain from having his arm ripped off he doesn't do anything.

Cultist 2(3-1): This cultist is also in much pain from being stabbed, and does nothing.

Cultist 3(1-1): The lightning strikes the cultist right onhis head, electricity surges through him, roasting him instantly. (death)
« Last Edit: December 22, 2009, 11:50:08 am by Omegastick »
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Relm

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Re: ASCII RTD Turn 5: The Pain!
« Reply #34 on: December 22, 2009, 10:31:23 am »

I cast a heal spell on myself.
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dragnar

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Re: ASCII RTD Turn 5: The Pain!
« Reply #35 on: December 22, 2009, 11:20:36 am »

Practice my teleporting. If I cannot move, I will eliminate the need!
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

RandomNumberGenerator

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Re: ASCII RTD Turn 5: The Pain!
« Reply #36 on: December 22, 2009, 11:24:38 am »

Freeze the closest cultist in a block of ice.
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ExKirby

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Re: ASCII RTD Turn 6: A world outside the cave
« Reply #37 on: December 22, 2009, 12:42:31 pm »

Can I tag in? If so, a Marroon Archer will do me.

Search frantically for a bow and arrow, hitting any cultists I pass.
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Omegastick

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Re: ASCII RTD Turn 6: A world outside the cave
« Reply #38 on: December 22, 2009, 03:21:35 pm »

Sorry, I don't think I could physicly fit any more players on the hud. However I am in need of a boss, I'll pm you the details if your interested.
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Jetsquirrel

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Re: ASCII RTD Turn 6: A world outside the cave
« Reply #39 on: December 23, 2009, 05:21:36 am »

HOW THE FUCK DID I STAB MYSELF?!?!

heal myself and go outside

Omegastick

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Re: ASCII RTD Turn 7: And Relm's got no arm either!
« Reply #40 on: December 23, 2009, 08:09:27 am »



Relm(4-1): You attempt to chant the spell needed to heal your arm but you are losing blood with such speed that you can't manage to get the words out without screaming. The wound merely scabs over, stopping the bleeding but leaving you with intense pain.

Dragnar(4): You start to get the hang of teleporting without moving, tou can now do it reliably. (ignore one's when teleporting)

RNG(1+1): You try to freeze the cultist but you mess up the chant and the ice forms elsewhere.

Jet(4): (The  players extreme clumsiness is a side effct of being able to do magic) You rip off a bit of a cultists robe and casually walk outside.

Ystrar(6): Ystrar rips the prone cultists throat out, kiling the cultist and covering himseld in blood. Being a wolf Ystrar reacts to the blood by bgoing on a killing frenzy. (Frenzy)

Cultist 2(2): The cultist is in shock from what has happened and doesn't do anything.
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dragnar

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Re: ASCII RTD Turn 7: And Relm's got no arm either!
« Reply #41 on: December 23, 2009, 08:15:09 am »

I teleport onto the roof to get a good look at our surroundings.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

RandomNumberGenerator

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Re: ASCII RTD Turn 7: And Relm's got no arm either!
« Reply #42 on: December 23, 2009, 09:52:17 am »

Finish off the last cultist with a torrent of water.
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Relm

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Re: ASCII RTD Turn 7: And Relm's got no arm either!
« Reply #43 on: December 23, 2009, 10:33:49 am »

I try to sew on arm back on.
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Omegastick

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Re: ASCII RTD Turn 7: And Relm's got no arm either!
« Reply #44 on: December 25, 2009, 11:42:41 am »

Just so the readers and okayers know, this is still active, we're just waiting for Jet.
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