[size=9]Turn 20: Madness, As You Know, Is...Like Gravity[/size]
Stand and loot everything I can from this place. For the greater good of course!
(3) Getting yourself up from your position you move over to the armory, not wanting to feel left out. However you a far from your optimum strength, so you should only be able to pick up one or two things.
(2-1) However, when you get there you find the entire armory has been picked bone dry, not even a piece of concrete for you to throw. You leave disappointed.
Get me bike and bring da loot back to camp
(1) You get back to your bike to find that the space marine had kicked it over. Your prized possession, toppled over by some pink skin! (5) However, you manage to hold your rage in place, simply grumbling as you grab a piece of broken pipe and scratch and rather big gouge into the land raider's paint job, going as far as to write "Spase Mareens Suk" onto the side. You then pack your loot onto you bikk and ride off.
who the hells the other dude not in the cockpit? Go see him and find out what he's doing.
(1) What other person? There's no other person here. Oh, the human? They don't count as people. In fact, you tell him such, and about how much better the Eldar are compared to human, and that their little "Imperium" is nothing more that a road bump to the revival of the Eldar empire. (1) The tech priest looks over to you, gives you a slight discomforting look, then grabs you by the armor and throws you out the back. You laminate over how that could have gone much better if you had kept your superiority complex in check.
(2) You fall for what must have been 20 feet before you hit the top of some building, smashing through it's weakened structure. You were about to make a joke about human architecture, if it didn't hurt so much.
If the reinforcements cannot come to me then I must go to the reinforcements! I use the Land Raider to go to where the other space marines are and help them fight whatever they are fighting.
(3) You decide that you had waited long enough to get into the battle, and tell the land raider that that are going to enter the fire, it responding in it's own way. you could have sworn you heard something scraping up long side the armor, but you dismiss it as something else.
one last bit of construction(for now...)
I build a second gun that I can dual-wield with the first, thereby doubling my dakka.
(3) You figure that the best way to up your dakka is to build a second gun. It's so simple! Why didn't think of it before? You quickly work on your next big thing.
(4+1) What you hold up in your hands is a thing of beauty. It's a slugga, but the two barrels up front make it much easier to hit something. (+1 mechanic)
Commandeer that lasgun ammo- might as well.
An continue policy of using said ammo against anything that might be a potential enemy, because I'm bored.
(6) You look outside the Valkyrie's bay door, searching for anything that you could destroy with you massive lascannon, mostly because you have no ability to stave of your boredom. The other passenger begins ranting about Eldar superiority, and you give your counter argument by throwing him out.
(4) looking over the ruined buildings, you spot an Ork Trukk, a perfect target.
(6) (6) You fire it like a pro
(4+3) and the Trukk (predictably) explodes. You also take the lasgun ammo. Maybe with some wire you could use it to fuel to your lascannon. (+1 servo arm user, +1 marksman)
Alright. Land at the most interesting spot in the vicinity, cause there's bound to be something down there.
(5) You look down from you seat, searching for anything of interest. You instantly spot a firefight going on, between imperial guard forces and some chaos cultest, lead by some fearsome monster of a man. In order to help the humans, you attempt to land
(3) You are once again gripped with a fear of crashing, but you are able to push through it, landing it on the nearby road.
Burst free of the cement!
(4) You shall not be held here by this concrete prison! Your strength is that of Chaos!
(2) Or maybe not. Nurgle has blessed you with inhumanly toughness, but none of the gifts given to you have anything to do with strength. The cement is held with less space than a Slaanesh [censored by the Imperial Inquistion], and you remain stuck in this uncomfortable position.
Keep buildin'
(1) With the shacks "built" they decide to go back to mucking around, admiring RAM like he was an actual statue. Without their supervision, one of the building fall over to a stiff wind.
Keep firing!
(3) Most of the guardsman keep firing on the advancing monsters, while the rest wished to rush off to the Valkyire, the only thing keeping them from running is the watchful eye of their Commissar.
Attack!
(2) The cultist let out heretical cries and pot shots, but the hail of lasgun rounds keep them from letting on a full assault, although there leader kept edging them on.
Name: Brother Divum Aequoreus
Gender: Male
Faction: Spess Mehreen
Status:
Burned right handSkills:
Competent Marksman (3/8) (+1 to all actions)
Novice Swordsman (1/4)
Dabbling Debater (1/2)
Novice Tech-marine (0/4)
Debbling Searcher (1/2)
Novice negotiator (0/4)
Equipment: Power Armor, Chainsword, Boltgun,
Inferno Gun armful of weapons.
Background: He's a warrior in the service of the goddamn God-Emperor, so he has spent all his life killing stuff that said God-Emperor has deemed heretical or otherwise deserving of death.
Name:Shas'Shavon Monat
Gender:Male
Faction:Tau
Status: Bruised Torso/Organs,
Pain,
Short of breathSkills:
Competent Ambusher (3/8) (+1 to all actions)
Novice Markstau (3/4)
Dabbling Persuader (1/2)
Equipment:Pulse Rifle with marker light,
XV-22 battlesuit,
Rail Rifle.
Background: An excellent shot even for a Tau and with a knack for surviving dangerous missions Shavon was selected for the Special Forces Cadres where he served for only 2 years.
Name: Alai
Gender: Male
Faction: Eldar
Status: Healthy
Skills:
Novice Fighter (1/4)
Novice Markseldar (1/4)
Dabbling Searcher (1/2)
Dabbling Medic (1/2)
Novice Warp Jumper (2/4)
Tough (0/4)
Novice Mechanic (0/4)
Novice Pilot (0/4)
Equipment: Soulstone, Warp Spider Exarch armour, Power Blades, Monofilament Rifle, Jump Generator.
Background: A Warp Spider Exarch of the Altansar craftworld, Alai was separated from his home during the battle for Belial IV. Since there is even less information on Altansar's whereabouts than there is on the other craftworlds, he has yet to return.
Name:Handren Dedra
Gender:Male
Faction: Eldar outcast
Status: Every bone in your body broken,
Severe Pain Skills:
Competent Markseldar (2/8) (+1 to all To Hit rolls)
Novice Ambusher (0/4)
Novice Searcher (1/4)
Chaos knowledge (0/4)
Equipment: Soulstone, Ranger Long Rifle, Suriken Pistol, torn chameleon cloak, light armor, 2
Plasma Grenades, Melta Bomb,
Rokkit HammerBackground (optional)
Handren was originally from the Craftworld Ulthwe, but took the path of the outcast and became a ranger. He wandered for many years, returning to his Craftworld only in times of need and to accept tasks from the seers.
Name: Gobfang Wortbad
Gender: Male
Faction: Ork mekboy
Status: Orky
Skills:
Novice Shoota Boy (0/4)
Competent Mekboy (6/8) (+1 to all actions)
Novice Kunnin' Boy (2/4)
Dabbling improve fighter (1/2)
Equipment: kustom shoota
Grip),
Kustom Slugga, 'eavy armor,
Cutting Torch, Mek tools
Background: e's on a quest. A quest to get enuff dakka!
Name: Tooftaka Gitbasha
Gender: Oi! Wuts dat thingz yoo 'umiez wot callz wumminz? Da Orks don' need no wumminz! Weez iz Orks!
Faction: Ork, Whatever group happens to call him Boss at the moment.
Status: Orky
Skills: Competent Choppa Ork (0/8) (+1 to all actions)
Novice Warboss (2/4)
Dabbling Rider (1/2)
Novice Searcher (2/4)
Equipment: Me best Choppa,
Plasma Cannon Me Ol' Armor, Sack o' Teef, Warbikk, 2 bundles of loot
Background: A particularly large and capable Ork who fancied himself a leader, who came to the planet in the hopes to gather the best Orks he can find, and get himself a proper Waaaaagh going, with which he can overrun all the other factions on the planet.
Allies: 4 Choppa Boyz (4/5)
Name:RAM
Gender: N/A
Faction: Chaos Space Marines, Nurgle, Plague Trooper.
Status: About as healthy as a corpse, infected with parasites, trapped.
Skills: Novice Cook (2/4)
Competent Medic (2/8) (+1 to all actions)
Novice Swordmarine (1/4)
Novice Persuader (0/4)
Equipment: Power Armour, Plague Sword, Plasma gun, cauldron(with food), Used Medi-pack, minus 1 syringe.
Background: An ancient and insane worshipper of Nurgle who seeks to promote health in others so that they are better able to appreciate and maintain Nurgle's gifts.
Name: Sensei
Gender: M
Faction: SPEEEEESSSS MUHREEEEEENS!
Status: Healthy, King of Weasel Land.
Skills: Novice Pilot (2/4)
Novice Techmarine (2/4)
Novice Servo Arm User (2/4)
Novice Searcher (0/4)
Strong (1/2)
Dabbing Marksman (1/2)
Equipment: Repair kit, booze (The only necessary ration!), Laspistol,
Servo arms,
LascannonBackground: Marine Flight Engineer. Tendency to drink on the job. Which is why my ship is upside-down in that building over there. Grumpier sober than buzzed.
Name: Cyrus Prime's 23rd
Faction: Imperium
Status: Healthy, 10 Guardsmen, 1 Commissar
Skills: Disciplined
Equipment: 10 Lasguns, 1 bolt pistol, 1 chainsword, 1 cool hat.
Name: TA-782C
Faction: Imperium
Status: Healthy.
Skills: Flying, Armored, Carrying Capacity
Equipment: Lascannon
Faction: Imperium
Status: Ready for War.
Skills: Carrying Capacity, Heavily Armored, Machine Spirit
Equipment: Twin Linked Heavy Bolter, 2 Twin Linked Lascannons
Faction:Ork
Status: Orky, Pink
Skills: Fast
Equipment: TL Dakkaguns, Ejector Seat, Turbo (currently empty), Cup Holder, Hidden Compartment, Self-Destruct Button, DVD Player, Skorcha
Faction:Ork
Status: Orky
Skills: Fast
Equipment: TL Dakkaguns
Chaos Cultist
Status: Healthy, 11 cultist, 1 psyker.
Skills: Psyker
Equipment: 11 lasguns.