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Author Topic: Roll to WAAAAGH! A 40K RTD Turn 25: Home Is Where The War Is  (Read 54931 times)

dragnar

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Re: Roll to WAAAAGH! A 40K RTD Turn 10: I am Sineldar!
« Reply #135 on: January 02, 2010, 08:50:29 pm »

Edit: thanks, changing my action.

I'll attack the spider creature.
« Last Edit: January 02, 2010, 09:20:13 pm by dragnar »
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Luke_Prowler

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Re: Roll to WAAAAGH! A 40K RTD Turn 10: I am Sineldar!
« Reply #136 on: January 02, 2010, 09:03:34 pm »

Okay, maybe I should have made it more clear.

Dragnar, Wimdit, and Metal militia are next to the Valkyrie, being attacked by the Spider. Jay Kayell is nearby in the Land raider.

Elsewhere (I don't have a landmark there, but it far enough away not the the first group to notice them) is Sensei, CJ, and Ram attacking Patches, while Flintus10 is close.
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Wimdit

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Re: Roll to WAAAAGH! A 40K RTD Turn 10: I am Sineldar!
« Reply #137 on: January 02, 2010, 09:25:31 pm »

I cannot believe that you managed to convince a LAND RAIDER to give up Chaos. I guess it likes the Aquila better than the eight-pointed star.

Ahem. I'm useless with my blades, apparently, so I'll shoot the bad guy in the face with my monofilament rifle.

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Luke_Prowler

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Re: Roll to WAAAAGH! A 40K RTD Turn 10: I am Sineldar!
« Reply #138 on: January 02, 2010, 09:27:31 pm »

I cannot believe that you managed to convince a LAND RAIDER to give up Chaos. I guess it likes the Aquila better than the eight-pointed star.

Ahem. I'm useless with my blades, apparently, so I'll shoot the bad guy in the face with my monofilament rifle.
That's the power of 5s
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

RAM

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Re: Roll to WAAAAGH! A 40K RTD Turn 10: I am Sineldar!
« Reply #139 on: January 02, 2010, 09:52:20 pm »

I jump to the side and stab patches in the <hole where an arm used to be> with my plague sword.
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I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
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Sensei

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Re: Roll to WAAAAGH! A 40K RTD Turn 10: I am Sineldar!
« Reply #140 on: January 02, 2010, 09:56:52 pm »

How many servo arms do I have, exactly?

Anyway, I set my laspistol to overload and use it as a grenade. If this is not possible, just bugger out of there and try to find anything capable of bringing on more hurt, even if I need my servo arms to hold it.
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Keita

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Re: Roll to WAAAAGH! A 40K RTD Turn 10: I am Sineldar!
« Reply #141 on: January 03, 2010, 12:55:49 pm »

I'm back

spin round and fire shuriken pistol at the spider monster.

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Sensei

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Re: Roll to WAAAAGH! A 40K RTD Turn 10: I am Sineldar!
« Reply #142 on: January 06, 2010, 06:00:54 pm »

Time> Wait for no man
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Luke_Prowler

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Re: Roll to WAAAAGH! A 40K RTD Turn 11: Tactical (I) Beam
« Reply #143 on: January 07, 2010, 01:27:53 am »

I'm sorry. My brother came home for the holidays, and I was trying to spend my time with him before he went back to collage.

[size=9]Turn 11: Tactical (I) Beam[/size]

Patches iz gonna die! Me choppa's gonna take Patches head off!!

(5) You hold your Choppa high, letting out your best Waagh! and charge the monstrosity. (4+1) the choppa slashes right into the chest of the beast (4-1) openning a wound across it. The monster bleeds a very dark red. (+1 choppa boy)

Weak  :D...I will try again to shoot the Monster this time with the pulse rufle.

(5) You hold on to the rail gun for just in case, and bring out your trusted pulse rufle rifle instead. (2) However, your second chance has revealed your cover, the large monster finally spotting you. (6+1) You aim high, hitting it in the head (5-1) and the shot hits, causing patches to grab its head in pain. How many wounds does this thing got? (+1 markstau)

I get to digging away everything blocking the way for the land raider.

(4) You begin digging away at the rubble, your super human strength making this an easy task. You manage to get most of building material off, although you weren't expecting so many I beams. You hear gun fire nearby, but you assume that it's just the xenos finally snapping and killing each other.

I'll attack the spider creature.

(3) Curiosity finally gets the better of you, and you look up from your work, spotting the Eldars fighting without you. How rude. You reach for your shoota, but realize that if you fire into the assault you might accidentally hit the Eldars (you admit they are some use to you alive) so you grab your over-sized wrench and charge into melee. (4-1) The creature was caught off guard by your arrival and you manage to hit it in one of the legs (2) however, the attack simply bounces of. You ponder if using a giant tool as a weapon is really feasible. (+1 improve fighter)

Ahem. I'm useless with my blades, apparently, so I'll shoot the bad guy in the face with my monofilament rifle.

(2) you ready your monofilament rifle, but the Ork suddenly jumps in to fight it in melee. You yell at it to get out of the way, but you figure you would have missed anyway.

I jump to the side and stab patches in the <hole where an arm used to be> with my plague sword.

(3) You decide to redeem yourself for you mistake, and attack again. However, you seemed empowered, as if the Warboss's Waagh! had rubbed on you. (5+1) you once again hit the monster with skillful precision (3-1+1) You give the monster a new cut, the infections on your plague sword already working as patches sways back and forth. (+2 Swordmarine)

How many servo arms do I have, exactly?

Anyway, I set my laspistol to overload and use it as a grenade. If this is not possible, just bugger out of there and try to find anything capable of bringing on more hurt, even if I need my servo arms to hold it.

(4) As much as a good idea it is, you could not will yourself to destroy the machine in fear of enraging the Omnissiah. You pocket it and look for something bigger. (5) You look through the outlining area, looking for anything that can help you, and you find...A lascannon. Holy crap, you hit the jackpot. A normal man would bend over trying to lift the ammo pack, let alone the whole thing (4) but with your two servo arms and machine like strength you wield it just fine. You aim it at patches (2+1) and the massive laser hits it in the leg. (6+3) The leg (and everything with it) explodes in a shower of lazer'd gore. Wow.(+2 searcher) (+1 Servo arm user)

spin round and fire shuriken pistol at the spider monster.

(3) What the heck are you doing? Running away like some kind of coward? You spin around with pistol in hand and fire at the spider (2-1+1) but the spider saw you turn, and dodged from your sights.

Quote from: Chaos Spider
Flee

(6) Although the three enemies have show less that stellar skill to even hit, The Spider decide that it is over whelmed, and runs away.

Quote from: Players
Spoiler: Jay Kayell (click to show/hide)

Spoiler: Flintus10 (click to show/hide)

Spoiler: Wimdit (click to show/hide)

Spoiler: Metal Militia (click to show/hide)

Spoiler: Dragnar (click to show/hide)

Spoiler: CJ1145 (click to show/hide)

Spoiler: RAM (click to show/hide)

Spoiler: Sensei (click to show/hide)

Quote from: NPCs
Spoiler: Valkyrie (click to show/hide)

Spoiler: Land Raider (click to show/hide)
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And that's why Communism doesn't work. There's always Chance Time

Wimdit

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Re: Roll to WAAAAGH! A 40K RTD Turn 11: Tactical (I) Beam
« Reply #144 on: January 07, 2010, 01:37:41 am »

He's not getting away that easily! I head off after the whatever-it-is and find out where it's going. Naturally, I shall make liberal use of THE WARP in order to keep up with it while avoiding detection.
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RAM

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Re: Roll to WAAAAGH! A 40K RTD Turn 11: Tactical (I) Beam
« Reply #145 on: January 07, 2010, 05:54:50 am »

I unsling my cauldron and brew an invigorating stew, Patches' severed arm disappears...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Jay Kayell

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Re: Roll to WAAAAGH! A 40K RTD Turn 11: Tactical (I) Beam
« Reply #146 on: January 07, 2010, 09:32:17 am »

I get back inside the landraider and ask it if it can drive out of there now. If not I'll remove more obstructions. If it is ready I'll tell it to go outside and prepare for war.
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dragnar

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Re: Roll to WAAAAGH! A 40K RTD Turn 11: Tactical (I) Beam
« Reply #147 on: January 07, 2010, 01:25:26 pm »

I run up and shoot the spider at point blank range.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

CJ1145

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Re: Roll to WAAAAGH! A 40K RTD Turn 11: Tactical (I) Beam
« Reply #148 on: January 07, 2010, 03:26:41 pm »

"I can see insidez ya now, Patches! Yoo ain't got me boyz! Where are dey?"

Yell out to call me boyz to me, and then try to find something to move around in.
« Last Edit: January 08, 2010, 01:51:50 pm by CJ1145 »
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Keita

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Re: Roll to WAAAAGH! A 40K RTD Turn 11: Tactical (I) Beam
« Reply #149 on: January 07, 2010, 05:22:34 pm »

Using ranger long rifle put a shuriken in it's skull!
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Gravity is a government conspiracy to keep us down
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