Welcome to DiscWorld
A place where science has no rule, magic is as common as sand is in a desert, and Heroes are abundant. Where gods have an all too real sway, and atheists lives are extremely short. A place where even it's inhabitants are surprised daily of the imagination their creator had when he made the world. Oh, and the world is supported by 4 elephants on the back of a giant turtle flying through space.
Rules, the nasty things that tend to take up time and get in the way of fun:
Each player may choose to be either a hero, a wizard, a thief/outlaw, an assassin, a priest, a druid or a demon summoner (these guys are freaks... in a good way)
Races:
Morporkean-Humans with a taste for the underground, make exceptional thieves and assassins... have been known to make a decent wizard or two.
Barbarain-Makes for a good hero or the occasional druid
Dwarves- Little known and less understood, generally hated by trolls, picked on by barbarians, and used as footballs byt the gods... though a few have been known to be usefull
Trolls-They are made of stone, never stop growing, eat stone, have teeth made of diamonds, and tend to dislike plants, especially lichens.
Gnomes- knee high and live in mushrooms..... they are fairly easy to piss off too.
Elves-Think blood thristy, sneaky, sadists who enjoy taking small pieces off of every living organism they see. Oh and the like teeth and ears. Not exactly from this dimension or the next.
General Human- They managed to populate the enitre disc hundreds of years ago and refuse to die, they are diverse, however all seem to have a weakness for gold.
Before your lost soul is a deep glowing pit, the wind wishpers in your ear, telling you the last words of millions "Are you sure those mushrooms were edible I feel a bit....." "Naw it's fine to wear plate mail in a lightning storm" "It's just a scratch...." and the most popular "I don't believe in gods! Bzzt" You decide to risk it and jump, it would be hard to say that you fell through different dimensions on the way there, that there was a loud pop or that it was scary... in all truthfulness the fall was short and kinda fun. From behind you, you can hear
" OH DAMN THERE GOES ANOTHER ONE." Your soul lands in some poor chap's head, it seems as though you are looking through two windows when you are in fact inside his head.... what are you:
At the moment only five souls can escape Death's grip
1.Name: RAGE
Class: RAGING TROLL
Race: TROLL
Wearing:Nothing at all, you are a troll.
Inventory:Rocks, rocks and a few more rocks... oh and one of your teeth fell out so a diamond.
2.Name: Frederick VIII
Class: Assassin
Race: Morporkian
Wearing:Black assassin's outfit, consisting of a bit of leather, and a nice jet black hood.
Inventory:Iron Dagger,lock picks, rapier, gold pouch (for holding gold, not made of gold.)"empty", assassin's guild signet ring
3.Name:Bartfast
Class:wizard
Race:Gnome
Wearing:Very small wizards robe pointed hat and all
Inventory:Cigar bag,
Special items:
Spellbook
Spells contained with (each can be cast once and once only):
Octrine fire spray
Summon Familiar (exact familiar is unknown, but what is known is that it will be permanent untill something kills it)
Stun Blast
Slow Time (exact speed reduced is unknown...)
Poison blast
Acid cloud
Animate object (object will follow you anywhere and is permanent.)
4.Name:Flint
Class:Hero
Race:Morporkean
Wearing:Survival gear, you know sturdy boots, leather jacket, tough pants, hood.
Items:Enchanted swo... er wait enchanted dagger named Doug, looting sack, cook set, some horse jerky
Special items:Doug the dagger, generally cheerful, lacks blood lust and likes tea, intense magical aura
Stats:Strength III
+1 to attacking and defending thanks to Doug
5.Name: Ford
Class: Thief
Race: Morporkean Human
Wearing:highway man's wear <-description:light chain, under stained leather, spiked boots, dark hood and pants, very baggy
Inventory:Grappling hook, thieves lock picks (more effective then normal lock picks, but outlawed) 2 iron daggers, throwing knives 10 gold