Oh yes.. about Org.
Org is..well.... UG. He's achieved the ability to be Unreadable. If you've noticed, he doesn't really LURK but he's not heavily active. He tends to go random, and he seems rather unfocused on just what he wants to do.
The result is that he probably triggered a good many scumtells for you guys BUT when you tried to put them together to form a picture of Scum-Org it didn't work out quite right... sort of like a "He's too scummy for town, but isn't acting like a mafia" sort of picture.
That, combined with the fact that he does this MORE often as town makes Org Unreadable. You can't push him for information like other players. You can't ignore him without shutting off that alarm in your head going "OMG SCUMTELLS!" You KNOW he's not pro-town, but, for probably quite a few of you, lynching him would be more of trying to scratch an itch than trying to catch a killer.
I'll be blunt, I wish that NONE of you follow that path on a regular basis.
The reason why I say that is simple: it kills towns dead. Although you can't truly mark a person as confirmed TOWN, you CAN get a handle on who you think is probably town and who seems suspicious. With that, you can put the 'townish' folks on the back burner (with an eye on them just in case, of course) and focus on the suspicious ones. Even if the 'townish' ones turn out scum, they'll slip sometime and, thus, you can go after them.
Unreadables, though, end up causing the town to focus on them, trying to put a town or scum label, but never being able to do so. Some people will want them removed just to get them out of the way. Others will want to push to try, TRY, *TRY* to figure them out. In the end, the town is stuck and has to just leave him alone. It wears a town down and, worse, in order to actually stop going after an Unreadable, you have to stop being so paranoid. A town that isn't paranoid is a dead town.
Meanwhile, in order to be truly unreadable, you CAN'T actually help the town. It's in trying to BE like the town that your truth is shown. Yes, you can do one or two attacks, but you can't really focus heavy on actually being aggressive, questioning, paranoid, and wiling to die and kill for your cause, because you'll eventually become readable. Even 'hard to read' players, like Webadict, can be read in due time.
So you sit there, drawing the town's eye away from the scum, not helping the town focus on the scum, and frustrating and wearing down everyone.
Yes, you'll probably live (at least, once Bay 12 stops quicklynching you), but you won't see many town wins. I take note that Org prides himself well on his victories as scum, but I've seen a few towns die horribly trying to deal with him when he's town (though to my joy in one game, since I WAS scum
).
So no, try not to be Unreadable. Instead, try to become Pro-town. Then, when you're scum, try to mimic that Pro-Townness. A player that can always look Town isn't unreadable (some will claim it, but honestly, that's because "You always look town) but is very dangerous. What's more, you can't policy lynch them: if they are town, they are a vital asset for you. I point to Pandarsenic as an example: we always worry about him being scum, but he's very useful as town-thus we try to figure him out and hope, HOPE we are right, since if we are wrong, nothing will save us.