Just dropping by to say that I'm creating some raw object files to introduce some Indonesian flavor in DF. There's the language, items, food, and maybe an entity... I'll wrap it up in a nice zip file after I'm done with it.
progress so far:
-language (not done yet)
-items (not done yet)
-food (done enough, look down for coded post)
-entity (haven't even started yet)
anybody up for ideas for this mod and/or critique and error spotting?
item_food_indonesia.txt
item_food_indonesia
[OBJECT:ITEM]
[ITEM_FOOD:ITEM_FOOD_SATE]
[NAME:sate]
[LEVEL:2]
[ITEM_FOOD:ITEM_FOOD_SOTO]
[NAME:soto]
[LEVEL:3]
[ITEM_FOOD:ITEM_FOOD_TEMPE]
[NAME:tempe]
[LEVEL:2]
[ITEM_FOOD:ITEM_FOOD_OPOR]
[NAME:opor]
[LEVEL:3]
[ITEM_FOOD:ITEM_FOOD_GUDHEG]
[NAME:gudheg]
[LEVEL:4]
[ITEM_FOOD:ITEM_FOOD_OSENG]
[NAME:oseng-oseng]
[LEVEL:3]
[ITEM_FOOD:ITEM_FOOD_SAMBEL]
[NAME:sambel]
[LEVEL:1]
[ITEM_FOOD:ITEM_FOOD_ACAR]
[NAME:acar]
[LEVEL:1]
[ITEM_FOOD:ITEM_FOOD_RUJAK]
[NAME:rujak]
[LEVEL:1]
[ITEM_FOOD:ITEM_FOOD_CENDOL]
[NAME:cendol]
[LEVEL:1]
[ITEM_FOOD:ITEM_FOOD_CINGUR]
[NAME:cingur]
[LEVEL:3]
[ITEM_FOOD:ITEM_FOOD_BUNTIL]
[NAME:buntil]
[LEVEL:2]
[ITEM_FOOD:ITEM_FOOD_BAKMI]
[NAME:bakmi]
[LEVEL:1]
[ITEM_FOOD:ITEM_FOOD_BAKPIA]
[NAME:bakpia]
[LEVEL:2]
[ITEM_FOOD:ITEM_FOOD_BETUTU]
[NAME:betutu]
[LEVEL:3]
[ITEM_FOOD:ITEM_FOOD_PEPES]
[NAME:pepes]
[LEVEL:2]
[ITEM_FOOD:ITEM_FOOD_KAREDOK]
[NAME:karedok]
[LEVEL:3]
[ITEM_FOOD:ITEM_FOOD_KETUPAT]
[NAME:ketupat]
[LEVEL:1]
[ITEM_FOOD:ITEM_FOOD_KERUPUK]
[NAME:kerupuk]
[LEVEL:1]
[ITEM_FOOD:ITEM_FOOD_TAHU]
[NAME:tahu]
[LEVEL:2]
[ITEM_FOOD:ITEM_FOOD_MARTABAK]
[NAME:martabak]
[LEVEL:3]
[ITEM_FOOD:ITEM_FOOD_PEMPEK]
[NAME:pempek]
[LEVEL:3]
[ITEM_FOOD:ITEM_FOOD_GEPLAK]
[NAME:geplak]
[LEVEL:2]
[ITEM_FOOD:ITEM_FOOD_GADO-GADO]
[NAME:gado-gado]
[LEVEL:3]
[ITEM_FOOD:ITEM_FOOD_GETHUK]
[NAME:gethuk]
[LEVEL:1]
[ITEM_FOOD:ITEM_FOOD_PECEL]
[NAME:pecel]
[LEVEL:1]
[ITEM_FOOD:ITEM_FOOD_SIOMAY]
[NAME:siomay]
[LEVEL:3]
[ITEM_FOOD:ITEM_FOOD_RENDANG]
[NAME:rendang]
[LEVEL:4]
[ITEM_FOOD:ITEM_FOOD_RIJSTAFFEL]
[NAME:rijstaffel]
[LEVEL:4]
[ITEM_FOOD:ITEM_FOOD_OTAK-OTAK]
[NAME:otak-otak]
[LEVEL:2]
item_indonesia.txt (a portion of it so far)
item_indonesia
[OBJECT:ITEM]
[ITEM_WEAPON:ITEM_WEAPON_KERIS_SABUKINTEN]
[NAME:sabukinten-nogososro:sabukinten-nogososros]
[DAMAGE:200:PIERCE]
[WEIGHT:10]
[SKILL:DAGGER]
[CRIT_BOOST:6]
[TWO_HANDED:3]
[MINIMUM_SIZE:5]
[MATERIAL_SIZE:2]
[ITEM_WEAPON:ITEM_WEAPON_KUKUBIMA]
[NAME:mkuku bima:kuku bimas]
[DAMAGE:160:SLASH]
[WEIGHT:10]
[SKILL:HAMMER]
[TWO_HANDED:7]
[MINIMUM_SIZE:7]
[MATERIAL_SIZE:5]
[ITEM_WEAPON:ITEM_WEAPON_SWORD_MANDAU]
[NAME:mandau:mandaus]
[DAMAGE:100:SLASH]
[WEIGHT:30]
[SKILL:SWORD]
[CRIT_BOOST:1]
[TWO_HANDED:4]
[MINIMUM_SIZE:4]
[MATERIAL_SIZE:3]
[ITEM_INSTRUMENT:ITEM_INSTRUMENT_GAMELAN]
[NAME:gamelan:gamelans]
[HARD_MAT]
[ITEM_TOY:ITEM_TOY_ANGKREK]
[NAME:angkrek:angkreks]
[HARD_MAT]
[ITEM_TOY:ITEM_TOY_GUNDU]
[NAME:gundu:gundus]
[HARD_MAT]
[ITEM_TOY:ITEM_TOY_DAKON]
[NAME:dakon:dakons]
[HARD_MAT]
[ITEM_HELM:ITEM_HELM_IKET]
[NAME:iket:ikets]
[WEIGHT:6]
[VALUE:10]
[BLOCKPOWER:20]
[LAYER:COVER]
[COVERAGE:100]
[LAYER_SIZE:8]
[LAYER_PERMIT:100]
[MATERIAL_SIZE:2]
[SOFT]
[LEATHER]
[ITEM_HELM:ITEM_HELM_UDENG]
[NAME:udeng:udengs]
[WEIGHT:6]
[VALUE:10]
[BLOCKPOWER:20]
[LAYER:COVER]
[COVERAGE:100]
[LAYER_SIZE:8]
[LAYER_PERMIT:100]
[MATERIAL_SIZE:2]
[SOFT]
[LEATHER]
[ITEM_HELM:ITEM_HELM_BLANGKON]
[NAME:blangkon:blankgons]
[WEIGHT:8]
[VALUE:15]
[BLOCKPOWER:20]
[LAYER:COVER]
[COVERAGE:100]
[LAYER_SIZE:10]
[LAYER_PERMIT:100]
[MATERIAL_SIZE:2]
[SOFT]
[LEATHER]
[ITEM_HELM:ITEM_HELM_CAPING]
[NAME:caping:capings]
[WEIGHT:10]
[VALUE:15]
[ARMORLEVEL:1]
[BLOCKPOWER:60]
[SHAPED]
[LAYER:ARMOR]
[COVERAGE:100]
[LAYER_SIZE:30]
[LAYER_PERMIT:20]
[MATERIAL_SIZE:2]
[HARD]
[METAL]
[BARRED]
[SCALED]
[ITEM_PANTS:ITEM_PANTS_JARIK]
[NAME:jarik:jariks]
[WEIGHT:13]
[VALUE:20]
[BLOCKPOWER:15]
[LBSTEP:MAX]
[LAYER:OVER]
[COVERAGE:50]
[LAYER_SIZE:10]
[LAYER_PERMIT:100]
[MATERIAL_SIZE:2]
[SOFT]
[LEATHER]
[ITEM_ARMOR:ITEM_ARMOR_BAJU_BODO]
[NAME:baju bodo:baju bodos]
[WEIGHT:10]
[VALUE:10]
[MAINBLOCK:3]
[SECONDBLOCK:3]
[UBSTEP:MAX]
[LBSTEP:0]
[LAYER:UNDER]
[COVERAGE:100]
[LAYER_SIZE:10]
[LAYER_PERMIT:50]
[MATERIAL_SIZE:3]
[SOFT]
[LEATHER]