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Author Topic: DF Designer - 0.16.3 released  (Read 47737 times)

soundandfury

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Re: DF Designer - 0.16.3 released
« Reply #105 on: January 05, 2011, 08:36:15 pm »

New version: 0.16.3, for Linux and Windows
Several minor bugfixes and some small UI tweaks.
Get it from the usual place.
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Lysabild

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Re: DF Designer - 0.16.3 released
« Reply #106 on: February 28, 2011, 11:27:40 am »

Right, might just be me or the other windows users who doesn't care but I can only go up in z levels, can't go down again for some reason, and the z to go back to the original z level doesn't work either, this makes it quite hard to design the castle I really want to.
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soundandfury

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Re: DF Designer - 0.16.3 released
« Reply #107 on: February 28, 2011, 06:10:44 pm »

Right, might just be me or the other windows users who doesn't care but I can only go up in z levels, can't go down again for some reason,
That's very curious, I can't think why that's happening (also I've tested in Wine and cannot reproduce).  One thing to try - instead of '>', try '.' (period), which should have the same effect.
Btw, what version of Windows?

Quote
and the z to go back to the original z level doesn't work either
Ah, now there I think my documentation is confusing.  'z' doesn't set the z-slice to the ground-level, it sets the ground-level to the current z-slice.
I'll have a think about the 'h' text (and menu text) and see if I can find a better way to label it.

Future directions include a GUI widget to move the viewport, including z-slice; if&when that happens it'll provide a workaround for your problem.

Thanks for the feedback! :)
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Lysabild

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Re: DF Designer - 0.16.3 released
« Reply #108 on: February 28, 2011, 11:01:14 pm »

Right, might just be me or the other windows users who doesn't care but I can only go up in z levels, can't go down again for some reason,
That's very curious, I can't think why that's happening (also I've tested in Wine and cannot reproduce).  One thing to try - instead of '>', try '.' (period), which should have the same effect.
Btw, what version of Windows?

Quote
and the z to go back to the original z level doesn't work either
Ah, now there I think my documentation is confusing.  'z' doesn't set the z-slice to the ground-level, it sets the ground-level to the current z-slice.
I'll have a think about the 'h' text (and menu text) and see if I can find a better way to label it.

Future directions include a GUI widget to move the viewport, including z-slice; if&when that happens it'll provide a workaround for your problem.

Thanks for the feedback! :)

Sorry I use windows 7 and thanks a lot! It worked so now I can finally get working, I've tried lego programs and all kinds of things that just didn't work out.
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superradish

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Re: DF Designer - 0.16.3 released
« Reply #109 on: April 16, 2011, 03:21:35 pm »

windows 7 csv export isn't working... does it work in linux?
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soundandfury

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Re: DF Designer - 0.16.3 released
« Reply #110 on: April 16, 2011, 03:26:06 pm »

windows 7 csv export isn't working... does it work in linux?
No, exports of both forms appear to be borked currently.  Sorry :-[
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superradish

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Re: DF Designer - 0.16.3 released
« Reply #111 on: April 16, 2011, 03:49:36 pm »

well, the designer saves work correctly.. for what it's worth
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superradish

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Re: DF Designer - 0.16.3 released
« Reply #112 on: April 17, 2011, 02:14:42 pm »

can't find where the export_map function is. i'm totally fine taking a crack at fixing it but you have to aim me. i THINK i went through all the source files and couldn't find it but i've been known to miss things..
EDIT: yeah i'm stupid. it was in map.c =(
« Last Edit: April 17, 2011, 02:17:49 pm by superradish »
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soundandfury

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Re: DF Designer - 0.16.3 released
« Reply #113 on: April 17, 2011, 02:17:24 pm »

can't find where the export_map function is. i'm totally fine taking a crack at fixing it but you have to aim me. i THINK i went through all the source files and couldn't find it but i've been known to miss things..
export_map is at src/map.c:371.
Good luck; the code there is a nightmare.  I've known about export issues for a while now, and I'm too scared of the code to fix it :S
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superradish

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Re: DF Designer - 0.16.3 released
« Reply #114 on: April 20, 2011, 12:36:03 am »

what are you using to get this thing to compile? i'm having all sorts of problems getting a build to happen (please bear in mind that i usually program in java, sorry in advance)
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soundandfury

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Re: DF Designer - 0.16.3 released
« Reply #115 on: April 20, 2011, 07:38:55 am »

I've been using gcc 4.3.3; however, if you're using another compiler besides gcc you'll need to change the Makefile.
Typically change "CC := gcc" to "CC := whatevercompileryouuse", and "CFLAGS := -Wall -Wextra -Werror -pedantic -std=gnu99" to "CFLAGS := -Wall -Werror".  If that still doesn't work, consult your compiler's documentation.
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superradish

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Re: DF Designer - 0.16.3 released
« Reply #116 on: April 27, 2011, 09:29:49 pm »

This thing is seriously a pain in the neck to get to compile. I'm getting 'undefined reference' errors for things like SDL_MapRGB. This is using mingw with msys in windows. Where is the guy who made the port for windows? I reallly need to talk to him about what setup he used to get it to work.
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soundandfury

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Re: DF Designer - 0.16.3 released
« Reply #117 on: April 27, 2011, 09:44:55 pm »

I made the port myself, and it was an absolute pain in the neck for me too.  You'll need the development version of the SDL and SDL_Image libraries at least, including the sdl_config utility; you may also need some other libraries (though I think those two are enough, you might need stuff like zlib and libpng too).  Note that I cross-compiled the Windows binaries from Linux with mingw; I have never compiled C on a Windows machine and I have no idea what you need, or where to put it, when compiling natively on Windows.  I'm sorry I can't be more of a help; if you can't get it to work, either borrow a unix machine, install a linux partition on your machine, or just wait until I have time to fix it myself - which will probably take a long time, since I'm currently about a term and a half's work behind.

Y'know... sorry and all that.
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superradish

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Re: DF Designer - 0.16.3 released
« Reply #118 on: April 27, 2011, 10:58:51 pm »

i'm trying to get it to compile with MinGW through the mingw shell but it's throwing undefined errors on all of the SDL functions. When i take all references to SDL out of the makefile, it throws the same errors, so something in the source is looking for SDL functions in places that aren't linked by the libraries...it's quite strange. If i could get it to compile, i wouldn't have any problems fixing it. I don't even care if it compiles in linux, i just need something that runs. Do you use msn or yahoo or something? It'd probably be easier to get this going with your help, haha
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soundandfury

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Re: DF Designer - 0.16.3 released
« Reply #119 on: April 28, 2011, 09:18:19 am »

Do you use msn or yahoo or something? It'd probably be easier to get this going with your help, haha
I use IRC and can typically be found in #bay12games on irc.newnet.net under the same nick (soundandfury).
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