Okay, clearly my mind isn't powerful enough to fight off the disease. Let's look at more drastic measures. I'm an Exarch, so...
I declare myself the Young King and sacrifice myself to become an AVATAR OF KHAINE.
(1) One problem with that: You can't just stab yourself and expect to turn into an Avatar, there is a huge amount of rituals that's needed, and you simply cannot bypass it like a short cut...or is there? You lift up your dagger (4) and realize that won't work, unless you want to kill yourself. You notice a plague marine nearby helping other Eldar, and wait your turn for help
(?) Oddly enough, you feel fine for the moment.
I rush to the aid of the fallen Eldar, stitching together its broken organs, sealing its gaping wounds, and calling upon Grandfather's uniquely persistent love to prolong the Eldar's existence. Of course, if there are any spare pieces left over when I am finished putting it together, there is always extra room in the stew...
(3) you move over to the wounded Eldar, telling him that you are here to help. He respond exactly as you would expect: by attempting to run away. You manage to get him to stay, but only by grabbing him by the neck and slamming him into the ground.
(6) You take out the medkit you have been dragging around all this time, and inject the Eldar with some sedative, then begin your work. Using all of your skill (and some pray to your god) you manage to fix up the xeno, and sewed him back up. It looks like the perfect operat...where did that syringe go? (+1 medic)
For the love of god find parts! RUAGH!
Also, compose journal of heresy and lies inflicted upon me by the others.
(3) you begin searching for anything that could be used in the maintenance of vehicles
(1) but you find nothing of use. You are also pushed down by an Ork, which you plan on adding to your whiny diary I mean journal.
Ride me bicycle into the night in search of boyz for me WAAAAAGH!
(2) Your attempt to ride away are interrupted when a Mek Boy suddenly takes the bike out from under you. He then begin to furiously work on it, and your want to bash this mek's head in is out weighted by your curiosity, so you wait for whatever upgrade the bike is getting.
See if I can do anything about the bleeding. Pain as well if possible.
(5) You look over your current status, thinking over ways of healing yourself, when a plague marine moves ever closer to yourself.
(1) You inevitably freak out, attempting to crawl away from being sacrificed or whatever that vile creature plans on doing to you. However, he catches up and grabs you by the neck, injecting something into you, and you pass out. When you awake, you find that you feel much better.
I head to where my brethren are fighting and lend a hand, or a tank.
(6) You decide to leave and give the xenos a final wave good by (by flipping them the bird, naturally) and move away from the group. Before you go, however, you decide to stop by that armory that was mentioned earlier, and using the password you were given. You enter the building, explored around, until you find a big room with several weapons inside. Then a thought hit you: Where is everyone? And what is that infernal scratching?
That bike ain't fit for an ork! Push the humie away and get to work making the bike orky. It will need, at minimum, a machine gun, an engine, and flames painted on the sides.
(6) You push away a human Mekanik in order to get to the Warbosses bicycle, telling him and yourself that such a steed is unworthy of an Ork
(6+1) you begin adding all sort of whatsits and knickknacks to the vehicle, not really paying attention to what you're doing as you continue to add more and more to your "masterpiece". You finally finish and step back to admire your handy work and Oh Grok and Mork whatdidyouwhatdidyoudo? The monstrosity has only the slightest resemblance to the original (aside from being pink), or to a bike at all (aside from having two wheels and seat). Whats worse, is that you had used up both your unfinished power Klaw and the upgrades to your shoota to finish it, and now you're back to square one. But I'll be nice and let you keep your grip, so that your abysmal aiming doesn't get any worse that it already is. (+1 mechanic)
Go and find something to ambush.
(5) You once again sneak off from the group, making the other wonder if you're suffering from Repetitive Action Syndrome. You decide to follow the space marine this time, finding that building you had passed earlier. He enters the building and you follow inside.
(4) It not that hard to follow him, although that's partly because the space marine is already as blind as a bat. All the while you wonder what that noise is in the background. (+1 ambusher)
Name: Brother Divum Aequoreus
Gender: Male
Faction: Spess Mehreen
Status:
Burned right handSkills:
Novice Marksman (1/4)
Novice Swordsman (1/4)
Dabbling Debater (1/2)
Novice Tech-marine (0/4)
Debbling Searcher (1/2)
Novice negotiator (0/4)
Equipment: Power Armor, chainsword, boltgun
Background: He's a warrior in the service of the goddamn God-Emperor, so he has spent all his life killing stuff that said God-Emperor has deemed heretical or otherwise deserving of death.
Name:Shas'Shavon Monat
Gender:Male
Faction:Tau
Status: Healthy
Skills:
Competent Ambusher (3/8) (+1 to all actions)
Novice Markstau (3/4)
Dabbling Persuader (1/2)
Equipment:Pulse Rifle with marker light,
XV-22 battlesuit,
Rail Rifle.
Background: An excellent shot even for a Tau and with a knack for surviving dangerous missions Shavon was selected for the Special Forces Cadres where he served for only 2 years.
Name: Alai
Gender: Male
Faction: Eldar
Status: Healthy,
Worm biteSkills:
Novice Fighter (1/4)
Novice Markseldar (1/4)
Dabbling Searcher (1/2)
Dabbling Medic (1/2)
Novice Warp Jumper (2/4)
Equipment: Soulstone, Warp Spider Exarch armour, Power Blades, Monofilament Rifle, Jump Generator.
Background: A Warp Spider Exarch of the Altansar craftworld, Alai was separated from his home during the battle for Belial IV. Since there is even less information on Altansar's whereabouts than there is on the other craftworlds, he has yet to return.
Name:Handren Dedra
Gender:Male
Faction: Eldar outcast
Status: Healthy...you hope
Skills:
Competent Markseldar (2/8) (+1 to all To Hit rolls)
Novice Ambusher (0/4)
Novice Searcher (0/4)
Chaos knowledge (0/4)
Equipment: Soulstone, Ranger Long Rifle, Suriken Pistol, torn chameleon cloak, light armor, 2
Plasma Grenades, Melta BombBackground (optional)
Handren was originally from the Craftworld Ulthwe, but took the path of the outcast and became a ranger. He wandered for many years, returning to his Craftworld only in times of need and to accept tasks from the seers.
Name: Gobfang Wortbad
Gender: Male
Faction: Ork mekboy
Status: In Trouble
Skills:
Novice Shoota Boy (0/4)
Competent Mekboy (4/8) (+1 to all actions)
Novice Kunnin' Boy (0/4)
Dabbling improve fighter (1/2)
Equipment: kustom shoota
Grip), 'eavy armor,
Cutting Torch, Mek tools
Background: e's on a quest. A quest to get enuff dakka!
Name: Tooftaka Gitbasha
Gender: Oi! Wuts dat thingz yoo 'umiez wot callz wumminz? Da Orks don' need no wumminz! Weez iz Orks!
Faction: Ork, Whatever group happens to call him Boss at the moment.
Status: Orky
Starting skills: Novice Choppa Ork (3/4)
Novice Warboss (2/4)
Dabbling Rider (1/2)
Starting equipment: Me best Choppa, Me Ol' Armor, Sack o' Teef
Background: A particularly large and capable Ork who fancied himself a leader, who came to the planet in the hopes to gather the best Orks he can find, and get himself a proper Waaaaagh going, with which he can overrun all the other factions on the planet.
Name:RAM
Gender:(Are all plague Troopers Male? The effects of chaos probably make it a moot point regardless...)
Faction: Chaos Space Marines, Nurgle, Plague Trooper.
Status: About as healthy as a corpse.
Starting skills: Novice Cook (2/4)
Novice Medic (3/4)
Novice Swordmarine (1/4)
Novice Persuader (0/4)
Starting equipment: Power Armour, Plague Sword, Plasma gun, cauldron(with food), Used Medi-pack, minus 1 syringe.
Background: An ancient and insane worshipper of Nurgle who seeks to promote health in others so that they are better able to appreciate and maintain Nurgle's gifts.
Name: Sensei
Gender: M
Faction: SPEEEEESSSS MUHREEEEEENS!
Status: Healthy
Skills: Novice Pilot (2/4)
Novice Techmarine (2/4)
Novice Servo Arm User (0/4)
Novice Searcher (0/4)
Equipment: Repair kit, booze (The only necessary ration!), Laspistol,
Servo arms,
LascannonBackground: Marine Flight Engineer. Tendency to drink on the job. Which is why my ship is upside-down in that building over there. Grumpier sober than buzzed.
Name: TA-782C
Faction: Imperium,
Status: Gaping hole in armor, damaged engine.
Skills: Flying, Armored, Carrying Capacity
Equipment: Lascannon
Faction: Imperium
Status: Ready for War.
Skills: Carrying Capacity, Heavily Armored, Machine Spirit
Equipment: Twin Linked Heavy Bolter, 2 Twin Linked Lascannons
Faction:Ork
Status: Unknown, Pink
Skills: Unknown
Equipment Unknown