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Author Topic: Progress Quest  (Read 5412 times)

Cheeetar

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Re: Progress Quest
« Reply #15 on: December 15, 2009, 08:51:01 pm »

Maybe.
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Neonivek

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Re: Progress Quest
« Reply #16 on: December 15, 2009, 09:19:06 pm »

...this FAQ is uninformative. Is this the game that simply runs in the background and "levels a character" with little to no input from you?

Actually it is a bit LESS then that but yeah.

No Graphics, no actual battles either (It is just a moving status bar for battles), and stuff.

The game is the RPG equivilant of a text Lavalamp, which is really where its appeal lies. Well that and its humor but I find it to be "He he" at most and too heavy handed and immature in other locations (For example: Porn Golems)
« Last Edit: December 15, 2009, 09:24:17 pm by Neonivek »
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PTTG??

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Re: Progress Quest
« Reply #17 on: December 15, 2009, 10:23:50 pm »

I find it rather sad that in the end... none of the choices actually have any impact on the overall game....

What are you talking about? It's perfectly ballanced! None of the unfairness that you'll find in other games. And let's not forget that they've eliminated practically all griefing.

It still kind of stinks of lazyness. Would it have been so hard to add some moves to each class and equipment to each race?

I mean the game plays itself, would it be so hard to rename boots as wheels or something along those lines?

It's a...

PARODY!

Yes, it would be easy to make boots into wheels, but the whole point of the thing is that in the mass market of RPGs, far too often, each race is identical other than the portrait, and each quest is still just killing something, and each class is just a different starting proficiency with the three basic attacks- hit with sword, hit with spell, or hit with arrow- and they all end up with all of them anyway.

And let us not forget that there is a long-standing internet tradition to make this game appear to be a graphically modest but otherwise deep and inventive game with remarkably adept compression techniques. In this way, the satire of the work is preserved, and people who DO play the game experience the whole act of expecting to play a "real" game and getting only progress bars, just like it might feel to expect to play WoW and get something more complex than an arcade game. You guys just totally broke keyfabe.

Now then, I vote that for the good of the internet, this thread be destroyed or otherwise all record of this sorry string of communication deleted, so that future players will be able to truly experience the horrible revelation.
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Neonivek

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Re: Progress Quest
« Reply #18 on: December 15, 2009, 10:28:22 pm »

I know it is a Parody but since when does that give them a license to kill?

Lazy is lazy

Though I find it interesting that you seem to jump from: "This is a Parody" to "This is a Satire"

Which is it P?
« Last Edit: December 15, 2009, 10:31:26 pm by Neonivek »
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Cheeetar

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Re: Progress Quest
« Reply #19 on: December 15, 2009, 10:29:58 pm »

I believe the what you're looking for is 'intentional laziness is intentional'.
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Servant Corps

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Re: Progress Quest
« Reply #20 on: December 15, 2009, 10:40:47 pm »

I find it rather sad that in the end... none of the choices actually have any impact on the overall game.

The higher your Strength attribute, the more items you carry, and thus the quicker you level up (since you can spend more time fighting). Other than that, no, no impact. But abuse the only mechanic in your favor, Neonivek!
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Neonivek

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Re: Progress Quest
« Reply #21 on: December 15, 2009, 10:46:56 pm »

Ohh I don't think Ill ever get as far in the game as I used to, back when I used to leave the game on for weeks at a time.

Oddly enough the largest pride I took was how high a level I could get my first skill.
« Last Edit: December 15, 2009, 10:51:21 pm by Neonivek »
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mainiac

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Re: Progress Quest
« Reply #22 on: December 16, 2009, 12:27:21 am »

I fail to see what's lazy about PQ.  It has no features, yes.  However if it had any features it wouldn't work how it's supposed to, which is featureless.
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Cheeetar

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Re: Progress Quest
« Reply #23 on: December 16, 2009, 01:09:11 am »

Is there any sort of message inbetween Acts?
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AussieGuy

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Re: Progress Quest
« Reply #24 on: December 16, 2009, 01:11:05 am »

I know in the intro there is a bit of text but i keep missing the acts after that
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Servant Corps

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Re: Progress Quest
« Reply #25 on: December 16, 2009, 01:19:23 am »

There is no text in-between arcs. The text at the intro is the only real 'fluff' you'll get.
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Xombie

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Re: Progress Quest
« Reply #26 on: December 17, 2009, 05:47:27 am »

Porn Golem makes as much sense as any other
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Neonivek

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Re: Progress Quest
« Reply #27 on: December 17, 2009, 10:44:08 am »

Porn Golem makes as much sense as any other

Not really. At least Clay has overall consistancy.
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PTTG??

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Re: Progress Quest
« Reply #28 on: December 17, 2009, 11:13:21 am »

It makes as much sense as the majority of MMO characters.
Is there a single MMO game where any female unit of any kind is not, basically, a porn elemental?
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Shades

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Re: Progress Quest
« Reply #29 on: December 17, 2009, 11:28:50 am »

Is there a single MMO game where any female unit of any kind is not, basically, a porn elemental?

Are you implying that the protection value of armour doesn't increase inversely to the physical cover it provides? Or that your average hero doesn't have time to use a range of hair and make up products between battles?
</sarcasm>

Anyway to answer your question, Haven and Hearth is an MMO and the male/female image change is minor and clearly not a porn elemental. I don't recall Wyrm having that problem either.

If you meant triple-a MMO titles then the choices are fewer.
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