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Author Topic: World generation  (Read 421 times)

Ruttiger

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World generation
« on: November 22, 2009, 12:05:58 am »

When genning a world, is there any parameter that will result in more flux stone being around?
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NecroRebel

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Re: World generation
« Reply #1 on: November 22, 2009, 12:18:48 am »

Not directly, but if you increase the amount of sedimentary rock by reducing the amount of igneous and metamorphic rocks, you'll have a corresponding increase in flux stone, which is mostly sedimentary in nature (save marble, which is metamorphic, and is usually fairly devoid of useful materials otherwise anyway and so is less desirable as a flux).

To decrease the amount of non-sedimentary rock, decrease the world's volcanism and number of volcanoes.

Also, if you happen to seek the nice magma-near-flux maps, try turning volcanism x- and y-variance way up. This will increase the likelihood of sedimentary, and thus flux, rocks to be near volcanoes, and thus magma.
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A Better Magma Pump Stack: For all your high-FPS surface-level magma installation needs!

Ruttiger

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Re: World generation
« Reply #2 on: November 22, 2009, 11:20:32 pm »

Thanks for the tips.

Can you tell me how to get sheer cliffs instead of gradual inclines?
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