[size=9]Turn 6: FATALITY!!![/size]
I guess I should make amends for stealing the ork's stuff. Warp behind the thingies and chop 'em up with my power blades. And don't patch them up.
(5) Feeling sorry for destroying the Mek's tools, and decide to help by diving into the fight.
(1) You warp right into the thick of the group, which is unfortunate because that means right in front of them.
(2) Fortunately the monsters are as dumb as rocks and do not notice your sudden appearance. (+2 warp jumper)
Moar Dakka!!! My response to combat is really quite simple...
In the face of of this horrid hoard, you stick to you guns and continue to fire at your adversities. At this range, you can't miss!
(3,6-1) you fire like a fiend, bullets spewing everywhere, yet somehow most of the shots hit an enemy, narrowly missing the Eldar who had suddenly appeared next to you.
(4,5) monsters fall left and right.
(3) You let out a Waaaaagh! and keep up the firing
(5) turning a monster to gib
(2) Suddenly, your gun stop making the loud DAKKA, and you look over it so see why it had stop. Apparently you need to reload. Huh. That's a first. (+2 Shoota boy)
Head towards all the shooting and snipe some freak-orks
(2) You hear firing nearby, and rush to the fighting. Until you see the Chaos/Orks things. The thought of getting into assault range of Orks scare the crap out of you, and you decide to dive behind cover instead.
I thank the machine spirit and then leap into the fray, using my bolter and chainsword to carve the attacking things into little bloody things.
(6) You thank the machine spirit for it assistance, and charge into the fray with chainsword in hand, completely forgetting about your bolter.
(3) You swing at a monster, managing to get purchase on its arm
(4) the arm goes flying, the mutant grabs the stump that was once it's shoulder, and falls over dead.
Check to see if I have some grenades, use one if I do then keep shooting.
(5) Searching through your seemingly endless pockets, you pull out a few plasma grenades and a melta bomb. You realize throwing a metla in the mist of your allies would be stupid on several levels, you throw the plasma grenade into the enemy ranks instead.
(6)(3)(2)(2) The grenade explodes like a small star, blinding all those around. Divum and Gobfang see it ahead of time, and cover their eyes, but Alai and the creatures are caught off guard.
(5) You fire you rifle onto what remains of the mutants,
(4) hitting it in a lung, causing it to fall over and drown on its own blood. (+2 Markseldar)
KILL,BURN,MAIM!
(2-3) The remaining abnormal attempts to find a mark, swinging around blindly hoping the find something to kill, but instead falls down the very hole you had dug yourselves out of. (1) the short fall ends with impalement on a protruding girder. it twitches a little bit, then final dies.
Name: Brother Divum Aequoreus
Gender: Male
Faction: Spess Mehreen
Status:
Burned right handSkills:
Novice Marksman (1/4)
Novice Swordsman (1/4)
Dabbling Debater (1/2)
Equipment: Power Armor, chainsword, boltgun
Background: He's a warrior in the service of the goddamn God-Emperor, so he has spent all his life killing stuff that said God-Emperor has deemed heretical or otherwise deserving of death.
Name:Shas'Shavon Monat
Gender:Male
Faction:Tau
Status: Healthy
Skills:
Novice Ambusher (3/4)
Novice Markstau (2/4)
Equipment:Pulse Rifle with marker light,
XV-22 battlesuit,
Rail Rifle.
Background: An excellent shot even for a Tau and with a knack for surviving dangerous missions Shavon was selected for the Special Forces Cadres where he served for only 2 years.
Name: Alai
Gender: Male
Faction: Eldar
Status: Healthy,
BlindSkills:
Novice Fighter (1/4)
Novice Markseldar (1/4)
Dabbling Searcher (1/2)
Dabbling Medic (1/2)
Novice Warp Jumper (2/4)
Equipment: Soulstone, Warp Spider Exarch armour, Power Blades, Monofilament Rifle, Jump Generator, Heavy Bolter.
Background: A Warp Spider Exarch of the Altansar craftworld, Alai was separated from his home during the battle for Belial IV. Since there is even less information on Altansar's whereabouts than there is on the other craftworlds, he has yet to return.
Name:Handren Dedra
Gender:Male
Faction: Eldar outcast
Status:
pain, mangled liver.
Skills:
Competent Markseldar (2/8) (+1 to all To Hit rolls)
Novice Ambusher (0/4)
Novice Searcher (0/4)
Chaos knowledge (0/4)
Equipment: Soulstone, Ranger Long Rifle, Suriken Pistol, torn chameleon cloak, light armor, 2
Plasma Grenades, Melta BombBackground (optional)
Handren was originally from the Craftworld Ulthwe, but took the path of the outcast and became a ranger. He wandered for many years, returning to his Craftworld only in times of need and to accept tasks from the seers.
Name: Gobfang Wortbad
Gender: Male
Faction: Ork mekboy
Status: Orky
Skills:
Novice Shoota Boy (0/4)
Competent Mekboy (1/8) (+1 to all actions)
Novice Kunnin' Boy (0/4)
Equipment: kustom shoota (fires twice, -1 to hit, Gets Hot,
Grip), 'eavy armor.
Background: e's on a quest. A quest to get enuff dakka!
Name: TA-782C
Faction: Imperium, Valkyrie
Status: Gaping hole in armor, damaged engine.
Skills: Flying, Armored, Carrying Capacity
Equipment: Lascannon
remember, tell me if I screwed anything up.