Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 [8] 9 10 ... 82

Author Topic: Haven and Hearth 2.5. Pretty cool to play.  (Read 108285 times)

Gauteamus

  • Bay Watcher
  • Ignitur!
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #105 on: December 11, 2009, 04:53:06 pm »

When you say most of the mines outside the central cluster are already gone, is that just a guess based on the fact lots of people will have looked for them so many will be taken, purely from a statistical point of view. Or actually based on some sort of world-dump-y knowledge from someone in the know, like an admin?

There is no public known world dump that could ascertain what Naxza says. I have limited experience with travelling in the outer supergrids myself, so what he says may be true for all I know, but it would amaze me if all the mines are claimed and I do personally not believe so (judging "statistically" from my rather limited knowledge of number of players, activity, tendency to cluster and observed mine density.

Will not having a mine be massively detrimental to development, or are there ample opportunities for trade? Blaze's last post about trading for copper has my hopes up. To be honest I kinda like not having a purely self-sufficient camp, because it encourages socialising with others to barter for goods I simply can't produce. If I can do everything (as I could on Wurm, for example) I tend to become a bit more reclusive, rarely straying outside my camp and rarely talking to anyone who isn't in the same camp as me, which is a shame!

As I myself have access to a mine, I may not be the one who should answer this, but I would still say that not having a mine is not detrimental to development - there are a number of resource trees/activities you can walk down, and while you'll certainly need some metal whatever you do, this can be easily traded for - I will give you good trade conditions myself - or even mined at one of Brodgars public mines (see threads in the HH forum).
« Last Edit: December 11, 2009, 05:11:58 pm by Gauteamus »
Logged

Gauteamus

  • Bay Watcher
  • Ignitur!
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #106 on: December 11, 2009, 05:02:07 pm »

Is there still some form of real-time chat through which I contact one of you guys?

There is a B12 chat on URL webchat.quakenet.org, channel DFHH
We also have a private chat channel with password, but hopefully "regular members" will also be in the public chat to help you or to trade.
The chatroom may be abit quiet atm, but I tend to find someone online at least half the time I go in there (I guess it depends somewhat on the timezone you are in)
Logged

Apple Master

  • Bay Watcher
  • The Master of Apples. IT IS AN APPLE
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #107 on: December 11, 2009, 05:05:24 pm »

Eh, I managed to get some guidance on the Haven channel. Thanks anyway.
I'm probably gonna set up alone for a bit... Thanks anyway (:
Logged
PSN: SirAppleforth. Add me and say you're from Bay12!

atomicwinter

  • Bay Watcher
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #108 on: December 11, 2009, 05:08:02 pm »

Can you guys connect to the game? It keeps telling me that the servers are down :(
Logged

atomicwinter

  • Bay Watcher
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #109 on: December 11, 2009, 05:17:19 pm »

*Sigh* This is why I quit before, because of all the down time.. and the fact that I was landlocked in a sea of owned land.
Logged

Gauteamus

  • Bay Watcher
  • Ignitur!
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #110 on: December 11, 2009, 05:19:22 pm »

It may also be worth noting that the Confederacy of Bottleneck - or the community of B12ers in HH have access to tin, copper and iron mines, all of which will probably welcome new players. The main obstacles are the rather simple one of meeting up in the game and the more elaborate one of coordinating village membership that may take some more time due to limited activity of the village authorities who have to swear you in.
Logged

atomicwinter

  • Bay Watcher
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #111 on: December 11, 2009, 05:42:41 pm »

Naxza, is their any sand by where we are?
Logged

atomicwinter

  • Bay Watcher
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #112 on: December 11, 2009, 11:26:08 pm »

Ok well I took my friend john is here with me now  :D
Logged

Errol

  • Bay Watcher
  • Heaven or Hell, Duel 1 -- Let's Rock!
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #113 on: December 12, 2009, 04:52:03 am »

OH GOD THE SERVER CRASHES.

WHY OH WHY.

WHYYYYYYYYY.
Logged
Girls are currently preparing signature, please wait warmly until it is ready.

Errol

  • Bay Watcher
  • Heaven or Hell, Duel 1 -- Let's Rock!
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #114 on: December 12, 2009, 10:04:37 am »

It is now official the people of Brodgar have entirely too much free time.

Tracking me across more than half a supergrid for a wooden plow (that I accidentially dropped on Brodgar land), knocking me down, stripping me naked (and forgetting the GODDAMN THORNS! nearly died cuz of that) and questioning me definitely qualifies.

It's cool, tho. I got a bar of copper outta it.

Now just to figure out how to use it... a cellar would be awesome, but I have no pick.
Logged
Girls are currently preparing signature, please wait warmly until it is ready.

Errol

  • Bay Watcher
  • Heaven or Hell, Duel 1 -- Let's Rock!
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #115 on: December 12, 2009, 10:22:03 am »

I know about the market road, it is the entire reason I 'ported over there with a plow. To pave stuff. I'm still reluctant to spend the money as-is :( I'd prefer the "borrowing the pick" solution.
Logged
Girls are currently preparing signature, please wait warmly until it is ready.

DJ

  • Bay Watcher
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #116 on: December 12, 2009, 10:23:48 am »

You can borrow mine, but I want it back ASAP. People always forget to return the tools I lend them :(

Meet at RoB?

Oh, and don't ever leave scents for ANYTHING. It's not worth it, whatever it is you dropped.
« Last Edit: December 12, 2009, 10:29:48 am by DJ »
Logged
Urist, President has immigrated to your fortress!
Urist, President mandates the Dwarven Bill of Rights.

Cue magma.
Ah, the Magma Carta...

Errol

  • Bay Watcher
  • Heaven or Hell, Duel 1 -- Let's Rock!
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #117 on: December 12, 2009, 12:31:27 pm »

Ah, sorry, tomorrow instead? My travel weariness is too high today anyway.
Logged
Girls are currently preparing signature, please wait warmly until it is ready.

atomicwinter

  • Bay Watcher
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #118 on: December 12, 2009, 03:46:54 pm »

Anyway Naxza, I have another friend living with me and my friend now. We got another log cabin up. Been out hunting and bunch and I made a bunch of sassuage. If you don't mind me using your meat grinder lol. Anyway I am going to grind up a bunch of LP today and raise my survival and marksman so I can actually hunt bigger stuff.
Logged

atomicwinter

  • Bay Watcher
    • View Profile
Re: Haven and Hearth, 2.0!!!
« Reply #119 on: December 12, 2009, 05:09:40 pm »

This guy is the last one lol. Just me and some good friends hunkering down.

Edit: I am leaving this place. Some little fuck stole all of our shit. We are packing up and leaving the main grid as of today.
« Last Edit: December 13, 2009, 02:12:55 am by atomicwinter »
Logged
Pages: 1 ... 6 7 [8] 9 10 ... 82