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Author Topic: DF Designer - 0.16.3 released  (Read 47732 times)

soundandfury

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DF Designer - 0.16.3 released
« on: November 27, 2009, 07:34:49 pm »

Announcing a new utility: DF Designer.
You know how, when you want to plan out a fort, you either reach for pencil and paper, or open up Paint?
Well, now here's a utility purely for designing your layout: DF Designer.
DF Designer is free and open source software.  It's written in C using SDL, and is thus very portable.  It is developed on Linux, and works best with that OS.  There is also a Windows build (see below), but things occasionally go wrong with the porting, so updates may lag.  HebaruSan has compiled an unofficial Mac OS X build (for Intel Macs), but this tends to lag several versions behind.
Note that you need the libsdl, SDL_image and SDL_ttf libraries (also zlib, libpng, libfreetype and possibly others).  For Windows users these are included in the download, as DLLs.

Current Status (version 0.16.3):
A reasonable 'zoo' of tiles; some objects too (beds, chairs, tables, and other stuff).  Edit mode (Colours and Tiles submodes), 3-D rotatable view mode.  Export Floor Plan.  Export Quickfort .csv (limited capability; QF export is currently broken).  Edit with mouse left-click or spacebar.  Designate rectangular areas with two right-clicks.  Menu-based GUI (and a few key shortcuts too).  Command-line options (a few).  Copy the z-level above or below.  Handling for BIG maps (up to 2048x2048x256), scrolling around.  Minimap (gets covered up by the console, so turn console off to see the minimap).

Linux users: Get it at DFFD link for Linux
Windows build: DFFD link for 'Doze
Macs (Intel): DFFD link for Macs - unofficial build by HebaruSan, may lag behind updates

Tutorial Top of page 7 (Reply #90)

Want the bleeding edge?  Try the git repository on github.

Your friendly neighbourhood coder, soundandfury.
« Last Edit: May 06, 2011, 01:43:39 pm by soundandfury »
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soundandfury

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Re: DF Designer - 0.2 released
« Reply #1 on: November 27, 2009, 10:04:45 pm »

DF Designer (0.2) in action, showing off its isometric view mode:
Spoiler (click to show/hide)

Edit mode (note the 'shadow' of nearby Z-levels):
Spoiler (click to show/hide)
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Shaostoul

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Re: DF Designer - 0.2 released
« Reply #2 on: November 27, 2009, 10:12:57 pm »

Interesting program, so is it just a Linuk release right now or is it Windows as well?
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Looking into modding DF? This forum guide & wiki guide may still be a good start!

riffraffselbow

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Re: DF Designer - 0.2 released
« Reply #3 on: November 27, 2009, 10:17:34 pm »

Interesting program, so is it just a Linuk release right now or is it Windows as well?
Quote
NOTE: DF Designer is basically Linux software.  It's written in C using SDL, so porting it should be trivial, but I have no experience yet in cross-compilation so if you want a Windows version you'll have to compile it yourself.  You should be able to work out what needs to be linked to what, with the help of the Makefile.
reading comprehension ftw?
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CobaltKobold

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Re: DF Designer - 0.2 released
« Reply #4 on: November 27, 2009, 10:32:26 pm »

I see potential. Particularly if you integrate with things like QuickFort or LinDesignator or the like (which take fort designs and output macros to accomplish them)

a pity you can't set buildings to be constructed in not-yet-supported places yet.
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OCEANCLIFF seeding, high z-var(40d)
Tilesets

soundandfury

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Re: DF Designer - 0.2 released
« Reply #5 on: November 27, 2009, 10:38:24 pm »

Hmm, I think I could make a QuickFort export, though I'd have to add a 'scaffolding' tiletype which the user would have to place appropriately (i.e., it builds scadloads of stairs, then builds the fort, then demolishes the stairs).  Right now DF Designer doesn't know about stairs at all.

In short: maybe, eventually, but not for a few versions yet.
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Shaostoul

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Re: DF Designer - 0.2 released
« Reply #6 on: November 28, 2009, 01:15:35 am »

Interesting program, so is it just a Linuk release right now or is it Windows as well?
Quote
NOTE: DF Designer is basically Linux software.  It's written in C using SDL, so porting it should be trivial, but I have no experience yet in cross-compilation so if you want a Windows version you'll have to compile it yourself.  You should be able to work out what needs to be linked to what, with the help of the Makefile.
reading comprehension ftw?
Haven't been well lately, it happens. Especially when everything comes off a bit fuzzy and stuff. My programming expertise is rather lacking, so it'd appear I'm not going to be able to test the program. O.o Unless I missed someone already has a windows version...
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I mod games and educate others how to do so as well, if you'd like to learn join my Discord and you can join a bunch of like minded individuals. (Presently modding Space Engineers and No Man's Sky.)

Looking into modding DF? This forum guide & wiki guide may still be a good start!

soundandfury

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Re: DF Designer - 0.3 released
« Reply #7 on: November 28, 2009, 10:35:31 am »

DF Designer 0.3 now out.

New this version: water, stairs, and some display tweaks for isometric view-mode.

For download, see the post at the top of the thread.
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soundandfury

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Re: DF Designer - 0.3 released
« Reply #8 on: December 03, 2009, 10:52:17 pm »

DF Designer 0.4, adds Objects (so far: beds, chairs, and tables), and Floor-Plan Export.

Note that Objects do not show up in Isometric view mode.

Also, be careful not to Export over the top of your Save, since there's no corresponding Import function yet.

Download link: **old post, see top of thread for current download link**
« Last Edit: December 06, 2009, 12:37:59 am by soundandfury »
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soundandfury

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Re: DF Designer - 0.5 released
« Reply #9 on: December 04, 2009, 01:26:30 am »

0.5 now out, left click with mouse to repeat last designation.  Also a readme file :o and a few other helpful tweaks.

Download link: **old post, see top of thread for current download link**
« Last Edit: December 06, 2009, 12:38:10 am by soundandfury »
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soundandfury

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Re: DF Designer - 0.6 released
« Reply #10 on: December 04, 2009, 04:21:03 am »

0.6 out, link at top of thread (I've moved to hosting it on DFFD, because my website will have some unavoidable downtime soon).

Changes: added Statues, Fortifications and a generic Stockpile object.
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soundandfury

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Re: DF Designer - 0.7 released
« Reply #11 on: December 06, 2009, 12:47:01 am »

DF Designer 0.7 adds designating rectangular areas with two right-clicks of the mouse.  Also, you can now click-and-drag any designation, not just rock, floor and water.
The interface has changed slightly, so read the readme file again.

Download link at top of thread.
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Askot Bokbondeler

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Re: DF Designer - 0.7 released
« Reply #12 on: December 06, 2009, 01:34:48 am »

following this

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Re: DF Designer - 0.7 released
« Reply #13 on: December 06, 2009, 02:20:02 am »

consider this thread followed.
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soundandfury

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Re: DF Designer - 0.8 released
« Reply #14 on: December 06, 2009, 04:00:12 am »

DFD 0.8 - top of thread for download linky.

Copy z-level above or below, commandline options, some GUI eyecandy, some display fixes.

Also: thanks for replying, chaps - it's good to know I'm not wasting my time :)
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