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Author Topic: Dominions 3--New PBEM Game (Running)  (Read 41160 times)

Bluerobin

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #105 on: January 09, 2010, 12:09:05 pm »

Oh, is renaming on? Because renaming HAS to be on... it's half the fun!
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Il Palazzo

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  • And lo, the Dude did abide. And it was good.
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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #106 on: January 09, 2010, 12:15:56 pm »

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Bluerobin

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #107 on: January 09, 2010, 12:22:35 pm »

Oh ok, cool thanks.

EDIT: For those who haven't done a PBEM game before, or who need a refresher: http://forum.shrapnelgames.com/showthread.php?t=35160

That shows where to find the files you need and what you need to do each turn. Also, I had to do a search on my computer to even find the savedgames folder because I just went with defaults during installation. This apparently let Windows 7 put it in C:\Users\MY_NAME\AppData\Local\VirtualStore\Program Files\dominions3 ... anyone know if there would be an issue if I just moved it into my dom3 folder?
« Last Edit: January 09, 2010, 12:42:30 pm by Bluerobin427 »
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Belac

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #108 on: January 09, 2010, 01:45:20 pm »

Hi!
Overtime at work has made me unable to start the game up the last couple days, but I am here now.  Thanks, EAlbright! 

I am still open to going non-fixed starts if anyone comes up with the right map, or non-CBM if anyone strenuously objects.  Otherwise, game on!
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E. Albright

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #109 on: January 09, 2010, 04:03:58 pm »

Oh, dear. Expository text? And here I was feeling all lazy. Well, I can at least be unoriginal.

Spoiler: Expository text (click to show/hide)
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Belac

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #110 on: January 09, 2010, 05:44:55 pm »

Spoiler (click to show/hide)
« Last Edit: January 10, 2010, 09:30:13 am by Belac »
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Belac

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #111 on: January 10, 2010, 08:59:33 am »

Sorry about the thread lock.  I think I inadvertantly clicked on 'lock thread' when posting from my phone.
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a1s

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #112 on: January 10, 2010, 09:05:33 am »

it's been over 24 hours. maybe we were too optimistic with that rule? ::)
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Belac

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #113 on: January 10, 2010, 09:31:26 am »

All we are waiting for is EuchreJack.  Since he was the main proponent behind non-fixed starts, maybe he's making a newly-modded map.
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Bluerobin

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #114 on: January 10, 2010, 01:51:49 pm »

Backstory time!  I've never done one of these (semi-in character journal entries from community fortresses is the most roleplaying I do in general...) but it was fun and short.
Spoiler (click to show/hide)

EDIT: also, maybe PM EuchreJack if he hasn't been around? Although, looking back it looks like his last post here was relatively recent.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

EuchreJack

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  • Lord of Norderland - Lv 20 SKOOKUM ROC
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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #115 on: January 11, 2010, 01:00:04 am »

Sorry folks, my schedule is getting more busy then I expected.  I'd kind of prefer to have someone else take my slot if anyone else wants to join.  Otherwise, I'll play so as to avoid this game from not starting until 2011.  ;D

I really don't care about the starts anymore.  But, modding Baltic to not have fixed starts is simple, if people want it.

E. Albright

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #116 on: January 11, 2010, 02:01:41 am »

Bering, not Baltic.  ;)

But yeah, even w/o fixed starts it has most of the more "undesirable" locations #nostart, so it's just a matter of deleting the actual start locations.

My only worry is the sea nations being dumped right on top of each other since there are only 20 sea provinces, and lots of shared borders. Land, less of an issue.

As to playing or not, if you really don't think you've the time, I'd not want to pressure you to play. OTOH, it would be kinda nice to manage to get going sooner rather than later, since we've been scheming to do this for near to a month now...  :P Were there any others from the first game who could be suckered in? Wiles? Cthulu?
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Il Palazzo

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #117 on: January 11, 2010, 03:01:25 am »

How about we play without the seventh player then?
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EuchreJack

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #118 on: January 11, 2010, 05:19:18 am »

Fixing things for the sea nations isn't that hard, either set all but five or so sea provinces as nostart, or use fixed starts with 21 or so starting positions.

I'd figure that sea players would be less adverse to having the players know where they are from the start than the land players, as most land nations won't be able to invade water provinces until mid-game or later.

E. Albright

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Re: Dominions 3--New PBEM Game (Appears to be full)
« Reply #119 on: January 11, 2010, 06:10:50 am »

Looking at the map, I must say that if I'm playing a sea nation, there are only two provinces I'd really want to start in, namely those that are marked as starting places. Well, okay, there is one third acceptable start, though the marked ones are still definitely better. Anywhere else and my capital is sharing a meaningful border with at least two (and generally four plus) land provinces. This makes it harder to get resources for the capital than it would be for a land nation (beaching is required), and it makes it more vulnerable to being preached into oblivion.

If you're really keen on a non-fixed start (and I do sympathize with the feeling), I'd argue to still leave the sea starts fixed. There's so few good starting places that it would be painful to randomize them, and even if we threw the one province with 5 sea borders and 1 land in with the two fixed starts, it would just mean that one of the two would shift one province west from one fixed start, and the other'd be on a fixed start.
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