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Author Topic: World Generation Issue  (Read 416 times)

Terratoch

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World Generation Issue
« on: December 03, 2009, 11:42:22 am »

Either it's frozen or it's taking a while. It's been at it for over an hour now, which is longer than it typically takes. It could be because of the elevation (I have it set up so that it's basically this:
Code: [Select]
0:0:0:0:0:0:0:0
0:200:200:200:200:200:200:0
0:200:200:200:200:200:200:0
0:200:200:300:300:200:200:0
0:200:200:300:300:200:200:0
0:200:200:200:200:200:200:0
0:200:200:200:200:200:200:0
0:0:0:0:0:0:0:0
over and over again, with an additional strip of 0 elevation at X=129 and Y=129.
Here is the rest of the world gen code:
Code: [Select]
[WORLD_GEN]
[TITLE:LARGE]
[DIM:257:257]
[END_YEAR:1050]
[BEAST_END_YEAR:300:80]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:1]
[ELEVATION:1:400:800:800]
[RAINFALL:0:100:400:400]
[TEMPERATURE:25:75:400:400]
[DRAINAGE:0:100:400:400]
[VOLCANISM:100:100:400:400]
[SAVAGERY:0:100:400:400]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[GOOD_SQ_COUNTS:0:0:0]
[EVIL_SQ_COUNTS:0:0:0]
[PEAK_NUMBER_MIN:0]
[OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:0]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:0]
[RIVER_MINS:0:0]
[PERIODICALLY_ERODE_EXTREMES:0]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:5000]
[CAVE_MIN_SIZE:5]
[CAVE_MAX_SIZE:25]
[MOUNTAIN_CAVE_MIN:100]
[NON_MOUNTAIN_CAVE_MIN:200]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_RIVER:2]
[SHOW_EMBARK_POOL:2]
[SHOW_EMBARK_M_POOL:2]
[SHOW_EMBARK_M_PIPE:2]
[SHOW_EMBARK_CHASM:2]
[SHOW_EMBARK_PIT:2]
[SHOW_EMBARK_OTHER:2]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:50]
[TOTAL_CIV_POPULATION:20000]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:0]
[VOLCANISM_RANGES:0:0:0]
I made some changes to the raws, specifically the mineral one to add my own metal ore, the reactions file, the creatures file, to put all my dwarfs on crack, and the entity file to make it so that any race can settle anywhere.
It makes it to the initialization stage of the world generation, but this is where it is hanging.

Any tips or suggestions would be appreciated, thanks.
« Last Edit: December 03, 2009, 11:49:30 am by Terratoch »
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The only thing better than dining on a fine goblin is using said goblins tallow for soap to fix up my soldiers.

Durin

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Re: World Generation Issue
« Reply #1 on: December 04, 2009, 12:40:13 am »

Heh,

World gen questions really seem to separate dwarves from the beardlings here.  (I'm a beardling here, btw)  I wish I could help you!  Had some world gen questions of my own that so far remain unanswered.  I'm posting here in no small part so I can see if anyone answers.  Understanding world gen is my next pet project.
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