I stayed up way too long to finish this, but I'm finally getting this up. Hopefully you don't mind the absurd thrust output of the giant fan I slapped on. It extends throughout several z-levels, but I haven't done a z-map yet.
Leviathan
ø
The Leviathan. It may not be the biggest ship in the race, but it certainly has the most disciplined crew. Every single member was handpicked for their dutifulness, self discipline and loyalty. They were all trained in a fortress built especially to train them, and each has mastered several skills. As a sign of their great dedication, each dwarf has shaved all the hair on his or her head to a uniform, short length, like a buzz cut extended to the beard.
The most noticeable thing about the ship is the enormous steel fan inserted directly into the spine of the ship, which is the main thing driving it forward. Although the ship itself does not feature and open deck, it is still rather open with its massive racks of fans mounted inside it.
Inside is no less a wonder. The entire ship is incredibly clean. The furniture isn't so much furniture as it is the ship itself, seamlessly joining with the walls and floor. And everywhere is the sloshing of the wondrous machines powering the ship: The finest products of dwarven science, Miniaturized Perpetual Motion Machines! Capable of running on either water, booze, or both at the same time!
The Leviathan itself is designed with the intent to create an all-around superior ship. The features it boasts are as follows:
Nacelle System: The external nacelles are capable of turning, in order to provide thrust in any direction.
Nacellaic Landing: Since the ship's nacelles are capable of turning, it is designed to land on top of those nacelles' ends, where the exit portals are located. This gives it some rough-terrain landing capability as well, since the nacelles do not have to have the same orientation.
(Note: I will post a Z-level map of the ship later, so you can understand this more clearly)
Advanced Control Center: A large sphere on a rotating mount. With a heavy load of lead in the bottom, it is designed to stay stable even when the ship is being hurled about. Inside are somewhat delicate controls, designed to control the entire ship, including a powerful navigational computer" so that the ship can be steered even in zero-vision conditions.
Purpose-Built Furniture: Specially designed furniture means a minimal amount of objects getting hurled around in case of sudden violent motions or flying upside down(which the ship is entirely capable of, you just have to reverse the polarity put the fans into reverse gear.
Winch System: At four different points, the ship has a winch system at the exit portals. These allow it to hurl buckets down into large rivers and oceans to retrieve water to use as fuel, although using saltwater as fuel is a bad idea and so it should be purified in the Multipurpose Workshops first. When operated around the clock, each can provide up to 30 barrels' worth of water per turn.
Ballistae: Everybody knows what a ballista is. The Leviathan features several turret-mounted ballistae, in light and heavy varieties. The light ones turn faster but do not have the power(and thus range) of the heavy ballistae.
Abnormal Ammo: In addition to normal bolts, the ballistae can load incendiary and boozefrag bolts.
Incendiary: A booze-soaked cloth is wrapped around the bolt and set on fire before launching. Less penetration, but more fire.
Boozefrag: A custom-made bolt, with the bolt's head being unusually big. Inside it is hollow and contains booze at high pressure. There is an internal fuse system, which only the siege engineer Dangerneers can operate with proper accuracy, which ignites the booze and causing the specially-made bolt head to fragment and shower the target in sharp pieces of metal and flame. A non-siege engineer does not have the skills to use the system properly, so it might not detonate at the optimal moment. In addition, the bolts are unusually heavy and therefore cause a reduction in range.
Reverse Gear: In case you want to go backwards. Or downwards really fast. Several failsafes are installed so that it doesn't happen by accident.
CODE ZURSULLÛRIT: A rumored third function, all that is known about Code Severedspines is that it is connected to the nacelles somehow.
(Note: I hope the GM doesn't force me to reveal it to anyone other than himself. The reactions of whoever gets hit by it first would be priceless)
BBB
BXB = Heavy Ballista, X denotes direction
BBB
BB
BX = Light Ballista, X denotes direction
X = Staircase(for landing)
ø = Fan(0 Weight, 2 Lift, requires 1 Power)
ΩΩΩ
ΩΩΩ = Perpetual Motion Machine(2 weight per tile, generates 30 Power
ΩΩΩ requires 5 units of fuel per turn)
=
= = Nacelle Connector(transfers power at no loss, can turn)
/ = Wing Section | = Wing Section \ = Wing Section
U = Winch System(and rope and bucket)
/――\
|Дћ|
|юЊ| = Control Center(2 weight per tile)
\――/
∩∩∩∩∩
∩∩∩∩∩
∩∩∩∩∩ = Multipurpose Workshop ░ = Storage Space █ = Plain Empty Space
∩∩∩∩∩
∩∩∩∩∩
/------------------\
|------------------| = Massive Fan(whopping 855 units of thrust! Plot-device-y, eh?)
\------------------/
/\
//\\
| //øø\\ |
/ø\ //øΩΩΩ\\ /ø\
| øøø====øøøΩΩΩøø====øøø |
/|\ øøø====øøøΩΩΩøø====øøø /|\
| /øøø\ øøø øøøøΩΩΩøøøøø øøø /øøø\ |
/ø\ //øøø\\ X øøøøøΩΩΩøøøøøø X //øøø\\ /ø\
øøø===øøøøøøø øøøøøΩΩΩøøøøøø øøøøøøø===øøø
øøø===øøΩΩΩøø BBBøøøøøΩΩΩøøøøBBB øøΩΩΩøø===øøø
øøø øøΩΩΩøøøø░░░B↑BøøøøøΩΩΩøøøøB↑B░░░øøøøΩΩΩøø øøø
X øøΩΩΩøøøø░░░BBB░░░øøΩΩΩøø░░BBB░░░øøøøΩΩΩøø X
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BB∩∩∩∩∩BB ░░░░░░░░░░░░░░░░░░ BB∩∩∩∩∩BB
B←∩∩∩∩∩B← /╥╤╤╥█╥╤/――\θ█θ█θ█θ\ B→∩∩∩∩∩B→
| ░∩∩∩∩∩░ //╥╤╤╥█╥╤|Дћ|θ█θ█θ█θ\\ ░∩∩∩∩∩░ |
/|\ ░░∩∩∩∩∩░ ///╥╤╤╥█╥╤|юЊ|θ█θ█θ█θ\\\ ░∩∩∩∩∩░░ /|\
/øøø\ ░░░∩∩∩∩∩ ///░░░░░░░\――/░░░░░░░\\\ ∩∩∩∩∩░░░ /øøø\
øøøøø øøøøø░ ░░░░ ///░░░░░░øøøøøø░░░░░░\\\ ░░░░ ░øøøøø øøøøø
ø░ΩΩΩ øøøøøø ░░░░░░░░░░░░░░øøΩΩΩø░░░░░░░░░░░░░ øøøøøø ΩΩΩ░ø
ø░ΩΩΩ====øøΩΩΩøø░░░░░░░░░ ░░░░øøΩΩΩø░░░░ ░░░░░░░░░øøΩΩΩøø====ΩΩΩ░ø
BBΩΩΩ====øøΩΩΩøøø░░░░ BB ░░øøøΩΩΩøø░░ BB ░░░░øøøΩΩΩøø====ΩΩΩBB
B←░░░ øøøΩΩΩøø ░░B←░ ░øøΩΩΩøøø░ ░B→░░ øøΩΩΩøøø ░░░B→
øøøøø øøøøøø ø░░░░░░░░░øøΩΩΩøøø░░░░░░░░░ø øøøøøø øøøøø
øXø øøøø øøø ░X░ ░øøΩΩΩøøø░ ░X░ øøø øøø øXø
U øøø øøøøøø U ░░░░øΩΩΩø░░░ U øøøøøø øøø U
øøøøøøøøøøøø ░░░░øΩΩΩø░░░ øøøøøøøøøøøø
BBBøøΩΩΩΩΩΩøø ░░░░øΩΩΩø░░░ øøΩΩΩΩΩΩøøBBB
B←BøøΩΩΩΩΩΩø /------------------\ øΩΩΩΩΩΩøøB→B
BBBøøΩΩΩΩΩΩø |------------------| øΩΩΩΩΩΩøøBBB
øøøøøøΩΩΩøø \------------------/ øøΩΩΩøøøøøø
øøøøøΩΩΩøøø ░░░░░░░░░░░░░░ øøøΩΩΩøøøøø
øøøΩΩΩøøøøøø░░░░BBBBBB░░░░øøøøøøΩΩΩøøø
øøøøøøøøøøø░░░B↓BB↓B░░░øøøøøøøøøøø
øøøøøøø BBBBBB øøøøøøø
The stats are:
Weight: 860
Lift: 998-1118(depending on nacelle facing, could be 878 if they all faced downwards)
Lift minus Weight: 138-258
Thrust: 855-975(depending on nacelle facing, could be 735 if the all faced backwards)
Thrust minus Weight: -5-115
Perpetual Motion Machines: 18
Storage Space: 258
Food: 53(7.95 days' worth, which pretty much means 8 days)
Booze: 180(2 days' worth of fuel)
Ammo: 25(125 ballista bolts, 30 of which are boozefrags)
Crew: 20 dwarves
1 Captain(Main Navigator/Main Commander/Diplomat)
1 Second Mate(Secondary Navigator/Secondary Commander)
1 Chef(Cook/Secondary Diplomat/Tertiary Commander)
17 Dangerneers(Siege Operator, Some Combat Skills, plus crafting skills:
4 Carpenters
1 Herbalist
3 Siege Engineers
2 Woodcutters
3 Mechanics
1 Metalcrafter
1 Miners
2 Brewers
EDIT: Ship was out of date. Giant fan is now properly 3 tiles wide.