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Author Topic: Mountain leveling buggyness  (Read 529 times)

Vermadus

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Mountain leveling buggyness
« on: December 05, 2009, 12:34:25 pm »

Recetnly i've been trying to level out my 6 Z-level mountain, which honestly took more effort than expected.

anyhow, It's finally levelled out, but i have one problem, namely this:


For some reason there seem to be stones hovering in mid-air, and i was wondering how to make them dissapear. anyone here has ideas? ( besides the hide function, hiding then one by one is madness )
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wagawaga

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Re: Mountain leveling buggyness
« Reply #1 on: December 05, 2009, 12:45:47 pm »

If you want to mass dump, forbid, claim, undump, hide, unhide, try hitting d-b. However, have you been playing with bridges? sometimes stuff thrown by bridgeapults get stuck in air.
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Vermadus

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Re: Mountain leveling buggyness
« Reply #2 on: December 05, 2009, 01:15:41 pm »

If you want to mass dump, forbid, claim, undump, hide, unhide, try hitting d-b. However, have you been playing with bridges? sometimes stuff thrown by bridgeapults get stuck in air.

Well, d-b-h helps alot, thanks! How i could have missed this functions remains a mystery, but now i know it atleast a few things will get alot easier, thanks!

The rocks in mid-air problem still remains of course, but i suppose i can manage now.
I haven't done any bridge-a-pulting on this map
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PencilinHand

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Re: Mountain leveling buggyness
« Reply #3 on: December 05, 2009, 02:17:50 pm »

They may have been designated for hauling or some other use when you removed their support which could conceivably do strange things like break gravity.

Build walkable access under them and then haul them away if you want to actually get rid of them.
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