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Author Topic: RTDX: The Insane Elf. Turn 7. Wasted Martial Trance.  (Read 6394 times)

RandomNumberGenerator

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Re: RTDX: The Insane Elf. Turn 4.
« Reply #45 on: January 21, 2010, 08:42:32 pm »

Cast Mountain Strength on Fraen before he stabs Mr. 2 in the face.
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The end of the world is more fun then I expected.

tehstefan

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Re: RTDX: The Insane Elf. Turn 4.
« Reply #46 on: January 21, 2010, 09:15:06 pm »

Stabbity stab, on mine enemies.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Nirur Torir

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Re: RTDX: The Insane Elf. Turn 4. Waiting on Haika.
« Reply #47 on: January 26, 2010, 10:16:24 am »

If Haika doesn't post by whatever time tomorrow I want to write up the post, I'm taking a spectator action.
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Haika

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Re: RTDX: The Insane Elf. Turn 4. Waiting on Haika.
« Reply #48 on: January 26, 2010, 05:19:18 pm »

woops, sorry about that, cleared my cache and lost the color difference that marks these as read.

anyway

action: Attack from behind, closest lizard guy

Oh and I'll say again, I'm a guy as is my character :P
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Nirur Torir

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Re: RTDX: The Insane Elf. Turn 4. Waiting on GM.
« Reply #49 on: January 26, 2010, 05:51:36 pm »

Oh and I'll say again, I'm a guy as is my character :P
Sorry, I thought I remembered your character being an elf. Will try to do better in the future.  :P
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Nirur Torir

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Re: RTDX: The Insane Elf. Turn 5.
« Reply #50 on: January 26, 2010, 08:07:04 pm »

Hopefully I can get back to regular updates with this.
-----
Spoiler: Actions (click to show/hide)
-----
Endok gives a short, dwarfy prayer. He feels that Limul is watching the fight, and he himself watches as Fraen parries and strikes down the second lizardman with a strong counterattack. Stefan's appears to be at a draw with his opponent; neither side succeeding in landing a blow on the other. The fight goes poorly for Halenthial Fleshleaf, who's chosen foe is throughly berserk, succeeding in both slicing neatly through his left leg and then whacking his right arm with the shaft of the spear. The elf's pride was hurt more then his body was.
-----
Background: There's a fight. It's very fight-like.
-----
NPCs:
Lizardman 1 / dodge
     Healthy
     Armed with stone axe
Lizardman 2 / dodge vs Fraen
     Dead
     Armed with poorly-maintained copper sword
Lizardman 3 / dodge
     Healthy
     Armed with wooden spear.
-----
Locations:
1) A natural looking entrance to the caves. Leads to the outside world, and has an artificial doorway towards 2.
2) An artificial room with three doorways. One leads to 1, the third leads to 3B. It has mushrooms along one side.
3B) – A room with a small exit to the outside world. Has two doorways, one of which leads to 2.
-----
Statuses:
Quote from: Stefan(Tehstefan)
Location: 3B
Health: Lightly Wounded
Traits: Swordplay, Arcane magic
Spoiler: Equipment (click to show/hide)
Spoiler: Spells (click to show/hide)
Spoiler: Skills (click to show/hide)

Quote from: Endok(RandomNumberGenerator)
Location: 3B
Health: Unharmed
Traits: Pious, Resiliant
Spoiler: Equipment (click to show/hide)
Spoiler: Spells (click to show/hide)
Spoiler: Skills (click to show/hide)

Quote from: Fraen(Realmfighter)
Location: 3B
Health: Light Wounds
Buffs: Mountain Strength,
Traits: Gunmanship, Gun Care and Smithing
Spoiler: Equipment (click to show/hide)
Spoiler: Skills (click to show/hide)

Quote from:  Halenthial Fleshleaf (Haika)
Location: 3B
Health: Wounded (-1s)
Debuffs: Pride hurt (-1s)
Traits: Assassin, Catburglar
Spoiler: Equipment (click to show/hide)
Spoiler: Skills (click to show/hide)
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Realmfighter

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Re: RTDX: The Insane Elf. Turn 5.
« Reply #51 on: January 26, 2010, 08:18:29 pm »

Kill number 3.
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

Haika

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Re: RTDX: The Insane Elf. Turn 5.
« Reply #52 on: January 26, 2010, 09:24:54 pm »

oof, that's a hefty negative for a 3 roll...

Welp for this action, I shall, attack... again...
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

tehstefan

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Re: RTDX: The Insane Elf. Turn 5.
« Reply #53 on: January 27, 2010, 12:41:17 am »

Heal my wounded comrade!
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

RandomNumberGenerator

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Re: RTDX: The Insane Elf. Turn 5.
« Reply #54 on: January 27, 2010, 02:02:49 am »

Throw another rock, this time at #1.
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The end of the world is more fun then I expected.

Nirur Torir

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Re: RTDX: The Insane Elf. Turn 6. Victory is practically certain.
« Reply #55 on: January 27, 2010, 06:55:55 pm »

An update has arrived. I've decided that rocks should have a penalty of -1L to attacks.
-----
Spoiler: Actions (click to show/hide)
-----
Noticing his fallen companion, the first lizardman turns from battle and begins to run away. With Stefan busy trying to cast a spell, he is free to retreat. Thinking fast, Endok throws a rock at it, but it bounces off the far wall and hits Stefan instead! The distraction causes the mage to very nearly lose his hold on the arcane magics energies required to heal Halenthial Fleshleaf, but he skillfully regains his composure and heals the elf. The revitalized elf continues his fight with the lizardman; the lizardman doing poorly. When Fraen joins the fray he slices one of the lizardman's arms off.
-----
Background: If you lose this fight now, I'm going to spawn a room of grues.
-----
NPCs:
Lizardman 1 / dodge – The lizardman retreats into the next room.
     Healthy
     Armed with a stone axe
Lizardman 3 / dodge vs Haika / dodge vs Realmfighter – The lizardman, consumed with battle-rage, continues attacking the elf.
     Severely Wounded (-3S actions)
     Heavily Bleeding
     No left arm (-1S actions)
     Armed with wooden spear.
-----
Locations:
1) A natural looking entrance to the caves. Leads to the outside world, and has an artificial doorway towards 2.
2) An artificial room with three doorways. One leads to 1, the third leads to 3B. It has mushrooms along one side.
3B) – A room with a small exit to the outside world. Has two doorways, one of which leads to 2.
-----
Statuses:
Quote from: Stefan(Tehstefan)
Location: 3B
Health: Lightly Wounded
Traits: Swordplay, Arcane magic
Spoiler: Equipment (click to show/hide)
Spoiler: Spells (click to show/hide)
Spoiler: Skills (click to show/hide)

Quote from: Endok(RandomNumberGenerator)
Location: 3B
Health: Unharmed
Traits: Pious, Resiliant
Spoiler: Equipment (click to show/hide)
Spoiler: Spells (click to show/hide)
Spoiler: Skills (click to show/hide)

Quote from: Fraen(Realmfighter)
Location: 3B
Health: Light Wounds
Buffs: Mountain Strength,
Traits: Gunmanship, Gun Care and Smithing
Spoiler: Equipment (click to show/hide)
Spoiler: Skills (click to show/hide)

Quote from:  Halenthial Fleshleaf (Haika)
Location: 3B
Health: Unharmed
Debuffs: Pride hurt (-1s)
Traits: Assassin, Catburglar
Spoiler: Equipment (click to show/hide)
Spoiler: Skills (click to show/hide)
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RandomNumberGenerator

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Re: RTDX: The Insane Elf. Turn 6. Victory is practically certain.
« Reply #56 on: January 27, 2010, 07:57:01 pm »

Woah, was that a boomerang rock or something? Awesome.

Chase after the retreating lizardman, flinging magmaballs at it.
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Haika

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Re: RTDX: The Insane Elf. Turn 6. Victory is practically certain.
« Reply #57 on: January 27, 2010, 08:57:09 pm »

Well not sure what else my stealthy thief-type guy can do, so attack, once again.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

tehstefan

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Re: RTDX: The Insane Elf. Turn 6. Victory is practically certain.
« Reply #58 on: January 28, 2010, 11:10:35 am »

RAEG! Don't throw rocks at meh man!

Attack the last lizard, without hurting my own comrade's.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Realmfighter

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Re: RTDX: The Insane Elf. Turn 6. Victory is practically certain.
« Reply #59 on: January 28, 2010, 06:33:55 pm »

Kill one.
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate
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