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Author Topic: The history, physiology and culture of Dwarves (a multipart project by me)  (Read 13296 times)

o_O[WTFace]

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Re: The history, physiology and culture of Dwarves (a multipart project by me)
« Reply #45 on: February 19, 2010, 10:14:15 am »

Good stuff :)

How about educating us on
- Magma... uses, dangers, and cultural role
- The never ending dance party or breeding pit or whatever goes on in a meeting zone that causes the ungodly stat gains 
- How they give their crosbows a full auto setting and how they train cat bones to punch through a goblin, then turn around to make a pass through the other lung. 
- atom smashing? 
- megaprojects? 
- injury induced water drinking?
- soap? 
- fortress design? 
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...likes Dwarf Fortresses for their terrifying features...

Fist_Of_Armok

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  • Shorer, Kobold Pimp cancels Work: Too Pimpin'
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Re: The history, physiology and culture of Dwarves (a multipart project by me)
« Reply #46 on: February 25, 2010, 04:37:24 am »

There is insufficient. I require additional.

Expound upon the Dwarven propensity for megaprojects, if you please?
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Andeerz

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  • ...likes cows for their haunting moos.
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This thread is Win.  Epic win surrounded by win, menacing with spikes of win, and adorned with rings of win.

Suggestions: Beard fishing is a must.  Also there are a few spelling errors...
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The Architect

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  • Breeding supercows. What I've been doing on DF.
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bump
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Dwarf Fortress: where blunders never cease.
The sigs topic:
Oh man, this is truly sigworthy...
Oh man. This is truly sig-worthy.
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