I find it rather sad that in the end... none of the choices actually have any impact on the overall game....
What are you talking about? It's perfectly ballanced! None of the unfairness that you'll find in other games. And let's not forget that they've eliminated practically all griefing.
It still kind of stinks of lazyness. Would it have been so hard to add some moves to each class and equipment to each race?
I mean the game plays itself, would it be so hard to rename boots as wheels or something along those lines?
It's a...
PARODY!Yes, it would be easy to make boots into wheels, but the whole point of the thing is that in the mass market of RPGs, far too often, each race is identical other than the portrait, and each quest is still just killing something, and each class is just a different starting proficiency with the three basic attacks- hit with sword, hit with spell, or hit with arrow- and they all end up with all of them anyway.
And let us not forget that there is a long-standing internet tradition to make this game appear to be a graphically modest but otherwise deep and inventive game with remarkably adept compression techniques. In this way, the satire of the work is preserved, and people who DO play the game experience the whole act of expecting to play a "real" game and getting only progress bars, just like it might feel to expect to play WoW and get something more complex than an arcade game. You guys just totally broke keyfabe.
Now then, I vote that for the good of the internet, this thread be destroyed or otherwise all record of this sorry string of communication deleted, so that future players will be able to truly experience the horrible revelation.