wooo boy....
3rd Hematite
Summer is here now, and the heat of the sands is very oppressive. I've ordered the dwarves to stay inside for now, in the cold of the stone. Setting up some new digging orders, I've decided to try and expand our furniture stockpiles, and do what I can to sort through what we have scattered about.
I'm also debating starting up work on noble quarters below us. As much as I hate the lazy bastards, I'd rather them happy(and far away from me) as possible.
15th Hematite
Our chief miner gave birth to a baby girl today. Almost overshadowed by this brief news of good fortune, our human allies have come to trade. I gave the order to move as much of the goblin junk to the lower trade depot as possible.
The paperwork alone in bringing all this narrow junk to the trade depot gives me a headache. I hope this is worth it, and those humans have brought a forest of wood for us.
The merchants have arrived, though I had to widen the pathway down by the depot, their wagons were getting stuck. We will have to reposition some traps to widen the catching area nearby.
That said, A dwarf ran up to me and gave me a note that more goblins had appeared to try and siege us.
16th Hematite
Argh, three dwarves ignored my orders to stay inside and let the goblins come to us. rushing out to get some sock dropped in the sands or something else just as stupid. A hunter, an animal trainer, and a pump operator all were standing outside any sort of defense just as the goblins rushed in.
All three were killed by the goblins. If nothing else, I suppose they brought some of the goblins in to get caught by traps, at least two are caged, and three more were killed.
Perhaps in some sort of strange connection, one of our metal workers got real quiet, and walked slowly and relentlessly to a forge. Answering no questions about what they are doing, and being very secretive about the whole matter. I suspect there will be another artifact built before long. Assuming we survive the goblin onslaught.
I've sent the warriors out to do what I can, but the tantrums have already started. Apparently by closing off some of the stone traps many of our dwarfs started rushing out to recharge them by taking the long way around. I can only put our hope on the scant military we have now to survive this.
The Champion Tun is the first to be killed, shot by a goblin arrow. Tekkud is injured and trying to rest in the middle of the battle, quickly cut off by another goblin arrow, the baby was similar killed by arrows.
Enraged by the slaughter before him, The champion Uvash charges out into the sands, taking on a full two squads of goblins.
Tossing one goblin like a rag doll, and cracking the skull of another against a flint boulder, Uvash plows his way through the mob, as the bowgoblins pour out behind him from the fortress in pursuit.
Somehow during all of this, The Tallest Dwarf has managed to rush out into the middle of the battlefield. He doesn't look any too happy about it however. Right behind him came Sibrek Laboredspotted, the Helm of Vandalizing. And... is that a pair of metal pants he's beating that goblin to death with? o.O
[You can't make this stuff up folks. XD Jeebus, I love Dwarf Fortress.]
*a large smear on the paper indicates some sort of trouble for Haika, eventually the writing returns.*
By Lorbat's Beard, Mebzuth is throwing a tantrum, almost lost my head to a thrown pick. This siege better end quick, all I was to do at this point is go back to my farms. My nice quiet untantruming farms...
For obvious reasons, I've ordered the masons to start on stone coffins.
What in a scorpion's scrotum. The upper trade Depot is made of WOOD?! about the most precious material we can find. It's being torn down, those humans there can move their crap to the other depot for trading.
Meanwhile, back on the battle front, Uvash has ran off to the northwest, distracting at least half the goblins to run after him. While the other half are busy with the pants-wielding wrestler, it seems Tallest has managed to slip in between the two groups, and is safe... for now.
19th hematite
THAT's IT....
*blood, a large rip in the middle of this record, and a large gap in written time frame leave people wondering what exactly happened.*
[lol, Haika started tantruming... probably because he couldn't get out to his strawberries, and his lover was throwing a fit. XD]
21st Hematite
They tell me we broke the siege, and I broke a stone throne. With my bare hands. I tell ya, when you get so angry... The goblins didn't get any more of us, but we lost a pump operator and a farmer to tantrum casualties.
The humans also left before any trading could be done. What a horrible summer...
I'm being told now that a siege operator has gone berserk. Nearby champions took care of things, but it's still another sad note.
It seems also that our brewer just murdered a peasant trying to take his last barrel away. I'd like to say that he deserved it, but the law says otherwise. I myself will have to spend nearly two months in prison if we ever make one. I can only hope that I survive. The brewer will get a beating, and nearly a year.
A fishery worker, has gone mad today. I can see no reason other than the chaos from that last siege. Followed by an insane child.
As a farmer I have absolutely no idea what to do to stop this. I can only hope that things calm down at least somewhat. I've sent a handful of dwarfs into the fortress guard, hopefully to do what they can to police this mass of unruly dwarves.
23th Hematite
I've put these massive amounts of trap components to use, covering the main entrance with stone fall traps. I also found that when the humans left, they left behind a large amount of goods. Maybe they felt sorry for us.
[it seems when I destroyed the wooden trade depot, the stuff left in the stone one became the fort's goods. Very odd, but at this point...]
26th hematite
Ok putting guards in was a bad idea. I noticed that they were beating criminals. And how did I notice this? One of the peasants came running in to tell me that one of the guards stopped beating a criminal to throw a tantrum...
I've taken the guard off for the time being... They are making matters worse.
27th of hematite
Out of all this chaos, our metalcrafter has made quite a nice chain. Perhaps I will use it to chain one of those black bears in my room...
The Frightful Ruin... That doesn't bode well for the mess this fort has become. The chain is worth over a hundred thousand though.
28th of hematite
Toony has gone insane today, stricken by melancholy, along with one of our soap makers. We are getting coffins made, as well as beds for the wounded. I will do everything in my power to stop this before it destroys us all.
3rd Malachite
Oh the death... An engineer went berserk, with a crossbow in his hands. He started shooting in the middle of the dining hall. They say crossbows don't kill dwarves, but it sure got enough of us.
11th of Malachite
The battle with the tantrums and berserk dwarves continues. I've ordered the military to patrol the fort, we've got to stop these killings as much as we can. Even so, a Lye maker managed to take out Esgar the Engraver today before the champions got to him.
I built extra mason workshops to increase coffin production(one was quickly destroyed by a tantruming mason) and then have been filling the area I first thought of as a communal bedroom, into a community tomb. I can barely get the tombs layed out before they are occupied.
13th Malachite
I begin to wonder if any of us will come out of this alive. A brewer went berserk, and I get a complaint from one of the engineers that the fist fight he was going to start was interrupted by the crazy brewer. The champions took him down, while I'm informed our Dungeon Master has gone insane, babbling something about stone and metal and goblin buttocks...
17th Malachite
Riptokus, melancholy... along with a carpenter, two children, and a baby that was murdered.
26th Malachite
Many deaths, many insane. Ram went berserk. Killed by champion.
19 Galena
The Tallest was thrown against a wall by a tantruming dwarf today, his neck snapped. Miasma fills the halls, and we can barely keep up with getting coffins made and filled. And it is not over yet.
26th Galena
Praise be! A baby girl. How nice. At least get her out of that miasma. And that doesn't mean sitting on that corpse over there either!
4th Limestone
Autumn has come, but I see no future for this fort unless at least some of us survive... and I think I'm loosing my mind...
[The only ruler still alive... I thought for sure he'd be dead by now. Gotta be what little happy thoughts he has from having his own suite.]