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Author Topic: Playable Kobolds?  (Read 1575 times)

uran77

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Playable Kobolds?
« on: December 08, 2009, 10:42:17 pm »

in adventurer mod my game  glitched and i can ply as kobolds and goblins.here's the file if you wanna investigate further http://www.4shared.com/file/168616801/815807ec/region2.html
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100killer9

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Re: Playable Kobolds?
« Reply #1 on: December 08, 2009, 11:09:44 pm »

Are you sure you didn't just add [ADVENTURER_TIER:#] to them?
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uran77

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Re: Playable Kobolds?
« Reply #2 on: December 09, 2009, 01:05:43 am »

no
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ajar

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Re: Playable Kobolds?
« Reply #3 on: December 09, 2009, 01:33:03 am »

OMG Armok the god of blood who even thinks kobolds could be played. Horrid!
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uran77

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Re: Playable Kobolds?
« Reply #4 on: December 09, 2009, 01:36:41 am »

i think the humans and elves were wiped out.

...but yeh i ran the game for 10000 years in world gen
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Haus Party

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Re: Playable Kobolds?
« Reply #5 on: December 10, 2009, 11:57:37 pm »

That shouldn't affect whether or not Kobolds are playable. The only thing that makes Kobolds playable is adding a line or two to entity_default in the object files.

If you're playing kobolds, it's because your entity_default makes them playable. It's not your region.
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uran77

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Re: Playable Kobolds?
« Reply #6 on: December 11, 2009, 01:21:41 am »

actually it isn't my entity default, here's my entity default if you need more evidence
Spoiler (click to show/hide)
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Haus Party

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Re: Playable Kobolds?
« Reply #7 on: December 11, 2009, 01:59:04 am »

Well... huh.
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uran77

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Re: Playable Kobolds?
« Reply #8 on: December 11, 2009, 02:16:13 am »

http://www.4shared.com/file/170323031/7b90503f/dfd14.html
here is the full rar file of the game/file. The only mods  of the RAWS is to make tree saplings to die in depth 1 water.
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