quote:
Originally posted by briktal:
<STRONG>There would definitely need to be tool swapping/storage improvements for this, and likely some ability to store tools in workshops. But also, what would the tools actually do in the game? Would they be required to use a workshop? Would they only be required for certain jobs in the workshop? If they are required, you would need to have some set of tools that you can make crude versions of without other tools.</STRONG>
All diffrent tasks/jobs should require tools.
First off, smelting ore should require a steel or stone ladle(spelling?)
Then you should be able to destinate if you want them made into pig iron, ingots or metal sheets.
Pig iron would be used for things such as swords, Ingots would be used for furniture, and metal sheets would be for armor.
Making stuff in the forge should always require tongs, hammers and anything else a blacksmith would need.
A blacksmith would not need to carry his tools around with him, each work shop can be stocked with there own set of tools.
All tools should wear down over time, otherwise theres no real way to make any type of functioning economy.... Same goes with wooden items decaying, as well as iron rusting.
Cant have a economy if nothing every goes bad and needs to be remade.
Carpentry workshop should have its own set of tools as well, saws, hammer, nails, drills, sanding planes, wooden chisel....
That such stuff. Each different task would require it own set of tools.
Making a bucket doesn't need a drill or nails, mainly just a saw and some type of glue as well as metal bands to hold it together.
A wooden door would need nails, sanding plane, saw, hammer. Or you could in place of nails use a drill.
When a carpenter goes out to frame a wall he needs to take the appropriate tools with him. So he would take nails, hammer, sanding plane and a saw with him to build a wall. Once he gets done building walls he takes them back to the work shop he got them from
[ March 19, 2008: Message edited by: The-Moon ]