On a recent DF game, I was lucky enough to find an area with both a large magma flow, and a river. What surprised me even more was the fact that the area had absolutely amazing deposits of gold ore. At least five veins right out in the open, and many, many more intersected during digging. Within days, gold stocks had skyrocketed into the hundreds. Even common peasents were eating off masterwork golden tables, while staring lovingly at masterwork golden statues. The mayor's office was a 3x3 room that also had 'royal' status on his requirement lists. Gold was flowing out of every wall in the fortress.
Unfortunately, the obscene wealth of my new fortress also meant it attracted vast ammounts of migrants, which in turn starved us to death, and caused a tantrum fit. The fortress died about three years after it was made, richer thenn sin, and as starved as a corpse. Now I've lost where it is again. Beh.
Anyway, my questions are thus. . .
I want to start a new fortress with another magma vent, and a river. However, I don't know how to find a magma vent without using the location tool. My fortressess tend to be big (11x11 starting tiles), but is there a way of seeing if there is a vent on my starting location before embarking? Also, I've recently downloaded Tweak for the game, but it dosn't work. Could somebody send me a tweak file that works with the latest Dwarf Fortress edition?