An update has arrived. I've decided that rocks should have a penalty of -1L to attacks.
-----
Haika /
dodge– Attack [3]
RandomNumberGenerator – Throw another rock, this time at #1.
tehstefan – Heal my wounded comrade!
Realmfighter – Kill number 3.
-----
Noticing his fallen companion, the first lizardman turns from battle and begins to run away. With Stefan busy trying to cast a spell, he is free to retreat. Thinking fast, Endok throws a rock at it, but it bounces off the far wall and hits Stefan instead! The distraction causes the mage to very nearly lose his hold on the arcane magics energies required to heal Halenthial Fleshleaf, but he skillfully regains his composure and heals the elf. The revitalized elf continues his fight with the lizardman; the lizardman doing poorly. When Fraen joins the fray he slices one of the lizardman's arms off.
-----
Background: If you lose this fight now, I'm going to spawn a room of grues.
-----
NPCs:Lizardman 1 /
dodge – The lizardman retreats into the next room.
Healthy
Armed with a stone axe
Lizardman 3 /
dodge vs Haika /
dodge vs Realmfighter – The lizardman, consumed with battle-rage, continues attacking the elf.
Severely Wounded (-3S actions)
Heavily Bleeding No left arm (-1S actions)
Armed with wooden spear.
-----
Locations:1) A natural looking entrance to the caves. Leads to the outside world, and has an artificial doorway towards 2.
2) An artificial room with three doorways. One leads to 1, the third leads to 3B. It has mushrooms along one side.
3B) – A room with a small exit to the outside world. Has two doorways, one of which leads to 2.
-----
Statuses:Location: 3B
Health: Lightly Wounded
Traits: Swordplay, Arcane magic
Iron swordShieldSimple clothing
Lit lantern
Lesser Mend Wounds – Will reduce an average of two levels of bleeding, pain, or wounds, in that order.
Dabbling Scouting – [3/4]
Dabbling Searcher – [2/4]
Novice Swordsman – [2/8]Dabbling Arcane Mage [3/4]
Location: 3B
Health: Unharmed
Traits: Pious, Resiliant
Chainmail ShirtHoly Symbol of LimulSimple clothing
[3] rocks Limul's Mountain Strength – Grants the target an average of +2L to attacks until combat ends. Otherwise lasts two turns, giving an average of +2L to strength rolls.
Burn by Magma – A low-strength fire attack.
Dabbling Searching – [2/4]
Dabbling Praying – [3/4]
Novice Divine Magma Magic [0/8]Novice Thrower [1/8]
Location: 3B
Health: Light Wounds
Buffs: Mountain Strength,
Traits: Gunmanship, Gun Care and Smithing
Flintlock PistolOrnate Short SwordPouch of black powder, pouch of 20 bullets, pouch of various items for reloading pistol, Leather belt
Simple clothes
Lit Lantern
Dabbling Cautious Movement [2/4]
Novice Swordsman [5/8]
Location: 3B
Health: Unharmed
Debuffs: Pride hurt (-1s)
Traits: Assassin, Catburglar
Blood-stained Ebony BokkenModerate Quality Black Clothing Dabbling Searching – [1/4]
Dabbling Stealth - [3/4]
Novice Bokken user – [1/8]