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Author Topic: D&D 4e Campaign: A Campaign of 4e D&D  (Read 32422 times)

Sean Mirrsen

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #45 on: December 14, 2009, 04:24:40 pm »

There is a Player's Handbook 2?
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Cthulhu

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #46 on: December 14, 2009, 04:26:15 pm »

Yes.  It adds a lot of the classes the first one left out (Barbarian, Bard, Druid, Sorcerer), as well as some new classes, like Shamans and Avengers (Some kind of crazy Priest-Rogue or something)
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Jervous

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #47 on: December 14, 2009, 04:36:09 pm »

Doppelganger I think is a monster race or something, but whatever. I edited and made a nearly exact replica of my 3.5 wizard. I didn't add any history in yet because I don't feel like writing a new one up.
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Sean Mirrsen

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #48 on: December 14, 2009, 04:36:28 pm »

Huh. I should probably get that too.

Oookay. Next question. Either I'm missing something, or the default character sheet doesn't have a special place to track encumbrance, even the normal/heavy/max values. Is there some simple principle behind it? (like 10x/20x/50x strength, which it seems to be).
« Last Edit: December 14, 2009, 05:17:55 pm by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Grek

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #49 on: December 14, 2009, 05:46:20 pm »

You sure, Grek?

Yeah. I got 3 games going and, while I could play another, I don't want to hog spots.
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Cthulhu

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #50 on: December 14, 2009, 05:49:11 pm »

Alright then.
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Neruz

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #51 on: December 14, 2009, 08:55:26 pm »

Woot! Score!

So wat stuff are we allowed use?

Cthulhu

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #52 on: December 14, 2009, 08:58:10 pm »

PHBs 1 and 2.
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Neruz

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #53 on: December 14, 2009, 09:13:36 pm »

Boo!


Hmm, lessee, Half-Elf Barbarian might be amusing.

RAM

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #54 on: December 14, 2009, 11:57:08 pm »

I haven't been able to get the character generator to work so I used the one here. I am sure I have made mistakes, please change anything that is inappropriate.

Spoiler (click to show/hide)
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Sean Mirrsen

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #55 on: December 15, 2009, 01:02:49 am »

I think I need to partially revise, and largely rewrite that sheet. Revise because I seem to have a very barebones equipment set (didn't think to choose anything but weapons and ammo), and rewrite because I realised how broken it is when I saw that equipment weights are listed above the equipment list itself.
On second thought, scratch that. The setup is perfectly good except for a lack of the proverbial 10-foot pole. When I manage to type all this stuff up into mythweavers, I'll just post a link.

There, this should work.
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« Last Edit: December 15, 2009, 01:41:04 am by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Neruz

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #56 on: December 15, 2009, 02:10:59 am »

I used the DDI Char Generator and made me a PDF sheet :D


Unfortunately i can't upload a pdf to the forum, so i exported it as images.

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Sean Mirrsen

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #57 on: December 15, 2009, 02:21:58 am »

It has a text export function. From comments on playwrite:
Quote
#

Regarding the WotC character builder, it does have a text output option. I don’t recall exactly where off the top of my head, but I think it’s under the manage tab or something like that. It might be called “forum output” or something along those lines.

Asmor said this on February 17th, 2009 at 1:23 pm
#

@Asmor: I had another look at the beta builder, which is what the review is based on, and found the feature you describe hidden away under a tab called “Summary”. It does indeed give you text output of your character, which is handy. Thanks for letting me know!
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Neruz

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #58 on: December 15, 2009, 02:28:04 am »

Aha, there it is, i was certain i remembered it having that feature but i couldn't find it.

You don't get the awesome picture this way, owell:

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Cthulhu

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Re: D&D 4e Campaign, Early Discussion and Signups
« Reply #59 on: December 15, 2009, 09:46:29 am »

Since I'm super-nice and have nothing else to do, I'm going to take the time to copy everyone's sheets into Mythweavers so we get nice sexy little statblocks like Sean Mirrsen's.

Actually actually actually, I have writeable PDF character sheets, so I'll probably just copy stuff onto those and let the peasants deal with Pathguy's horrid formatting.

Now I'll look down my nose at you.  Humph.
« Last Edit: December 15, 2009, 09:49:09 am by Cthulhu »
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