[size=9]Turn 17: Hotblooded Tau. Insert Anime Joke Here [/size]
Awww, my first self-inflicted infection, and it wasn't even deliberate : )
Attempt to psychically track down the dead people group that is being attacked by genestealers.
(2) You once again attempt to connect with your astray allies (meant in the loosest way possible), but you are unable to find them again, as if some sort of force is blocking your connection to the warp.
(?) You seem to not have taken any effects from the parasites yet.
Uhh... continue to push self out?
(5) You are not going to be stuck under here like some weak flesh bag. Instead of asking for help, you try to move out on your own
(4-1)(4-1) You manage to push the building material just enough to crawl out of your prison. After punching Handren in the arm for not actually helping you out, you enter the Valkyrie and hope the pilot knows what he's doing... (+1 strength, +1 servo arm user)
I use the largest weapon in my possession to purge the genestealers a little, or a lot. Avoiding harm to the tau is preferable, but not necessary.
(4) Seeing that your partner has been taken out by the monstrous bugs, you finally drop pile of weapons you are holding and grab for a better weapon.
(5) You find an Inferno Pistol, an extremely rare weapon normally used by Inquisitioners. You don't really care, firing both it and your bolter at the Tyranids.
(5,4-1) You fire the inferno pistol at the Genestealer in front of you, and the bolter at the one in the back.
(5,2-1) the bolter rounds simply plunk of it's target, but the inferno gun is dead on. With a sharp hiss and the release of the superheated gasses, whats was once a xeno horror was now a pair of legs, some disembodied arms, and piece of a tail.
(4) You swing your Inferno Pistol at the genestealer attacking the tau and fire again
(3), and manage to separate one of it's arm. (+4 Marksman)
Bah, I'm an Ork, it'll heal. Keep building!
(1) You ignore the pain, realizing that this was completely minor in terms of stupid things Orks have done to themselves. (4) You continue putting the pieces together around your hand, creating the basic look of a Klaw. You then realize that you had built over your fingers as well and they are not connected to the klaw itself, so what you have is a lump of metal at the end of your arm.
Tell the other Orks to start building some shelter. We'll need it to stuff the loot!
"Get ta buildin', boyz! I'll 'andle dese purple fings meself!"
Ride into battle on my Warbikk and cut a swathe through the Tyranids.
(3) You tell the other Ork boyz to begin building a place to keep all the loot that your Waaagh! will eventually gain, and possibly as shelter if it ever gets to that point. However, you begin sensing that there is a nearby fight going on, and you leave again in search of the battle, leaving a rather cryptic note before you ride off again.
(5) Your search leads you to a human armory, a Land Raider just outside and the door wide open. (+2 searcher)
I stick the heavy bolter back on its stand, wait a moment for those who might want to enter the Valkyrie, then take off and fly in a random direction toward the great unknown. Keep an eye out for anything interesting on the ground. Especially something that could make orbit, since those genestealers on the ground which I couldn't possibly know about mean that bad things will probably happen soon.
(5) You place the heavy bolter back onto it's stand, wait for any passengers, the proceed to the cockpit to get this piece of mon'keigh crap in the air.
(6) You use some common sense to figure out which button does what (after all, if a human can fly it so can you), and which whatsit is the steering bit, and manage to get it in the air. Although you are able to get it high over the ruins, you can't search the ground, because you're to busy clinging onto control stick as if letting go would send the ship into a death spiral. (+1 pilot)
Well I guess I hop on the Valkyrie, see if there's anything stashed away anywhere that I can use.
(3) You rub your sore arm, then look around the area to see if you can find anything useful.
(6) For the most part you only find scrap, but eventually find something of interest: it appears to be stick with a rocket (painted red) at the end, in the shape of some sort of hammer. It's pratically screams "Orky". you place it over your shoulder, and enter the Valkyrie. (+1 searcher)
With the Genestealer stuck in me I will fire a shot into it's head at close range.
(1) Your vision zooms in and out, growing ever darker. It hurt to breath, but that pain feels distant. (6) But you will not die here. You refuse to simply drop, letting the fire inside take over, you raise your gun for one last final attack.
(Auto succeed) You can't miss at this range!
(6-1) the shot goes straight through the genestealer's skull, is drops limp, and the arm pops out of your armor.
(3)(4) You slowly begin to drift out. Maybe, you can just take a short nap... (unconncious)
Start buildin'
(2) After the warboss leaves to whichever fight he looking for, the Ork start muckin' around.
(3) The remaining Genestealer finally gets into combat range and attack the space marine
(3) the attack barely hits the super soldier's arm
(1) but the hit simply bounces off.
Name: Brother Divum Aequoreus
Gender: Male
Faction: Spess Mehreen
Status:
Burned right handSkills:
Competent Marksman (3/8) (+1 to all actions)
Novice Swordsman (1/4)
Dabbling Debater (1/2)
Novice Tech-marine (0/4)
Debbling Searcher (1/2)
Novice negotiator (0/4)
Equipment: Power Armor, Chainsword, Boltgun,
Inferno Gun armful of weapons.
Background: He's a warrior in the service of the goddamn God-Emperor, so he has spent all his life killing stuff that said God-Emperor has deemed heretical or otherwise deserving of death.
Name:Shas'Shavon Monat
Gender:Male
Faction:Tau
Status: Mangled Torso/Organs,
Pain,
Heavily Bleeding, Unconscious
Skills:
Competent Ambusher (3/8) (+1 to all actions)
Novice Markstau (3/4)
Dabbling Persuader (1/2)
Equipment:Pulse Rifle with marker light,
XV-22 battlesuit,
Rail Rifle.
Background: An excellent shot even for a Tau and with a knack for surviving dangerous missions Shavon was selected for the Special Forces Cadres where he served for only 2 years.
Name: Alai
Gender: Male
Faction: Eldar
Status: Healthy
Skills:
Novice Fighter (1/4)
Novice Markseldar (1/4)
Dabbling Searcher (1/2)
Dabbling Medic (1/2)
Novice Warp Jumper (2/4)
Tough (0/4)
Novice Mechanic (0/4)
Dabbing Pilot (1/2)
Equipment: Soulstone, Warp Spider Exarch armour, Power Blades, Monofilament Rifle, Jump Generator.
Background: A Warp Spider Exarch of the Altansar craftworld, Alai was separated from his home during the battle for Belial IV. Since there is even less information on Altansar's whereabouts than there is on the other craftworlds, he has yet to return.
Name:Handren Dedra
Gender:Male
Faction: Eldar outcast
Status: Healthy...you hope
Skills:
Competent Markseldar (2/8) (+1 to all To Hit rolls)
Novice Ambusher (0/4)
Novice Searcher (1/4)
Chaos knowledge (0/4)
Equipment: Soulstone, Ranger Long Rifle, Suriken Pistol, torn chameleon cloak, light armor, 2
Plasma Grenades, Melta Bomb,
Rokkit HammerBackground (optional)
Handren was originally from the Craftworld Ulthwe, but took the path of the outcast and became a ranger. He wandered for many years, returning to his Craftworld only in times of need and to accept tasks from the seers.
Name: Gobfang Wortbad
Gender: Male
Faction: Ork mekboy
Status:
Screws in his armSkills:
Novice Shoota Boy (0/4)
Competent Mekboy (4/8) (+1 to all actions)
Novice Kunnin' Boy (0/4)
Dabbling improve fighter (1/2)
Equipment: kustom shoota
Grip), 'eavy armor,
Cutting Torch, Mek tools
Background: e's on a quest. A quest to get enuff dakka!
Name: Tooftaka Gitbasha
Gender: Oi! Wuts dat thingz yoo 'umiez wot callz wumminz? Da Orks don' need no wumminz! Weez iz Orks!
Faction: Ork, Whatever group happens to call him Boss at the moment.
Status: Orky
Skills: Novice Choppa Ork (3/4)
Novice Warboss (2/4)
Dabbling Rider (1/2)
Novice Searcher (0/4)
Equipment: Me best Choppa, Me Ol' Armor, Sack o' Teef, Warbikk
Background: A particularly large and capable Ork who fancied himself a leader, who came to the planet in the hopes to gather the best Orks he can find, and get himself a proper Waaaaagh going, with which he can overrun all the other factions on the planet.
Allies: 4 Choppa Boyz (4/5)
Name:RAM
Gender: N/A
Faction: Chaos Space Marines, Nurgle, Plague Trooper.
Status: About as healthy as a corpse, infected with parasites.
Skills: Novice Cook (2/4)
Competent Medic (1/8) (+1 to all actions)
Novice Swordmarine (1/4)
Novice Persuader (0/4)
Equipment: Power Armour, Plague Sword, Plasma gun, cauldron(with food), Used Medi-pack, minus 1 syringe.
Background: An ancient and insane worshipper of Nurgle who seeks to promote health in others so that they are better able to appreciate and maintain Nurgle's gifts.
Name: Sensei
Gender: M
Faction: SPEEEEESSSS MUHREEEEEENS!
Status: Healthy, Trapped, King of Weasel Land.
Skills: Novice Pilot (2/4)
Novice Techmarine (2/4)
Novice Servo Arm User (2/4)
Novice Searcher (0/4)
Strong (1/2)
Equipment: Repair kit, booze (The only necessary ration!), Laspistol,
Servo arms,
LascannonBackground: Marine Flight Engineer. Tendency to drink on the job. Which is why my ship is upside-down in that building over there. Grumpier sober than buzzed.
Name: TA-782C
Faction: Imperium,
Status: Gaping hole in armor.
Skills: Flying, Armored, Carrying Capacity
Equipment: Lascannon
Faction: Imperium
Status: Ready for War.
Skills: Carrying Capacity, Heavily Armored, Machine Spirit
Equipment: Twin Linked Heavy Bolter, 2 Twin Linked Lascannons
Faction:Ork
Status: Healthy, Pink
Skills: Fast
Equipment: TL Dakkaguns, Ejector Seat, Turbo (currently empty), Cup Holder, Hidden Compartment, Self-Destruct Button, DVD Player, Skorcha
1 Genestealers:
Fraction: Tyranids
Status: Heathy, Hungry, 1 missing arm
Skills: Fleet of claws (+2 speed), multi-limbs (+1 attack)
Equipment: Rending Claws (-1 armor penetration) Hard Carapace (+1 armor)