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Microcline!

Keep it burning! Smoke!
- 2 (11.8%)
Make it HOTTER!
- 13 (76.5%)
Stop the madness!
- 2 (11.8%)

Total Members Voted: 17


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Author Topic: Sparkgear VIII - Behind the Eight Ball  (Read 41361 times)

BKWM

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #75 on: December 05, 2009, 06:05:20 am »

ughh. Skip me i got everyone killed.
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nil

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #76 on: December 05, 2009, 11:11:21 am »

ughh. Skip me i got everyone killed.
Reclaim/savescum/at least tell us about it, heh

Bloogonis

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #77 on: December 05, 2009, 02:32:42 pm »

wow not a single picture of whats going on and the only actual feedback we are getting is "Grrrrr! Microlineitasia!!1!!"

How about a screen cap?
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BKWM

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #78 on: December 05, 2009, 02:53:25 pm »

I got all the farmers killed by antmen trying to roof the chasm, but since i usually have everyone in my forts farm, i just didn't think about it until somebody starved. I didn't think it was a good way for a sparkgear fort to go, so I just head-butted the keyboard and then moved on.

Oh i also don't know how to do screenshots or i would have shown everyone starving to death while they desperately tried to grow plump helmets. I found strangely hilarious.
« Last Edit: December 05, 2009, 02:55:15 pm by BKWM »
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Danarca

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #79 on: December 05, 2009, 03:26:01 pm »

wow not a single picture of whats going on and the only actual feedback we are getting is "Grrrrr! Microlineitasia!!1!!"

How about a screen cap?
I hear you =/
This is why I have a habit of screaming for a DFMA upload :p
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Clutter god the god of godly gods.
Om Nom nom nom nom
Ah yes the god of stone stockpiles, long randomly generated names, and gods.

DaPatman

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #80 on: December 05, 2009, 08:16:01 pm »

Oh i also don't know how to do screenshots or i would have shown everyone starving to death while they desperately tried to grow plump helmets. I found strangely hilarious.

There should be a key on your keyboard that says "Print Screen", "PrtScn" or something similar. Whenever you want to take a screenshot, press that button, open Paint (or whatever your graphics program of choice is) and select Paste from the Edit menu. Crop the image down to size, and save it as a PNG file (though you could possibly get away with saving a DF screenshot as a GIF file, due to the small number of colours).
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Oh wait, I do.

Zifnab

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #81 on: December 05, 2009, 09:13:20 pm »

Or if you have a keyboard with split buttons, with Print Screen on top and something else below a line, press ALT-Print Screen and then proceed with DaPatman's instructions.
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DaPatman

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #82 on: December 05, 2009, 09:24:10 pm »

Or if you have a keyboard with split buttons, with Print Screen on top and something else below a line, press ALT-Print Screen and then proceed with DaPatman's instructions.

I thought that just took a screenshot of the active window only? Or am I confusing it with CTRL-Print Screen?
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Oh wait, I do.

Heron TSG

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #83 on: December 05, 2009, 09:31:36 pm »

At the moment, the closest I've gotten is a massive flash freeze, which is awesome but not what I wanted.

Somehow, we need to capture and train a breeding pair of cave crocs.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Zifnab

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #84 on: December 05, 2009, 10:11:38 pm »

Quote
I thought that just took a screenshot of the active window only? Or am I confusing it with CTRL-Print Screen?

Google says you are right.  I wonder why my keyboard works backwards. 
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Danarca

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #85 on: December 06, 2009, 08:02:09 am »

So...
Can someone upload the save so I can work on it? =/

EDIT:
Ah, I see BKWM skipped his turn -.-
Great, getting started way too late >.<

EDIT2: I'm uploading the map to DFMA.
Map as of 201

EDIT3:
Guys, the food mismanagement is absolutely horrifying!
Why haven't anyone taken care of the basics??
« Last Edit: December 06, 2009, 11:30:12 am by Danarca »
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Clutter god the god of godly gods.
Om Nom nom nom nom
Ah yes the god of stone stockpiles, long randomly generated names, and gods.

Danarca

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #86 on: December 06, 2009, 11:32:16 am »

Log of Danarca 1st Moonstone 201
Today I arrived at Sealbarb (Apparently named after one Barbarossa's forefathers, Barbarossa are the

founder of this place), the count have designated me as the rul
These mountains are mythical in the mountainhomes, strange ores lay beneath our feet, and some rock have different properties...
Probably myth, but myth usually spawn from rumors, and rumors spawn from reality.

2nd Moonstone 201
After talking with the former ruler, one Kyronea (Odd name, I suspect he was raised by elves) about

the fortress I decided to look around.
I wonder what the hell they've been smoking.
We got 2-3 entrances, none of them protected besides some wooden sticks protruding from the ground.
And I don't think we actually have a food industry, and there's coffins in the "entrance"...
What the hell where they smoking...

3rd Moonstone 201
I figured it out.
They've been smooking microcline.
Yes. That useless blue rock.
It's burning.
Spoiler (click to show/hide)

15th Moonstone 201
I've ordered a huge room to be mined out near the underground river.
We'll irrigate it and grow some tower caps.

3rd Slate 202
Migrants.
1 weaponsmith
1 peasant (Owner of 1 puppy)
1 fish dissector
1 miner

10th Slate 202
I finally found the farms.
I've ordered it to be expanded so we can grow a wider variety of plants.

9th Felsite 202
Åblel the brewer was killed by naked mole dogs.
I've recruited the peasant, weaponsmith and fish dissector, now we just need a barracks.

18th Hematite 202
2 kobold ambushes, and one caravan, arrived today.
Litast the farmer and Adil the woodcutter was killed.

6th Malachite 202
Migrants.
1 fisherdwarf
2 peasants
1 mason

1st Limestone 202
Kyronea met with the liaison today, and ordered seeds.

17th Limestone 202
A kobold ambushed popped up near our entrance. Luckily 2 of the recruits were sparring and put them down.

26th Sandstone 202
I nearly cried today when I asked the former rulers how come there's such a shortage of booze and

food.
Apparently they've allowed booze to be cooked, and the only farmer were also the mechanic, mason, animal trainer and fish cleaner.
And we only got plump helmet spawns.

16th Moonstone 202
So hungry...
Everyone is unhappy here, we all seek rats...
No food... No booze...

27th Moonstone
Tun, one of the peasants, is throwing a tantrum out in the hall!
« Last Edit: December 06, 2009, 11:34:16 am by Danarca »
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Clutter god the god of godly gods.
Om Nom nom nom nom
Ah yes the god of stone stockpiles, long randomly generated names, and gods.

Heron TSG

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #87 on: December 06, 2009, 12:45:42 pm »

I thought I had dug out some farms and planted the plump helmets earlier...

huh.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

sir labreck

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #88 on: December 06, 2009, 01:06:38 pm »

You don't have open yet the other week?

Huh, this fortress start to scare me, as soon as someone do something to stupid but not enough to kill the whole fortress at once, we will need architect or a really good guy to get that up and running again :p
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sir labreck, how you manage to mangle English so much yet still manage to keep your posts comprehensible is beyond me. Well done.

Danarca

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Re: Sparkgear VIII - Behind the Eight Ball
« Reply #89 on: December 06, 2009, 03:26:51 pm »

2nd Granite 203
After ordering everyone to go outside and look for edible plants the morale have risen.
We got us some berries and some wine, so the risk of someone snapping are not higher than normal.

17th Slate 203
The miners have finally expanded the farms, and I've put down orders for the new farms.
The farms will cycle a plan which will allow us to grow every plant.

12th Hematite 203
The dwarven caravan arrived today.
Too bad we don't really have anything to trade...

25th Hematite 203
We managed to trade of some old clothes in exchange for the seeds.
We asked the liaison for steel bars.

18th Galena 203
Cerol the miner fell into the chasm today.
I can still hear him screaming.

6th Felsite 204
2 herbalists and a stoneworker was killed by a cave crocodile was killed some time ago.

13th Hematite 204
Dwarven caravan.

2nd Timber 204
Udib, one of the champions, drowned in the cave river.
Snakemen had begun ambushing the work being done on the irrigation field, so I had stationed them there.

15th Moonstone 204
A vile force of orcs have arrived!

17th Moonstone 204
I found out I forgot to link up the lever to our drawbridge, but luckily Barbarosso, Kyronea and I quickly put up a wall!

3rd Opal 204
With nothing else to do, Barbarosso have thrown a party.

19th Granite 205
Seems like the orcs have gone home.

11th Hematite 205
More orcs. The Drawbridge is working this time.

15th Hematite 206
Merchants have arrived.
It appears the burning microcline isn't because it was hewn from this mountain, but because of some evil magic...

The trade depot is burning, the silly merchants brought a microcline bracelet.

21st Malachite 206
A recruit arrived today and told me the count have a new ruler coming, guess I couldn't increase the export enough during the 5 years I've been here....

I'll stay though, and engrave the hillsides!

---------------------------------
I didn't do much extending, dwarfpower was limited and the fort had a lot of basic trouble.
In the end I think I did good, Barbarosso is multilegendary, we got 2 multilegendary champions and, well... They don't go hungry or thirsty.
Just don't disturb the farms, under their current schedule we'll get all of the different underground plants!
MAP
SAVE
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Clutter god the god of godly gods.
Om Nom nom nom nom
Ah yes the god of stone stockpiles, long randomly generated names, and gods.
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