Grimes' Journal27th Slate, 205, Mid-SpringTwo tidbits of news: A dwarf has entered a fey mood, and I myself have begun the construction of my 'Mega-Project'. It isn't really a Mega-Project as such; just something for everyone to remember me by. Yes, you heard me correctly. I have done most of what I can for this fort, and wish to retire to a peaceful life of drinking, eating, going on break and other dwarfy things like that.
I will be handing over control of the fortress to Addict, who now wishes to be known as Captain Coder, at either the beginning or end of Summer. Although this goes against the Dwarven tradition of picking names out of a hat, I think it'll be for the best.
Perhaps one day I will take control of a random fortress again. One day...
Surprisingly, I just received news that the Fey Dwarf I mentioned began work on his artefact straight away. He must've only grabbed one or two materials.
4th Felsite, 205, Late-SpringPraise be to Armok! The fey dwarf created an artefact adamantine cage worth 720'000 dwarfbucks, bringing our total fortress well over one million! The Smokes of Soothing... Well, it's better than The Deteriorated Squid. Honestly, who came up with that name!? Anyways, I'm putting this beauty in the dining room, to make everyone less-depressed.. I cleared out the room in which I'm making my rubbish Mega-Project by throwing the rocks into a dump near the site.
8th Felsite, 205, Late-SpringMigrants have arrived.
8 Peasants, 1 Mason, 1 Gem Cutter, 1 Bone Carver, 1 Engraver, 2 Potash Makers, 2 Animal Caretakers, 1 Brewer, 1 Trapper, 1 Fish Dissector, 1 Siege Operator, 1 Wood Burner, and 1 Gem Setter.
Pretty damn useless. I've ordered the Masterclerk to organize the construction of several new beds. Mode booze and more barrels to store this booze in will be made to give these guys something to drink. New bedrooms are being mined out as I speak.
For some reason, we got another 720'000 added onto our fortress wealth when I placed the artefact in the dining room (which is now legendary). I won't complain.
1st Hematite, 205, Early SummerFinished my 'Mega-Project', which turned out to be completetly un-mega. So, I've decided to make it my tomb instead. The new migrants have all been given new bedrooms.
And so, my rule has ended. I may keep this diary and continue to write entries in it, but those will be of little importance, and only for my own entertainment. Grimes out.
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Finally finished
In fairness, though, I didn't take TOO long.
Here are some things to note, Addict:
-The lever in Grimes' bedroom controls the floodgate blocking the little side passage out of the fortress, which is located next to the main lever room.
-Everyone with the 'Civlogistics' profession has masonry, architecture (I think) and pump operating enabled. These were created by one of the other rulers. Similarly, anyone with the 'Worker' Profession has masonry, farming and pump operating enabled and were made by me from the latest migrant wave.
-Although I did make a couple of archery ranges for some marksdwarves to train, there aren't actually any marksdwarves. You might want to recruit some of the useless migrants.
-If you feel like it, would you mind making an adamantine sarcophagus (after the wafers have been made) and putting it in Grimes' tomb? I didn't have enough time to finish it. The tomb is directly under the new workshop area.
-That's all
I don't know what you'll be able to do to keep yourself busy. Tap the magma pipe? Make the water from the brook more accessible? Open up the HFS?
Anyways, have Fun.
I'll upload the save in a second.
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