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Author Topic: Game of Voices  (Read 13225 times)

LeoLeonardoIII

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Re: Game of Voices
« Reply #60 on: December 01, 2009, 12:04:07 pm »


Jump, jump up and get down!



Contemplate the mysteries of the universe.
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Myroc

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Re: Game of Voices
« Reply #61 on: December 01, 2009, 12:09:11 pm »

Retrive arms blocks from safe dispenser.
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We all have problems. Some people just have more awesome problems than others.
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SHAD0Wdump

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Re: Game of Voices
« Reply #62 on: December 01, 2009, 04:52:18 pm »

Alright, from this point on I will provide a set deadline for commands to be chosen(likely three days), I will also provide a command list on the second day.
 I would like to discourage choosing your commands before there are at least three, but do what you will.


Spoiler: map (click to show/hide)
Spoiler: actions (click to show/hide)

You go and tear out the north left collection of blocks from red's mini-fort, meanie...

Run around and around in circles, run around and around in circles! You run around so much a really poorly drawn contour of your path is made visible.

You go to pick up a block as a shield but find it particularly unwieldy, you also try to find another, smaller block to use as a sword, but using a block as a sword is particularly silly... Besides, the blocks are the same size anyway.

Dribble dribble, You have one turn before neural surgery is performed and your brain is replaced and flushed down the toilet.

Next Deadline is Friday the 4th, at 1:00 PM GMT -5.
« Last Edit: December 01, 2009, 05:19:26 pm by SHAD0Wdump »
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Kashyyk

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Re: Game of Voices
« Reply #63 on: December 01, 2009, 05:04:55 pm »

Go and hit the block dispenser button! And Again! And Again! MOAR!!!

Pick Up blue and put min on the top of the nearest two high stack.

Pick up Red and put him on the block dispenser.

Stop everybody else from doing their intended action!
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Archangel

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Re: Game of Voices
« Reply #64 on: December 01, 2009, 08:32:55 pm »

Brakedance!

Brakedance!

Brakedance!

Brakedance!
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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ToonyMan

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Re: Game of Voices
« Reply #65 on: December 01, 2009, 08:35:21 pm »

Pick up Red and put him on the block dispenser.

Yeah.
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Rijjka

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Re: Game of Voices
« Reply #66 on: December 01, 2009, 08:45:11 pm »

Adopt a more elvish view of the world, and instead ask Red to enter into a block usage limiting treaty

Offer a block to red as a diplomatic sign of good faith.

Stack three blocks in the middle of your corner of the room.

Think happy thought.
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To the dorf pulling the lever, the lever is just a lever. The magma pouring out of the mountainside is just a coincidence. To the dorf designing a pump stack from the magma sea, it is just that: a pump stack. No specific reason for it. It will never do anything.
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Myroc

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Re: Game of Voices
« Reply #67 on: December 02, 2009, 10:12:08 am »

Retrive arms blocks from safe dispenser.
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We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.

LeoLeonardoIII

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Re: Game of Voices
« Reply #68 on: December 02, 2009, 11:37:27 am »

Stack 3 blocks on D5, climbing on D6 to reach if neccessary. Don't take any blocks from D6 or D7 to do it. Climb on top of that and have a look around. Is there a ceiling?

Like big butts. Tell the truth.
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ExKirby

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Re: Game of Voices
« Reply #69 on: December 02, 2009, 02:33:12 pm »

I'll like big butts.
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Nirur Torir

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Re: Game of Voices
« Reply #70 on: December 02, 2009, 02:47:12 pm »

Stack 3 blocks on D5, climbing on D6 to reach if neccessary. Don't take any blocks from D6 or D7 to do it. Climb on top of that and have a look around. Is there a ceiling?

This is what will be done, although it leaves me vulnerable.
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LeoLeonardoIII

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Re: Game of Voices
« Reply #71 on: December 02, 2009, 04:32:14 pm »

Only if someone removes one of the blocks that you need to stand on to get down again. There's no way they'll think of that.

OP: I assume a block is a 5' cube?
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SHAD0Wdump

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Re: Game of Voices
« Reply #72 on: December 02, 2009, 04:58:50 pm »

OP: I assume a block is a 5' cube?
The whole block thing is abstract to the point where for all you'd know they could be made out of a material subject to quantum mechanics...

Err... That analogy might be a tad extreme...
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Emperor_Jonathan

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Re: Game of Voices
« Reply #73 on: December 02, 2009, 07:33:46 pm »

Quote

Pick Up blue and put min on the top of the nearest two high stack.
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ToonyMan

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Re: Game of Voices
« Reply #74 on: December 02, 2009, 07:37:01 pm »

I wonder what physics has to say about that.
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