[size=9]Turn 2: You Shoot Like A Cow![/size]
Try out the upgraded shoota.
Rephrase: Would an ork's weapon still work if he understood the laws of physics?
(5) Like any other kunning Mek, you test your creation before it has a chance to fail on you. You find one of those road signs, and you figure than no one's going to need it any time soon. (2-1,3-1) Both of your shots go wide, only hitting air. (3) you feel the gun starting to get warm, so it would be best to let it cool down. Although you missed, at least it wasn't during an actual fight. (+2 kunnin' Ork)
(My guess would be then if you teach an Ork how physics really work, everything would still work because his theory how things work is still the same, but now he knows why they work)
Warp behind that mekboy, steal his tools and try to patch up the Valkyrie's hull.
(3) Despite the fact that you don't know how to fix a Valkyrie, or pilot it for that matter, you decide to steal the Ork's tools. You figure that there's no need to warp behind the Ork though, as he's too busy working on his gun. (3) You manage to get behind him, although you're pretty sure he saw you but is too self absorbed to care. His tools in hand's reach, you attempt to grab them. (2) You then stop when you see the Ork fire his gun, spewing bullets like no one's business. You get feet of clay, deciding that no stupid tools are worth getting turned to Swiss cheese.
"Head hurts..."
I try to find some other space marines.
(4) Not wishing to stay any longer, you walk away from the group to to find more of your own kind. You channel through your vox, getting mostly static until you come across a transmission, although it's extremely blurry:
"This is sergeant Granth at *KISSSSH* we are *KISSSSH* and are requeting any units for *KISSSSH* We are holding ground at Alpha 4186 - Delta 7423 *KISSSH Please send help!" then nothing but static. If you remember correctly, those coordinates are about 50 miles from here. That's a long walk...
Read over the manual/try to remember anything useful from training and try to sneak off again.
(4) Digging deep into your memory, you remember what your instructors told you in a situation like. Well, not exactly like this, but "behind enemy lines in a damaged suit" sounds close enough. You manage to sneak away from the others without a hitch. checking the surroundings, you note the utter lack life. Or corpses for that matter. How strange. (+1 ambusher)
Go and look at that busted engine. If I can't fix it, go and look for means of transportation out of the city.
(1) When you attempt to climb the Valkyrie, you pants give away at the worst time, and you trip on them. (1) You fall onto the engine you were about to fix, impaling yourself on a piece of metal (2) it pierces your armor, and lodges into your chest, punching through your liver (do you even have a liver?). You should be fine if you find a doctor really soon. And of all the days to be wearing your cute bunnies boxers.
Name: Brother Divum Aequoreus
Gender: Male
Faction: Spess Mehreen
Status: Healthy
Skills:
Novice Marksman (1/4)
Novice Swordsman (1/4)
Dabbling Debater (1/2)
Equipment: Power Armor, chainsword, boltgun
Background: He's a warrior in the service of the goddamn God-Emperor, so he has spent all his life killing stuff that said God-Emperor has deemed heretical or otherwise deserving of death.
Name:Shas'Shavon Monat
Gender:Male
Faction:Tau
Status: Healthy
Skills:
Novice Ambusher (1/4)
Novice Markstau (2/4)
Equipment:Pulse Rifle with marker light, XV-22 battlesuit (broken stealth module).
Backround: An excellent shot even for a Tau and with a knack for surviving dangerous missions Shavon was selected for the Special Forces Cadres where he served for only 2 years.
Name: Alai
Gender: Male
Faction: Eldar
Status: Healthy
Skills:
Novice Fighter (1/4)
Novice Markseldar (1/4)
Dabbling Searcher (1/2)
Equipment: Soulstone, Warp Spider Exarch armour, Power Blades, Monofilament Rifle, Jump Generator.
Background: A Warp Spider Exarch of the Altansar craftworld, Alai was separated from his home during the battle for Belial IV. Since there is even less information on Altansar's whereabouts than there is on the other craftworlds, he has yet to return.
Name:Handren Dedra
Gender:Male
Faction: Eldar outcast
Status: Bleeding (requires roll to recover), pain (-1 to all physical actions), mangled liver.
Skills:
Novice Markseldar (2/4)
Novice Ambusher (0/4)
Novice Searcher (0/4)
Equipment: Soulstone, Ranger Long Rifle, Suriken Pistol, cameleion cloack, light armour
Background (optional)
Handren was origenaly from the Craftworld Ulthwe, but took the path of the outcast and became a ranger. He wandered for many years, returning to his Craftworld only in times of need and to accept tasks from the seers.
Name: Gobfang Wortbad
Gender: Male
Faction: Ork mekboy
Status: Orky
Skills:
Dabbling Shoota Boy (1/2)
Competent Mekboy (0/8) (+1 to all actions)
Novice Kunnin' Boy (0/4)
Equipment: kustom shoota (fires twice, -1 to hit, Gets Hot), heavy armor, Mek tools.
Background: e's on a quest. A quest to get enuff dakka!