Last one got abandoned. Again.
And note that I will be playing too.
America and the UK will be divided, which means one person controls
southern britain, and western US. Second person controls Northern
Britain, eastern US. Someone controls the US Great plains.They cannot
attack each other.
Each country starts with 2 billion (2000 million) cash. (Some Exceptions)
-200 million for one division Infantry lightly trained
-300 million for Infantry with Regular Training
-500 million for Infantry with Commando Training
-500 million for Light Tanks
-600 million for Medium Tanks
-700 million for Heavy Tanks
(African countries and china get militia instead of lightly trained
infantry, which are one hundred, but less powerful. America and Britan pay 50 more for tank, however they gain more powerful tanks.)
-400 for Transport planes, 500 for fighters, 600 for bombers, 700 for
fighter bombers, 550 for Gunships.
-300 for frigate, 500 for destroyer, 700 for crusier, 1000 for
battleship and Aircraft carrier
-Helicopters cost 250$. (Buying helicopters gets you all kinds, Gunships, Transports...)
-Mercs are here to.
Lightly equipped group, (MP5s and out dated rifles) 250$ Like Light Infantry, but with a slightly larger win chance.
Fully Equipped Group, 300$, On par with Regulars.
Heavily Trained Group, 500$, On par with Commandos.
Moderate Tank Group, 550$, Slightly better than Light and slightly worse than medium. (Consists of Stingray Mk II tanks.)
Heavy Tank group, 700$, On par with Heavy. Consists of Stolen Type 99 Chinese battle tanks.
Merc Air support, 650$, slightly worse than ordinary Fighter Bombers.
No boats or ships.
-Oil is worth 150$.
Silver, 200$
Copper, 100$
Gold, 250$
Gems, 400$
Uranium, 475$
Diamonds, 800$
-You may rename your country
At the start of the game certain PC countries are allied to each other
automatically, this can be broken, however Allies are valuable things.
These countries are:
America, Britain, Canada, Alaska, South Korea.
South Africa, Australia, and New Zealand.
The Italians and The Vatican.
China, North Korea.
Gauss Rifles
10,000$
Makes soldiers have a higher chance of winning due to powerful and accurate weaponry.
Heavy Battle Armor. (Think fallout.)
15,000$
Heightens troops chances to survive. Slows them down to 1 movement to country per day, slowing a groups advance.
Medium Battle Armor
12,500$
Same effect as Heavy Battle Armor reduced by 50%. Troops are not hindered.
_______ Battle Tank
10,000$
Allows to a faction to create a new type of tank that is more powerful then heavies. Costs 1,000$. Must make a name.
More coming soon.
Phantom
GDI Northern Command
2000$
Territories: Alaska
Units:
3 Light Infantry Brigades.
3 Light Tank Brigades.
Resources: 3 Oil.
Income: 450$
Color: Grey
Comrade Prowler
USSR
2000$
Territories: USSR
Units:
4 Light Infantry Brigades
5 Light Tank Brigades
Resources: 5 Oil
Income: 750$
The Battering RAM
South Africa
2000$
Territories: South Africa
Units:
3 Light Infantry
2 Frigates
Resources: 1 Diamond
Income: 800$
Colonel Barbarossa
Andorra
2000$
Territories: Andorra, Sealand
Units:
6 Light Infantry Brigades
Resources: Tourism, Donations.
Income: 150$
Emperor Dictator Jonathan
Australia
2000$
Territories: Australia
Units:
2 Light Brigades
4 Light Tanks
Resource:4 Oil
Income: 600$
Archangel
2000$
Israel
Territories: Israel
Units:
4 Regulars
1 Light Tank Brigade.
3 Oil
Income: 450$
Color: Teal
Wimdit
2000$
Papua New Guinea
Units:
3 Frigates
3 Light Infantry
2 Oil
Income: 300$
Dwarmin
2000$
Spain
Territories: Spain
Units:
6 Light Tank Brigades
2 Gold
Income: 500$
Pillow Killer
NK
2000$
Territories: NK
Units:
3 Light Infantry
1 IRBM (Can be used to scare, piss off, and kill)
2 Oil
Income: 300$