sorry, had sleep deprivation yesterday, stupid projects have to be done before the end of the week ...
Turn 2:
Summon some drudge skeletons and send 'em into the stream.
3, you walk towards the grate, and try summoning your skeletons, sure enough, they appear in the stream. The weight of their armour is the only thing keeping them not being swept away by the stream.They look up to you, waiting to receive an order.You order them to explore downstream.
Oops, I search the bookcases for anything useful.
5, since only the bookcase at the far end of the library seems to contain a decent amount of books you choose to go there. Most of the books seem to be rotten, as you are about to search elsewhere you notice a single book that has defied the humidity of the room. You read it's spine: Urza's guide to artifice Vol. 1. It's standing right next to some throughly rotten ones. You carefuly try to extract it out of it's unfortunate position, only pushing it further back. And further. Angrily you hit the other books, and sure enough they fall to the ground behind the bookcase. Your hands get a bit dirty, but that's an acceptable price to pay for such a treasure. You take your Book... wait, why did they fall to the ground behind a bookcase standing right next to a wall? You look through the hole you just created, and sure enough, there seems to be a passage.
I summon my Crawler.
5, Such an easy spell doesn't require any thinking at all for you. After you have summoned your crawler, you watch the others. dragnar seems to have spotted something behind that bookcase in the southern corner of the room, and the soldiers summoned by theevilmonkey seem rather occupied with thrashing the other bookcases, but even they seem to notice that dragnar has found something. sure enough they go over to him and try to move the bookcase.
summon my thallid.
2, You almost failed, but there it is. since you don't have any orders for it it will just follow you for now.
while my soldiers search for a way out, look for intresting books
3, one of the books Blood-Dwarf picked up seemed rather useful, you look for similar ones. There don't seem to be many useful ones left. You notice a blood red book laying at your feet. you pick it up, it is titled:"Smash stuff up, Vishino style"... a weird title, but still, there is magic in that book. You put it into your inventory. Watching your soldiers you notice them trying to lift a bookcase at the far end of the room. It seems too heavy for them.
Status:
location: damp library
inventory:
Skills:
- Attuned to red Mana
- Novice caster of red spells(1/8)
manapool:RRRR/4
location: damp library
inventory:
Skills:
- Attuned to black Mana
- Novice caster of black spells(2/8)
manapool:BBB/4
location: damp library
inventory:
- cards:
- other:
- Smash stuff up, Vishino style
Skills:
- Attuned to white Mana
- Novice caster of white spells(2/8)
manapool:WWWW/4
location: damp library
inventory:
- cards:
- other:
- Urza's Guide to Artifice Vol.1
Skills:
- Attuned to green Mana
- Novice caster of green spells(4/8)
manapool:GG/4
location: damp library
inventory:
- cards:
- other:
- 5 worthless books
- a strange, azure tome
Skills:
- Attuned to green Mana
- Novice caster of green spells(1/8)
manapool:GGGG/4
locations:
This library is rather damp, there is glowing mold on the walls, rotten bookcases are lining 3 of the 4 walls, most of it's contents scattered about. There doesn't seem to be a way leading outside... or a window for that reason. A constant stream of water is flowing over the
north west wall, coming out of the ceiling and disappearing into some grates. This room seems to be carved out of stone.
The stream is running rather fast. There is a narrow path on the North-East side of the stream.
The sound of water is coming through the ground. It is pitch black,
you are likely to be eaten by a grue. ... this is more work than i thought ...