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Microcline!

Keep it burning! Smoke!
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Make it HOTTER!
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Total Members Voted: 17


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Author Topic: Sparkgear VIII - Behind the Eight Ball  (Read 41306 times)

Hortun

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #225 on: January 02, 2010, 02:45:08 am »

I feel like a lack of quality is being compensated by quantity. But no one asked for my opinion.

You know, I don't see a whole lot of positive posts coming from you.
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The Architect

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #226 on: January 05, 2010, 05:47:58 pm »

I do dearly love Sparkgear. That is why it pains me to see it go downhill so badly, and why I have made negative comments. I did make a disclaimer about no one asking for such comments, but that didn't lessen my personal need to make them. Sparkgear shouldn't compensate for quality with quantity (churning out a new failure every month isn't really in keeping with SG's style, but we have been doing that).
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Dwarf Fortress: where blunders never cease.
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Heron TSG

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #227 on: January 05, 2010, 11:48:10 pm »

That's exactly SparkGear's style. There's a new one every month. That's what sets it apart from other community games and stories.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Lord Shonus

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #228 on: January 06, 2010, 01:34:02 am »

Sparkgear's been on a monthly bases since very early, if not the very beginning.
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On Giant In the Playground and Something Awful I am Gnoman.
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The Architect

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #229 on: January 06, 2010, 02:38:39 am »

Sparkgear's been on a monthly bases since very early, if not the very beginning.

Maybe that's true. But they've gone from 50+ pages to less than 20. Perhaps we need Nahkh.
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Dwarf Fortress: where blunders never cease.
The sigs topic:
Oh man, this is truly sigworthy...
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Lord Shonus

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #230 on: January 06, 2010, 03:01:21 am »

OR its a symptom of the same cause that's slowing the community games section in general, namely that there's been a lot of holidays and that the new version is expected to come out in a month or three.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

The Architect

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #231 on: January 06, 2010, 03:06:09 am »

or three.

I hear you, nothing that hasn't been said before. However all I can get out of your post is the part above. And it makes me sad to think that it might really be that long.
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Lord Shonus

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #232 on: January 06, 2010, 03:54:09 am »

Well, the flu's pretty nasty.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

The Architect

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #233 on: January 06, 2010, 04:19:39 am »

Well, the flu's pretty nasty.

I hadn't heard about that, no net for about a week. I wish him well.
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Dwarf Fortress: where blunders never cease.
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Heron TSG

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #234 on: January 06, 2010, 09:05:34 am »

Although I like to watch the Countdown decrease, it has ceased to be a motivator for me and has even been a hindrance at times.  Instead, here is the list of remaining items for the next release.  I'll be coloring/modifying this post as work progresses.  The list is more or less fixed, though there might be minor changes, omissions and additions as I go along.

Keep in mind that this is the list of remaining items as of the original posting, not the total list of changes for the next version.

Wounds/Combat (last changed Aug 29)
Spoiler (click to show/hide)

Creature Raw Update (last changed Aug 3)
Spoiler (click to show/hide)

Descriptions (last changed Aug 10)
Spoiler (click to show/hide)

Skills/Attributes (last changed Aug 4)
Spoiler (click to show/hide)

Venom (last changed Aug 29)
Spoiler (click to show/hide)

Health Care (last changed Sep 24)
Spoiler (click to show/hide)

Map Features (last changed Apr 25)
Spoiler (click to show/hide)

Sites (last changed Oct 30)
Spoiler (click to show/hide)

Entity Positions (last changed Nov 9)
Spoiler (click to show/hide)

Squads (last changed Dec 1)
Spoiler (click to show/hide)

Some other unfinished business (last changed Dec 15)
Spoiler (click to show/hide)

Final
Spoiler (click to show/hide)

Color Key
  • To Do
  • Doing Doing Doing Doing Doing Doing Doing Doing
  • Done
  • Done (contains delayed items)
  • Delayed (put off, but might do still them depending on time)
  • Put off (definitely out for this release)

Compared to three months ago, this is looking really really close. Once the new version comes out, I'm sure many people will come back.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

The Architect

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #235 on: January 07, 2010, 12:05:08 am »

Yea, that's been quoted a lot around the forums (especially by me) but it has been like that since well before Christmas.
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Heron TSG

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #236 on: January 07, 2010, 12:09:36 am »

This isn't constructive, move to the next topic, unless you think that it's too quantified.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG
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