Turn 25: Home Is Where The War Is
Scout the area, keeping an eye out for anything useful. Like mooks.
(1) There is a distinct lack in any sort of red shirts, goons, thugs, scrubs, flunkies, or cannon fodder of any kind, your search fruitless. You decide to summon some instead. (5) After some chanting, some dancing, and finding a creative substitute for blood, you open a portal to the warp, and a group of Horrors exit it... who then proceed to run off on you. That cannot end well.
Me and the nurgling get into the mech and try to find some raw materials, preferably of biological nature.
(6) You and your little buddy hop into the mech, finding it quite roomy inside. However, looking around the cockpit, you learn why Ork Mek Boyz should never be trusted for anything more complicated than an egg timer. There is a mass assortment of buttons, levers, pedals, switches, doodads, gubbins, and whatchamacallums, and none of them are properly labeled, and the ones that are labeled are in an ork language. You are almost afraid to push anything, in the fear that the thing has a self-destruct (which is very likely). However, you are not about to be defeated by orkyness.
(5) You grab the two controls on the side, which you guess is for the arms. the machine then turns on, and you begin moving. It' so odd, it seems to come naturally to you. (+2 piloting)
Out of scrap?! Ride the warbikk to more less fertile ground. Preferably near the other orks
(3) You head out on your bike, not bothering to give the spiky marine any sort of manual, and begin searching for more bitz in order to make bigger, if not better, things. You spot a massive Waaagh! of Orks nearby, and decide to keep it close to them.
(2) However, it seems that the area has already been picked clean, and only useless junk left behind. You must either venture farther for parts or simply give up.
Yeah, weez in. Where's da scrap gonna be?
The giant warboss spins you around and points down the hill, where a massive army of spiky 'oomies were attacking a large building, while the large building launched heavy artillery into the chaos boyz. If you had to make a guess, it was other pinkskins. "Dere" Said the mega armored warboss "dats were we're fightin'. We gunna swipe in da flank and krump dem"
(6) You feel psyched, ready to jump in at a moment's notice. You almost do, had the bigger warboss not grab you before you'd recklessly charged down the hill. "Patience, ya git. we'll be dere soon enuff." You fell slightly embarrassed, and what little respect Skullcrusha' Boyz had for you was decreasing (although your own boyz view you in a Kamina level of awesome).
Do a barrel roll! Did I already pull that gag this game? Just go to the base already.
(2) You decide to do a barrel roll, for the hell of it. You spin like a sideways top, a flying green blur to anyone watching. It's quite fun, up until you horf over the windshield. You spend the rest of the turn clearing the vomit off.
Okay, shuriken pistols shouldn't really make any noise. Therefore, what I heard was clearly a bird or something. Anyway, if, hypothetically, there really is an Eldar shooting a shuriken pistol around here somewhere, then he surely has the situation well in hand.
Therefore, I should make a cubby house.
(4) Curse your reality warping powers (despite the fact that you're right D:). You go of in search for shelter and building material, nevermind the fact that you have possibly doomed one of your own kind.
(3) You find yourself a literal hole in the ground, only somewhat deeper than your average foxhole. You place a few flat pieces of debris over the top, making a sort of roof. It may not be pretty, but at least it'll keeps the rain out...well, some of it.
shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot, shoot...you get the idea.
(3) Sadly, fear has taken a grip on you, and are only able to fire another single shot.
(1) Your shot flys off in a different direction, and it looks like the gun had jammed. You freeze in terror as the monster continues to advance.
(5) Suddenly, there is a crunching noise, and the floor gives out under the beast, sending it down word. You hear a Splorch and everything goes quiet. You don't think you'll ever sleep soundly again.
"Drive me closer, I want to hit them with my sword!"
(6) You scream your outrageous demand, but the machine spirit was not about to argue with the with the meltagun. It dives along side an enemy land raider, the top gunner only now noticing that a lunatic Loyalist was within chainsword range.
(5+1) You swing true, the dangerous teeth catching onto the heretic's armor
(5) and the head goes flying.
(3+1) With the gunner gone, you take up your melta pistol and fire at the tracks on the transport
(4+1) The tracks of the enemy vehicle (as well as a good portion of the rear armor) vaporizes, and you watch as the wreaked vehicle stops moving, and the ones behind it crash into it, leading into an epic pile up. You're pretty sure at this point that everyone know you're not Chaos. (+2 marksmarine)
Name: Brother Divum Aequoreus
Gender: Male
Faction: Spess Mehreen
Status:
Burned right handSkills:
Competent Marksman (5/8) (+1 to all actions)
Novice Swordsman (1/4)
Dabbling Debater (1/2)
Novice Tech-marine (0/4)
Debbling Searcher (1/2)
Novice negotiator (0/4)
Equipment: Power Armor, Chainsword, Boltgun,
Inferno Gun armful of random weapons, 2x4 with nail in it.
Background: He's a warrior in the service of the goddamn God-Emperor, so he has spent all his life killing stuff that said God-Emperor has deemed heretical or otherwise deserving of death.
Name: Alai
Gender: Male
Faction: Eldar
Status: Bruised Ego
Skills:
Novice Fighter (3/4)
Novice Markseldar (1/4)
Dabbling Searcher (1/2)
Dabbling Medic (1/2)
Competent Warp Jumper (0/8) (+1 to all actions)
Tough (0/4)
Novice Mechanic (0/4)
Novice Pilot (0/4)
Equipment: Soulstone, Warp Spider Exarch armour, Power Blades, Monofilament Rifle, Jump Generator.
Background: A Warp Spider Exarch of the Altansar craftworld, Alai was separated from his home during the battle for Belial IV. Since there is even less information on Altansar's whereabouts than there is on the other craftworlds, he has yet to return.
Name:Handren Dedra
Gender:Male
Faction: Eldar outcast
Status: Feels like every bone in your body broken,
Pain Skills:
Competent Markseldar (4/8) (+1 to all To Hit rolls)
Novice Ambusher (0/4)
Novice Searcher (1/4)
Chaos knowledge (0/4)
Equipment: Soulstone, Ranger Long Rifle, Suriken Pistol, torn chameleon cloak, light armor, 2
Plasma Grenades, Melta Bomb,
Rokkit HammerBackground (optional)
Handren was originally from the Craftworld Ulthwe, but took the path of the outcast and became a ranger. He wandered for many years, returning to his Craftworld only in times of need and to accept tasks from the seers.
Name: Gobfang Wortbad
Gender: Male
Faction: Ork mekboy
Status: Orky
Skills:
Novice Shoota Boy (0/4)
Talented Mekboy (0/12) (+2 to all actions)
Novice Kunnin' Boy (2/4)
Dabbling Improv Fighter (1/2)
Equipment: kustom shoota (Upgrades:
Grip),
Kustom Slugga, 'eavy armor,
Cutting Torch, Mek tools
Background: e's on a quest. A quest to get enuff dakka!
Name: Tooftaka Gitbasha
Gender: Oi! Wuts dat thingz yoo 'umiez wot callz wumminz? Da Orks don' need no wumminz! Weez iz Orks!
Faction: Ork, Whatever group happens to call him Boss at the moment.
Status: Orky
Skills: Competent Choppa Ork (0/8) (+1 to all actions)
Competent Warboss (0/8) (+5 allies)
Novice Rider (1/4)
Novice Searcher (2/4)
Equipment: Me best Choppa,
Plasma Cannon Me Ol' Armor, Sack o' Teef, Warbikk, 1 bundles of random loot, 1 bungle of lasguns.
Background: A particularly large and capable Ork who fancied himself a leader, who came to the planet in the hopes to gather the best Orks he can find, and get himself a proper Waaaaagh going, with which he can overrun all the other factions on the planet.
Allies: 4 Choppa Boyz (4/10)
Name:RAM
Gender: N/A
Faction: Chaos Space Marines, Nurgle, Plague Trooper.
Status: About as healthy as a corpse, infected with parasites.
Skills: Novice Cook (2/4)
Competent Medic (2/8) (+1 to all actions)
Novice Swordmarine (1/4)
Novice Persuader (1/4)
Novice Tracker (0/4)
Very Strong (2/8) (+1 to all actions)
Novice Pilot (0/4)
Mutations: 1
Equipment: Power Armour, Plague Sword, Plasma gun, cauldron(with food), Used Medi-pack, minus 1 syringe.
Background: An ancient and insane worshipper of Nurgle who seeks to promote health in others so that they are better able to appreciate and maintain Nurgle's gifts.
Ally: Nobi the Nurgling
Name: Sensei
Gender: M
Faction: SPEEEEESSSS MUHREEEEEENS!
Status: Healthy, King of Weasel Land.
Skills: Novice Pilot (3/4)
Novice Techmarine (2/4)
Novice Servo Arm User (3/4)
Novice Searcher (1/4)
Strong (1/2)
Novice Marksman (1/4)
Equipment: Repair kit, booze (The only necessary ration!), Laspistol,
Servo arms,
Lascannon, shiny metal.
Background: Marine Flight Engineer. Tendency to drink on the job. Which is why my ship is upside-down in that building over there. Grumpier sober than buzzed.
Name: Catenus
Gender: Male
Faction: Thousand Sons
Skills:
Novice Psyker (2/4)
Novice MarksChaos (that makes no sense) (2/4)
Dabbing Manipulator (1/2)
Equipment: Power armor, heavy bolter, chainsword
Background: Catenus doesn't fully remember how he got here. He knows it heavily featured the Warp and "Oops", and he's got the nagging suspicion that "This'll be cool" was involved as well. It's not looking good, but he's still sort of hoping this was some brilliant scheme of his.
Faction: Imperium
Status: Healthy, 7 Guardsmen, 1 Commissar
Skills: Disciplined, Summary Execution (Commissar only)
Equipment: 10 Lasguns, 1 bolt pistol, 1 chainsword, 1 cool hat.
Faction: Orks
Status: Orky, 4 Slugga boyz
Skills: Waaagh!, Burning Spirit!! (re-roll failed leadership)
Equipment: Improved Choppas (+1 to wound),
Name: TA-782C
Faction: Imperium
Status: Bruised Frame, Broken right wing, smashed window
Skills: Flying, Armored, Carrying Capacity
Equipment: Lascannon
Faction: Imperium
Status: Ready for War, Defaced
Skills: Carrying Capacity, Heavily Armored, Machine Spirit
Equipment: Twin Linked Heavy Bolter, 2 Twin Linked Lascannons
Faction:Ork
Status: Orky, Pink
Skills: Fast
Equipment: TL Dakkaguns, Ejector Seat, Turbo (currently empty), Cup Holder, Hidden Compartment, Self-Destruct Button, DVD Player, Skorcha
Faction:Ork
Status: Orky
Skills: Fast
Equipment: TL Dakkaguns