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Author Topic: Somewhat new to the game...  (Read 627 times)

Hiddeknight

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Somewhat new to the game...
« on: November 30, 2009, 01:50:22 am »

This is my second fort. My first one failed from a goblin siege because my fort had bad design - it was my first fort after all.

So with my second one, I spent a long time finding an excellent spot. Magma pipe, underground river, underground tree farm, lots of jewels, metal, etc. It's essentially the perfect spot.

So good that nothing has attacked me. Ever.

Not even a kobold thief.


So should I start over? And I'd like a place that gives me everything I need but also throws in challenge of attackers.
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Chewykittens

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Re: Somewhat new to the game...
« Reply #1 on: November 30, 2009, 01:59:38 am »

I say continue, on the current site.  This situation is perfect for testing out areas of the game that you didn't in your first fort.  Build up a small defense just in case you do get attacked, then go nuts. Figure out how pumps work, how to power them. Fine-tune a small military, make a tower-cap farm. Build a statue of you, whatever, consider this a break from the military aspect of the game to build up a personal knowledge base of other aspects.

I consider you very lucky, my current fort is under near content attack, after 3 dwarf years I've gotten 1 elf and 2 dwarf caravans.

Stargrasper

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Re: Somewhat new to the game...
« Reply #2 on: November 30, 2009, 02:01:34 am »

On the Embark screen, it would have told you what civilizations have access to the site.  It's distinctly possible that if your site is far enough out of the way (or just on an island) that nobody but your home civ can get there.  It's also possible that you just haven't waiting long enough for someone else to arrive.

I wouldn't abandon.  I'd take the opportunity to test ideas and try to figure out actual fortress design while you can.  No need to be on a sinister ocean plagued by zombie whales zombie carp while fighting orcs (the orcs are a mod, btw, they aren't stock with vanilla DF).  If you want a challenge, build a magaproject or see the wiki under 'Challenge'.
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dragon0421

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Re: Somewhat new to the game...
« Reply #3 on: November 30, 2009, 03:12:14 am »

How long have you been there? I've gone years between ambushes or sieges.

Do caravans come? You could always piss off the humans and elves and they'll attack you.
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Hiddeknight

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Re: Somewhat new to the game...
« Reply #4 on: November 30, 2009, 03:29:18 am »

I get yearly elf caravans, zero human caravans. I didn't check civilizations when I embarked, but when I check them now, it only shows my home civ.

I can't remember where on the world map I chose but it was on the edge of a mountain, on the edge of an ocean, so yeah, pretty far removed.

I'd assume I'm too far away from goblins. I've got defenses set up but the only time it was ever used was when a dwarf went insane and walked over them. I do get elves, and I'm considering massacring them. I have 7 champion dwarves, as all my military does is sit in the barracks and train.

I'm still trying to locate the magma pipe that is supposed to be on the map. I also haven't found the underground river, but there's a heap of "deceased" olmmen on my units list and a recent mining exploration came across some olms so I'm trying to dig around there and see if that's the river.

I experimented with making a plumbing system which failed horribly but I know what I did wrong...

My dwarves basically run themselves, at last check I had roughly 800 helmet caps in storage, and 200 seeds, as well as plenty of livestock for meat. I've got 400 wood stockpiled indoors, a truckload of ore, metal, and gems, more stone (including bauxite) than I can shake a stick at...

But I still found my first fort more fun 'cause of the risk involved. All I have to contend with here are fairies. =p

I also found a site in a different world that looks more fun. It has a volcano, bauxite, an underground river, and a giant chasm, with lots of critters.

How can I tell if a site is going to be attacked or not?
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Hiddeknight

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Re: Somewhat new to the game...
« Reply #5 on: November 30, 2009, 04:15:26 am »

Thought I'd update that I've found my underground river but I don't really know what to do with it aside from a tree farm. Anyone?
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Pandarsenic

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Re: Somewhat new to the game...
« Reply #6 on: November 30, 2009, 04:41:02 am »

Play around with mechanical stuff.

There's no need to abandon, you'll flood your fort with magma and/or water soon enough if your experiments go awry.
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Dohon

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Re: Somewhat new to the game...
« Reply #7 on: November 30, 2009, 04:42:03 am »

Try an irrigation system. If you know how to "muddy" stone, you don't have to depend on a surface river anymore and you can embark right in the smack of a mountain (providing it has an underground river).

You don't happen to have an Aquifer? That's great Fun to study too.
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Hiddeknight

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Re: Somewhat new to the game...
« Reply #8 on: November 30, 2009, 04:48:34 am »

Update: found my magma pipe.

Gonna try a tree farm and some magma forges.
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FaultyLogic

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Re: Somewhat new to the game...
« Reply #9 on: November 30, 2009, 05:32:50 am »

edit

I posted in the wrong thread.  :)
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Raging Mouse

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Re: Somewhat new to the game...
« Reply #10 on: November 30, 2009, 06:21:42 am »

One challenge I always undertake when having an underground river is to capture the critters in it. Olmmen, snakemen and the like are more interesting training challenges for your military dwarves than goblins. Cave crocodiles, on the other hand, can be tamed once the dungeonmaster shows up. Which is awesome.

Next comes a FPS-killer of a construction project involving a square meeting hall about 40 tiles wide with no less than four individual waterfalls routed to it from said underground river.
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