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Author Topic: RTDX: The Insane Elf. Turn 7. Wasted Martial Trance.  (Read 6386 times)

Nirur Torir

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Re: RTDX: The Insane Elf. Turn 7. Wasted Martial Trance.
« Reply #60 on: January 30, 2010, 08:09:43 pm »

Spoiler: Actions (click to show/hide)
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The last lizardman in the room's last moments are of extreme rage. It enters a martial trance, and attempts to destroy everyone around it. Unfortunately for it, it skewers itself on its own spear, and begins massively bleeding. The adventurers leave it for dead, chasing down the fleeing lizardman. Endok flings a magmaball, which misses, probably because he didn't take the time to aim. Halenthial Fleshleaf catches up to it swiftly, hitting it in the head with his Bokken. Stefan follows closely, severing its right leg just before it reaches the door. Fraen delivers a coup de grâce.
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Background: Some enemies will flee and warn their colleagues, making future battles more difficult.
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NPCs:
Lizardman 1 / dodge vs Endok / Dodge vs Elf / Dodge vs Stefan / Dodge vs Fraen– The lizardman continues its retreat
     Dead
     Armed with a stone axe
Lizardman 3 - The lizardman enters a martial trance! In its blind rage, it strikes madly at everyone around it!
     Dead
     Armed with wooden spear.
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Locations:
1) A natural looking entrance to the caves. Leads to the outside world, and has an artificial doorway towards 2.
2) An artificial room with three doorways. One leads to 1, the third leads to 3B. It has mushrooms along one side.
3B) – A room with a small exit to the outside world. Has two doorways, leading to 2 and 4B.
4B - This room looks to be a communal dining hall. It has three doors, one of which leads to 3B.
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Statuses:
Quote from: Stefan(Tehstefan)
Location: 3B
Health: Lightly Wounded
Traits: Swordplay, Arcane magic
Spoiler: Equipment (click to show/hide)
Spoiler: Spells (click to show/hide)
Spoiler: Skills (click to show/hide)

Quote from: Endok(RandomNumberGenerator)
Location: 3B
Health: Unharmed
Traits: Pious, Resiliant
Spoiler: Equipment (click to show/hide)
Spoiler: Spells (click to show/hide)
Spoiler: Skills (click to show/hide)

Quote from: Fraen(Realmfighter)
Location: 3B
Health: Light Wounds
Buffs: Mountain Strength,
Traits: Gunmanship, Gun Care and Smithing
Spoiler: Equipment (click to show/hide)
Spoiler: Skills (click to show/hide)

Quote from:  Halenthial Fleshleaf (Haika)
Location: 3B
Health: Unharmed
Debuffs: Pride hurt (-1s)
Traits: Assassin, Catburglar
Spoiler: Equipment (click to show/hide)
Spoiler: Skills (click to show/hide)
Logged

Realmfighter

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  • Yeaah?
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Re: RTDX: The Insane Elf. Turn 7. Wasted Martial Trance.
« Reply #61 on: January 30, 2010, 08:30:21 pm »

Go to a room we have yet to go to.
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

Haika

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Re: RTDX: The Insane Elf. Turn 7. Wasted Martial Trance.
« Reply #62 on: January 30, 2010, 08:52:26 pm »

Search the bodies for loot
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

RandomNumberGenerator

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  • Nope.
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Re: RTDX: The Insane Elf. Turn 7. Wasted Martial Trance.
« Reply #63 on: January 30, 2010, 10:21:18 pm »

Search the bodies for loot
Not till I get that axe.

Wield stone axe.
Logged
The end of the world is more fun then I expected.

tehstefan

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  • R.I.P Bro. You were too good for this place
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Re: RTDX: The Insane Elf. Turn 7. Wasted Martial Trance.
« Reply #64 on: January 30, 2010, 10:47:11 pm »

Look around, perhaps there's something of worth that we've not seen?
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.
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