Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]

Author Topic: [DISCUSSION]INFILTRATE//SEEK//ELIMINATE - "Cybrid Infiltration"  (Read 6969 times)

GlyphGryph

  • Bay Watcher
    • View Profile
Re: [DISCUSSION]INFILTRATE//ELIMINATE//KILL - "Cybrid Infiltration"
« Reply #30 on: December 08, 2009, 12:23:01 am »

"CYBRIDS ROCK AND I AM TOTALLY A CYBRID. VOTE OVERSEER 2009!"

Okay, I definitely see a lot of potential for "Fun" in the setup so far. I'm glad you came up with the Loudspeaker thing, Dakarian, it was a damn good idea.
« Last Edit: December 08, 2009, 12:25:48 am by GlyphGryph »
Logged

Vector

  • Bay Watcher
    • View Profile
Re: [DISCUSSION]INFILTRATE//ELIMINATE//KILL - "Cybrid Infiltration"
« Reply #31 on: December 08, 2009, 12:25:00 am »

"CYBRIDS ROCK AND I AM TOTALLY A CYBRID. VOTE OVERSEER 2009!"

If you manage to balance this game and run it after New Year's, I'll in for sure.  Looks quite fun.
Logged
"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

nonbinary/genderfluid/genderqueer renegade mathematician and mafia subforum limpet. please avoid quoting me.

pronouns: prefer neutral ones, others are fine. height: 5'3".

GlyphGryph

  • Bay Watcher
    • View Profile
Re: [DISCUSSION]INFILTRATE//ELIMINATE//KILL - "Cybrid Infiltration"
« Reply #32 on: December 08, 2009, 12:28:38 am »

For Bastard games, the REAL joke is there's just a Snowman and a Dissenter, each of which ends up sure the other is just a REALLY weird overseer :P

And yeah, definitely after new years since I want to host at least one basic game before doing something this complicated.
Logged

dakarian

  • Bay Watcher
  • OMGITSACAT
    • View Profile
Re: [DISCUSSION]INFILTRATE//SEEK//ELIMINATE - "Cybrid Infiltration"
« Reply #33 on: December 08, 2009, 01:27:23 am »

Nice thing is that this isn't a Bastard Game.  Not only can wierd stuff like that happen, but it also means you can run the game over and over.  Bastard Games work like puzzles, and once the puzzle is solved you can't play it again.

Logged
Quote from: Dakarian
What was I doing with Mr.Person through most of Day 3, lovemaking!?
I KNEW IT!

Leafsnail

  • Bay Watcher
  • A single snail can make a world go extinct.
    • View Profile
Re: [DISCUSSION]INFILTRATE//SEEK//ELIMINATE - "Cybrid Infiltration"
« Reply #34 on: December 08, 2009, 10:27:44 am »

The communication parts look pretty interesting.  I'd probably join the game, although I think I'd get confused :P.
Logged

dakarian

  • Bay Watcher
  • OMGITSACAT
    • View Profile
Re: [DISCUSSION]INFILTRATE//SEEK//ELIMINATE - "Cybrid Infiltration"
« Reply #35 on: December 08, 2009, 11:08:33 am »

Well, much of the game actually is standard:

Imperials = Town

Rebels = Quazi-mafia group with a recruiting Neighbor and a VERY weak cult aspect

Cybrids = Mafia with a X # shot recruiting feature

Everything else is really just power roles.  You still scumhunt normally.. you just have two quirky enemies to worry about.
Logged
Quote from: Dakarian
What was I doing with Mr.Person through most of Day 3, lovemaking!?
I KNEW IT!

GlyphGryph

  • Bay Watcher
    • View Profile
Re: [DISCUSSION]INFILTRATE//SEEK//ELIMINATE - "Cybrid Infiltration"
« Reply #36 on: December 08, 2009, 09:50:14 pm »

Cybrid Dissector//Implanter

Hmm... how about not one shot anymore, but if they get the ability to give players the "Bomb" trait, where if that player is killed, their killer dies as well? (Last vote if lynched)

Its a nice ability, but it means that they could conceivably have trouble actually getting rid of the player later on.

Added bonus - If a doctor "protects" a player, they discover that the player is a bomb, and if the Technician "inspects" a player it is announced to everyone?
Logged

dakarian

  • Bay Watcher
  • OMGITSACAT
    • View Profile
Re: [DISCUSSION]INFILTRATE//SEEK//ELIMINATE - "Cybrid Infiltration"
« Reply #37 on: December 09, 2009, 12:30:42 am »

Make it so that if the Cybrids recruit a "Bomb" it explodes even if the conversion is successful (so that they can't plant a bomb then recruit them later) and you have a deal.

Added bonus is nice as well. 
Logged
Quote from: Dakarian
What was I doing with Mr.Person through most of Day 3, lovemaking!?
I KNEW IT!

GlyphGryph

  • Bay Watcher
    • View Profile
Re: [DISCUSSION]INFILTRATE//SEEK//ELIMINATE - "Cybrid Infiltration"
« Reply #38 on: December 09, 2009, 09:28:23 am »

Heh... yeah, I'd say being a bomb means convert = death. That makes me pretty happy, actually.

Heh, cybrid with 4 converts but no night kill - suddenly every townie is a bomb by day 4, but no one has actually died! Town is confused... until the doctor discovers the first bomb...

The scum can't kill you, but every time you myslynch...
« Last Edit: December 09, 2009, 09:33:38 am by GlyphGryph »
Logged

GlyphGryph

  • Bay Watcher
    • View Profile
Re: [DISCUSSION]INFILTRATE//SEEK//ELIMINATE - "Cybrid Infiltration"
« Reply #39 on: December 09, 2009, 08:30:24 pm »

Okay, continuing to throw out role ideas, how about

"Patrolman"
May walk the rounds at night. He cancels one players night action at random, and discovers the identity of that player (but not what the action was).
Logged

GlyphGryph

  • Bay Watcher
    • View Profile
Re: [DISCUSSION]INFILTRATE//SEEK//ELIMINATE - "Cybrid Infiltration"
« Reply #40 on: February 02, 2010, 05:03:30 pm »

Just bumping it because I'm starting sign-ups for this game over the next couple days. Anyone else want input before it go go goes, now is the time to bring it up!
Logged
Pages: 1 2 [3]