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Author Topic: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups  (Read 3859 times)

Org

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #15 on: November 23, 2009, 02:35:10 pm »

No. he isnt
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ToonyMan

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #16 on: November 23, 2009, 03:30:15 pm »

Name: TrollMan
Weapon: Hammer
Class: Priest (Flask of the God's Wrath)
Symbol: T

GODSPEED.

Oh god, this character is horrible.

EDIT:

I made him better.
« Last Edit: November 23, 2009, 05:42:52 pm by ToonyMan »
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Org

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #17 on: November 23, 2009, 03:34:23 pm »

O yes it is. That means your attack is 0-3, unless attacking from behind.
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ToonyMan

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #18 on: November 23, 2009, 03:35:21 pm »

O yes it is. That means your attack is 0-3, unless attacking from behind.

Don't worry.  People wouldn't kill a guy that can buff them.
AND if they try....I CAN RUN RUN RUN

EDIT:

Wait, what if I got Healing Balms?  I can use that as much as I want, correct?
« Last Edit: November 23, 2009, 03:37:29 pm by ToonyMan »
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Siquo

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #19 on: November 23, 2009, 05:34:27 pm »

Ooh, I'll take the DiBolt shooter. With Marksman doubleshot that means 4 shots per turn, no?  ;D

Now all I need is a sandvich...
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Org

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #20 on: November 23, 2009, 05:37:09 pm »

Ooh, I'll take the DiBolt shooter. With Marksman doubleshot that means 4 shots per turn, no?  ;D

Now all I need is a sandvich...
noice.

@Toony
Sure
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ToonyMan

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #21 on: November 23, 2009, 05:43:15 pm »

I'll go with a hammer instead...
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Org

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #22 on: November 23, 2009, 05:43:57 pm »

Okay
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Org

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #23 on: November 25, 2009, 04:17:14 pm »

I do still need a few(6!!!) more people. Please join.
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ToonyMan

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #24 on: November 25, 2009, 04:18:09 pm »

I do still need a few(6!!!) more people. Please join.

JOIN PEOPLE THIS IS FUN.
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Org

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #25 on: November 27, 2009, 07:48:45 pm »

Come on! 6 more!
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PrinnyBaal

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #26 on: November 27, 2009, 09:57:33 pm »

I guess I may as well. One thing I want to confirm; We're in pairs, so... we're actually starting together, right? Do we have anything that's going to force people to not stand around and wait for enemies to come to them? I mean, sure, many classes get a much bigger advantage from remaining mobile, many still can take advantage of waiting for an opponent to enter a region better for them.

Hmmm, Mechanic or Warrior... I guess I'll go with Warrior. Time to wield me some ridiculously over-sized axe.

Name: Zeilgust
Weapon: Pike
Class: Warrior (Plate Mail)
Symbol: ζ
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I hope someone may note the type I so enjoy, the style I love to play via by my more subtle ploy...

Org

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Re: Treasure Sounds a Lot Like Treachery Remake 1.5, Test Game Signups
« Reply #27 on: November 28, 2009, 10:42:05 am »

Cool! A third person!

5 more.
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