[size=9]Turn 5: It's Pronounced "Lays"cannon[/size]
Ambush whatever is following me and kill it if it is hostile!
(?)You spin around, gun drawn on whatever it is that had followed you. You find nothing there, in fact you begin to think there was nothing there to begin with, a figment of your paranoia. You think you might need something to calm your nerves...
Commandeer the Valkyrie's heavy bolter, patching it up if necessary, and mow down those things. Whatever they are.
(3) You move to the back of the Valkyrie in order to get to it's heavy bolter. It's unfortunate that the enemy is coming from the front of the Valkyrie (even if they were coming from the back, the assault ramp is still up) so you must remove the heavy bolter from it's stand. Once you've disengaged the lock, you learn that it's name is not misleading, as the thing drops like a sack of rocks, you along with it. Now you know why it's so rare for anyone but space marines to carry these things (worse, as you are also carrying it's ammo cache). You manage to get it outside and in a good position, but now you are to tired to fire it.
Dakka Dakka Dakka!!!
You hoist you gun up, aimed at the encroaching monsters. Now you get to do some actual field testing. The thought make you giddy inside.
(1,6-1) your firing is erratic, still getting use to using the grip, but you finally hit something
(6) the monster drops, chest caving in from the impact.
(6) Your weapon remains cool despite convention, but what is the laws of thermodynamics to an Ork anyway? (+1 Shoota boy)
Try to see what the attackers are more specificaly then take aim with sniper rifle and kill the nids.
(6-1) You look down the scope of your rifle to get a better look at the monstrosities charging your position. You think they maybe be some kind of strand of Tyranid, but the closer look shows that they are Orks, at least were before the horrid mutations. On one of creatures you spot what looks like stitches above where its heart should be, in the shape of the 8-point star. Chaos clearly had something to do with this... Seeing enough, you fire at your target.
(5) You hit it right in the head
(2) but it does not seem to notice, only stumbling slightly. (+2 Chaos Knowledge)(+2 Markseldar)
I man the lascannon on the valkyrie and start blowing shit up. More specifically those things coming at us.
(3) You once again try to persuade the machine in to helping you, telling it nice things, promising it machine oil, and apologizing for your previous actions.
(6) The machine spirit accepts your apology, and fires it's lazcannon at the mutants.
(5) FREEM! The lazshot smashes into the target
(5) vaporizing it easily,
(5) then passing through and hitting the one behind it
(6) causing it to explode like a frag grenade. Your jaw drops in awe, and yet in the back of your head something tells you that this is going to bite you in the ass somehow.
>Be the mutants
>Kill players
(6) Whatever part of these creatures are still Orks pushes through, and let out a WAAAAAGH! and rushes forward. Or what can be described as a Waaagh! as it sounds more like a stuck grox drowning in it's own blood. However, is passes through dangerous terrain before they are able to reach you.
(5) They pass through it effortlessly, and a few in the front reach Gobfang.
(2,5) One misses, but the other is spot on
(2) but only scratches the paint.
Name: Brother Divum Aequoreus
Gender: Male
Faction: Spess Mehreen
Status:
Burned right handSkills:
Novice Marksman (1/4)
Novice Swordsman (1/4)
Dabbling Debater (1/2)
Equipment: Power Armor, chainsword, boltgun
Background: He's a warrior in the service of the goddamn God-Emperor, so he has spent all his life killing stuff that said God-Emperor has deemed heretical or otherwise deserving of death.
Name:Shas'Shavon Monat
Gender:Male
Faction:Tau
Status: Healthy
Skills:
Novice Ambusher (3/4)
Novice Markstau (2/4)
Equipment:Pulse Rifle with marker light,
XV-22 battlesuit,
Rail Rifle.
Backround: An excellent shot even for a Tau and with a knack for surviving dangerous missions Shavon was selected for the Special Forces Cadres where he served for only 2 years.
Name: Alai
Gender: Male
Faction: Eldar
Status: Healthy
Skills:
Novice Fighter (1/4)
Novice Markseldar (1/4)
Dabbling Searcher (1/2)
Dabbling Medic (1/2)
Novice Warp Jumper (0/4)
Equipment: Soulstone, Warp Spider Exarch armour, Power Blades, Monofilament Rifle, Jump Generator, Heavy Bolter.
Background: A Warp Spider Exarch of the Altansar craftworld, Alai was separated from his home during the battle for Belial IV. Since there is even less information on Altansar's whereabouts than there is on the other craftworlds, he has yet to return.
Name:Handren Dedra
Gender:Male
Faction: Eldar outcast
Status:
pain, mangled liver.
Skills:
Competent Markseldar (0/8) (+1 to all To Hit rolls)
Novice Ambusher (0/4)
Novice Searcher (0/4)
Chaos knowledge (0/4)
Equipment: Soulstone, Ranger Long Rifle, Suriken Pistol, torn chameleon cloak, light armor
Background (optional)
Handren was originally from the Craftworld Ulthwe, but took the path of the outcast and became a ranger. He wandered for many years, returning to his Craftworld only in times of need and to accept tasks from the seers.
Name: Gobfang Wortbad
Gender: Male
Faction: Ork mekboy
Status: Orky
Skills:
Novice Shoota Boy (0/4)
Competent Mekboy (1/8) (+1 to all actions)
Novice Kunnin' Boy (0/4)
Equipment: kustom shoota (fires twice, -1 to hit, Gets Hot,
Grip), 'eavy armor.
Background: e's on a quest. A quest to get enuff dakka!
Name: TA-782C
Faction: Imperium, Valkyrie
Status: Gaping hole in armor, damaged engine.
Skills: Flying, Armored, Carrying Capacity
Equipment: Lascannon
Chaos Ork hoard:
Units: 6
Skills:?
Equipment:?