I'm sorry. My brother came home for the holidays, and I was trying to spend my time with him before he went back to collage.
[size=9]Turn 11: Tactical (I) Beam[/size]
Patches iz gonna die! Me choppa's gonna take Patches head off!!
(5) You hold your Choppa high, letting out your best Waagh! and charge the monstrosity.
(4+1) the choppa slashes right into the chest of the beast
(4-1) openning a wound across it. The monster bleeds a very dark red. (+1 choppa boy)
Weak ...I will try again to shoot the Monster this time with the pulse rufle.
(5) You hold on to the rail gun for just in case, and bring out your trusted pulse
rufle rifle instead.
(2) However, your second chance has revealed your cover, the large monster finally spotting you.
(6+1) You aim high, hitting it in the head
(5-1) and the shot hits, causing patches to grab its head in pain. How many wounds does this thing got? (+1 markstau)
I get to digging away everything blocking the way for the land raider.
(4) You begin digging away at the rubble, your super human strength making this an easy task. You manage to get most of building material off, although you weren't expecting so many I beams. You hear gun fire nearby, but you assume that it's just the xenos finally snapping and killing each other.
I'll attack the spider creature.
(3) Curiosity finally gets the better of you, and you look up from your work, spotting the Eldars fighting without you. How rude. You reach for your shoota, but realize that if you fire into the assault you might accidentally hit the Eldars (you admit they are some use to you alive) so you grab your over-sized wrench and charge into melee.
(4-1) The creature was caught off guard by your arrival and you manage to hit it in one of the legs
(2) however, the attack simply bounces of. You ponder if using a giant tool as a weapon is really feasible. (+1 improve fighter)
Ahem. I'm useless with my blades, apparently, so I'll shoot the bad guy in the face with my monofilament rifle.
(2) you ready your monofilament rifle, but the Ork suddenly jumps in to fight it in melee. You yell at it to get out of the way, but you figure you would have missed anyway.
I jump to the side and stab patches in the <hole where an arm used to be> with my plague sword.
(3) You decide to redeem yourself for you mistake, and attack again. However, you seemed empowered, as if the Warboss's Waagh! had rubbed on you.
(5+1) you once again hit the monster with skillful precision
(3-1+1) You give the monster a new cut, the infections on your plague sword already working as patches sways back and forth. (+2 Swordmarine)
How many servo arms do I have, exactly?
Anyway, I set my laspistol to overload and use it as a grenade. If this is not possible, just bugger out of there and try to find anything capable of bringing on more hurt, even if I need my servo arms to hold it.
(4) As much as a good idea it is, you could not will yourself to destroy the machine in fear of enraging the Omnissiah. You pocket it and look for something bigger.
(5) You look through the outlining area, looking for anything that can help you, and you find...A lascannon. Holy crap, you hit the jackpot. A normal man would bend over trying to lift the ammo pack, let alone the whole thing
(4) but with your two servo arms and machine like strength you wield it just fine. You aim it at patches
(2+1) and the massive laser hits it in the leg.
(6+3) The leg (and everything with it) explodes in a shower of lazer'd gore. Wow.(+2 searcher) (+1 Servo arm user)
spin round and fire shuriken pistol at the spider monster.
(3) What the heck are you doing? Running away like some kind of coward? You spin around with pistol in hand and fire at the spider
(2-1+1) but the spider saw you turn, and dodged from your sights.
Flee
(6) Although the three enemies have show less that stellar skill to even hit, The Spider decide that it is over whelmed, and runs away.
Name: Brother Divum Aequoreus
Gender: Male
Faction: Spess Mehreen
Status:
Burned right handSkills:
Novice Marksman (1/4)
Novice Swordsman (1/4)
Dabbling Debater (1/2)
Novice Tech-marine (0/4)
Debbling Searcher (1/2)
Novice negotiator (0/4)
Equipment: Power Armor, chainsword, boltgun
Background: He's a warrior in the service of the goddamn God-Emperor, so he has spent all his life killing stuff that said God-Emperor has deemed heretical or otherwise deserving of death.
Name:Shas'Shavon Monat
Gender:Male
Faction:Tau
Status: Healthy
Skills:
Competent Ambusher (2/8) (+1 to all actions)
Novice Markstau (3/4)
Dabbling Persuader (1/2)
Equipment:Pulse Rifle with marker light,
XV-22 battlesuit,
Rail Rifle.
Background: An excellent shot even for a Tau and with a knack for surviving dangerous missions Shavon was selected for the Special Forces Cadres where he served for only 2 years.
Name: Alai
Gender: Male
Faction: Eldar
Status: Healthy,
Worm biteSkills:
Novice Fighter (1/4)
Novice Markseldar (1/4)
Dabbling Searcher (1/2)
Dabbling Medic (1/2)
Novice Warp Jumper (2/4)
Equipment: Soulstone, Warp Spider Exarch armour, Power Blades, Monofilament Rifle, Jump Generator.
Background: A Warp Spider Exarch of the Altansar craftworld, Alai was separated from his home during the battle for Belial IV. Since there is even less information on Altansar's whereabouts than there is on the other craftworlds, he has yet to return.
Name:Handren Dedra
Gender:Male
Faction: Eldar outcast
Status:
pain, mangled liver,
Light bleeding, bruised kidneys.
Skills:
Competent Markseldar (2/8) (+1 to all To Hit rolls)
Novice Ambusher (0/4)
Novice Searcher (0/4)
Chaos knowledge (0/4)
Equipment: Soulstone, Ranger Long Rifle, Suriken Pistol, torn chameleon cloak, light armor, 2
Plasma Grenades, Melta BombBackground (optional)
Handren was originally from the Craftworld Ulthwe, but took the path of the outcast and became a ranger. He wandered for many years, returning to his Craftworld only in times of need and to accept tasks from the seers.
Name: Gobfang Wortbad
Gender: Male
Faction: Ork mekboy
Status: Orky
Skills:
Novice Shoota Boy (0/4)
Competent Mekboy (2/8) (+1 to all actions)
Novice Kunnin' Boy (0/4)
Dabbling improve fighter (1/2)
Equipment: kustom shoota (fires twice, -1 to hit, Gets Hot!,
Grip), 'eavy armor,
Cutting Torch, Mek tools, Incomplete Power Klaw.
Background: e's on a quest. A quest to get enuff dakka!
Name: Tooftaka Gitbasha
Gender: Oi! Wuts dat thingz yoo 'umiez wot callz wumminz? Da Orks don' need no wumminz! Weez iz Orks!
Faction: Ork, Whatever group happens to call him Boss at the moment.
Status: Orky
Starting skills: Novice Choppa Ork (3/4)
Novice Warboss (2/4)
Starting equipment: Me best Choppa, Me Ol' Armor, Sack o' Teef
Background: A particularly large and capable Ork who fancied himself a leader, who came to the planet in the hopes to gather the best Orks he can find, and get himself a proper Waaaaagh going, with which he can overrun all the other factions on the planet.
Name:RAM
Gender:(Are all plague Troopers Male? The effects of chaos probably make it a moot point regardless...)
Faction: Chaos Space Marines, Nurgle, Plague Trooper.
Status: About as healthy as a corpse.
Starting skills: Novice Cook (2/4)
Novice Medic (2/4)
Novice Swordmarine (1/4)
Starting equipment: Power Armour, Plague Sword, Plasma gun, cauldron(with ?food?), Medi-pack.
Background: An ancient and insane worshipper of Nurgle who seeks to promote health in others so that they are better able to appreciate and maintain Nurgle's gifts.
Name: Sensei
Gender: M
Faction: SPEEEEESSSS MUHREEEEEENS!
Status: Healthy
Skills: Novice Pilot (2/4)
Novice Techmarine (2/4)
Novice Servo Arm User (0/4)
Novice Searcher (0/4)
Equipment: Repair kit, booze (The only necessary ration!), laspistol,
Servo arms,
LascannonBackground: Marine Flight Engineer. Tendency to drink on the job. Which is why my ship is upside-down in that building over there. Grumpier sober than buzzed.
Name: TA-782C
Faction: Imperium,
Status: Gaping hole in armor, damaged engine.
Skills: Flying, Armored, Carrying Capacity
Equipment: Lascannon
Faction: Imperium
Status: Buried
Skills: Carrying Capacity, Heavily Armored, Machine Spirit
Equipment: Twin Linked Heavy Bolter, 2 Twin Linked Lascannons