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Author Topic: Haven and Hearth 2.5. Pretty cool to play.  (Read 108118 times)

Errol

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Re: Haven and Hearth, 2.0!!!
« Reply #675 on: January 12, 2010, 09:21:00 am »

Bump-post.
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CakeAddict

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Re: Haven and Hearth, 2.0!!!
« Reply #676 on: January 12, 2010, 12:46:20 pm »

So I've been playing a few minutes and I think I can like this game but I'm having a big problem right now!

... I'm lost.
I have NO idea where I currently am, I can't find a ingame map anywhere and if I try to travel it says I'm tired of traveling, I love it when I can actually get lost in a game.
I would like to play with some people from around here so once I find out how to navigate I'll see if I can find any of you.
« Last Edit: January 12, 2010, 12:57:48 pm by CakeAddict »
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zchris13

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Re: Haven and Hearth, 2.0!!!
« Reply #677 on: January 12, 2010, 05:51:06 pm »

There is NO world map.
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Gauteamus

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Re: Haven and Hearth, 2.0!!!
« Reply #678 on: January 12, 2010, 06:58:02 pm »

I would like to play with some people from around here so once I find out how to navigate I'll see if I can find any of you.

PM me your hearth secret and I'll kin you, invite you, and teleport you our iron mine if you like.

If you are at a loss as to what a hearth secret is, read up on the 3-4 latest update announcements, or ask here - I am off to bed.
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CakeAddict

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Re: Haven and Hearth, 2.0!!!
« Reply #679 on: January 13, 2010, 01:39:48 am »

I shall do that when I come home from work, Thanks for the help.
I'll probably make a new character though the other one is now rather.. broken.
Not that it matters much I didn't do that much anyway considering I wandered around the place more then actually doing anything.

Day 1: I've made a boat and am Cruising around a little, found a town at a lake, to bad I can't get into it.
For now I'll keep heading south until I find out where your all hunkered down.

Day 2: I've punched a rabbit to death, I'm content.
Day 2: I've seen a man-tree running around.. I stayed far away.
« Last Edit: January 13, 2010, 06:03:58 am by CakeAddict »
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Gauteamus

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Re: Haven and Hearth, 2.0!!!
« Reply #680 on: January 13, 2010, 07:12:01 am »

How would a character be "broken"? - stand by your man!
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CakeAddict

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Re: Haven and Hearth, 2.0!!!
« Reply #681 on: January 13, 2010, 07:14:22 am »

Hehe, he was in the middle of nowhere I lost some gear, is half dead and I took some wrong skills.
I thought it would just be easier to make a new char (which I have by now) and do it all over.
Everything it going fine so far.

Edit: Oh, and I send you a PM on this forum.
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niltrias

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Re: Haven and Hearth, 2.0!!!
« Reply #682 on: January 13, 2010, 08:03:18 am »

Again, aside from the VIVIT/cib camps, we do have three active towns...Tradefocus, Crimson Isle, and Northplowed.  Also access to a tin mine and an Iron mine, and maybe more.  (I am not a miner).
If anyone checking this game out would like to start at an established town, PM me.
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DJ

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Re: Haven and Hearth, 2.0!!!
« Reply #683 on: January 13, 2010, 10:26:07 am »

Yup, we could really use someone to mine tin at the NP/TF mine. And tin seems to be in high demand throughout the world, so it'd be a lucrative job for whoever takes it.
« Last Edit: January 13, 2010, 10:27:41 am by DJ »
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niltrias

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Re: Haven and Hearth, 2.0!!!
« Reply #684 on: January 13, 2010, 10:41:16 am »

Actually, PMing DJ would likely be the wiser course of action.  He can actually add you to the town.
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Shades

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Re: Haven and Hearth, 2.0!!!
« Reply #685 on: January 13, 2010, 10:53:07 am »

Hmm maybe I should move again, and go full industry. Kinda getting bored of farming, admittedly I made my fields too big and will have to reduce them.
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niltrias

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Re: Haven and Hearth, 2.0!!!
« Reply #686 on: January 13, 2010, 11:23:33 am »

we have the mines for you.
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Shades

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Re: Haven and Hearth, 2.0!!!
« Reply #687 on: January 13, 2010, 11:35:32 am »

There isn't a sensible way to move cattle is there?
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Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

niltrias

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Re: Haven and Hearth, 2.0!!!
« Reply #688 on: January 13, 2010, 11:49:14 am »

not across water, nor with teleporting, no.
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Errol

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Re: Haven and Hearth, 2.0!!!
« Reply #689 on: January 14, 2010, 03:09:49 pm »

I'm going to mine some tin even though I am full nature at some point, just for sustaining myself abit. Plus, if I get my hands on some copper, I can make bronze, get some armor, and tame some auroch ass.
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